Commit Graph

24579 Commits

Author SHA1 Message Date
drdev
8de3157cbe Add quest classes to mobile game 2014-04-06 20:23:03 +00:00
drdev
2df3525918 Support selecting teams 2014-04-06 16:38:29 +00:00
Sloth
e1d7dae168 - Updated some quest decks and a challenge. 2014-04-06 13:54:58 +00:00
swordshine
338bbab074 - Fixed Decree of Pain 2014-04-06 11:00:09 +00:00
swordshine
18112f9d31 - Update scripts for CopySpellAbility effects 2014-04-06 10:53:00 +00:00
Sloth
331e1ae505 - Extended use of the dealsFirstStrikeDamage function. 2014-04-06 07:52:22 +00:00
Sloth
ab6d4c933f - Updated some quest decks. 2014-04-06 06:31:55 +00:00
swordshine
90166d32e0 - Fixed Swirling Sandstorm 2014-04-06 05:50:51 +00:00
drdev
aca1e1bc4f Add item manager to mobile game 2014-04-06 05:04:13 +00:00
Sloth
f15bd570cd - Updated some quest decks. 2014-04-05 19:41:24 +00:00
drdev
cc833c86bb Improve gesture support in and around toggle switches 2014-04-05 19:38:43 +00:00
Sloth
39a7e2b882 - Improves AiAttackController. 2014-04-05 19:28:16 +00:00
drdev
7d236e0227 Improve toggle switch appearance 2014-04-05 18:59:12 +00:00
Sloth
ee88f0ab95 - The AI will now predict P/T changes from effects in the command zone (like Jace, Architect of Thought's +1 ability). 2014-04-05 07:50:43 +00:00
swordshine
aabb5888fe - Added Game of Chaos 2014-04-05 06:39:18 +00:00
Sloth
96338eb652 - AI will now try to chump block with creatures that have SacMe SVars > 3 (for example Rukh Egg). 2014-04-05 06:12:34 +00:00
drdev
a71f9c46eb Add toggle switch for changing between Human and AI 2014-04-04 22:16:02 +00:00
Sloth
69d1c2ceea - Improved isUsefulPumpKeyword. 2014-04-04 20:02:16 +00:00
Sloth
fd88585bd4 - Expanded the predictThreatenedObjects AI function. 2014-04-04 18:42:50 +00:00
Sloth
b8825ceb8b - Minor AI updates. 2014-04-04 15:18:00 +00:00
excessum
60eee41d72 - Basic AI upgrade to check if possible animated creatures should attack before deciding to animate them. 2014-04-04 14:40:28 +00:00
Sloth
f90b74a864 - The AI will now try to avoid destroying cards with the SacMe SVar. 2014-04-04 14:37:30 +00:00
Sloth
9d2b6a1f9f - Little AI updates. 2014-04-03 21:57:39 +00:00
Sloth
06dcc00517 - The AI will now check static abilities when checking possible animated blockers (Svogthos, the Restless Tomb). 2014-04-03 12:54:29 +00:00
swordshine
373e7cc9ca - Fix Bifurcate 2014-04-03 06:50:04 +00:00
swordshine
b8221a6f89 - experimental fix for Lim-Dul's Vault 2014-04-03 06:33:06 +00:00
drdev
083afd6ed5 Add divot to combo box 2014-04-03 04:46:19 +00:00
drdev
9fbb1eedb8 Flesh out ConstructedScreen more
Support alphaComposite for Graphics
2014-04-03 04:21:59 +00:00
Sol
41d864cbe8 - Fix Knollspine Invocation not being able to be activated due to when CanPlay() is called relative to AnnounceX() 2014-04-03 03:03:26 +00:00
Sol
a0fdf02280 - Fixed Night Soil from needing X-2 cards to remove instead of 2. 2014-04-03 02:00:39 +00:00
Sloth
0de3d58651 - The AI will now check activation restrictions when checking possible animated blockers. 2014-04-02 14:48:34 +00:00
Sloth
cea352d029 - NPE prevention in AiAttackController. 2014-04-02 05:30:21 +00:00
drdev
8e207fd1e0 Work on ConstructedScreen 2014-04-02 00:00:07 +00:00
excessum
e0b93081c2 - Basic AI upgrade to check for possible animated creatures (ie. manlands) before deciding attackers 2014-04-01 14:50:54 +00:00
Sloth
fb9d515404 - Updated some quest decks. 2014-04-01 07:59:24 +00:00
moomarc
6f1d20ec5d - Updated new cards list in CHANGES.txt 2014-04-01 07:38:46 +00:00
Sloth
4dc993a3e4 - Fixed NPE caused by Skyship Weatherlight when no card is left. 2014-04-01 07:25:25 +00:00
moomarc
a38a733734 - Updated precon names on server to lowercase. Fixes issue where unix systems wouldn't recognise the images due to mismatched case. 2014-04-01 07:08:24 +00:00
moomarc
d5fbed3b98 - Script tweaks 2014-03-31 14:32:16 +00:00
moomarc
b175dd703a - Added Quarum Trench Gnomes 2014-03-31 14:21:09 +00:00
moomarc
be3661edee - Added Harvest Mage (see http://www.slightlymagic.net/forum/viewtopic.php?f=52&t=14167 for existing issue that is more noticeable with Harvest Mage) 2014-03-31 13:25:29 +00:00
drdev
156c0c1a4f Start working on Constructed screen 2014-03-31 03:46:55 +00:00
drdev
756b9e58fb Get land stacking working 2014-03-31 01:57:08 +00:00
drdev
b42a3e3c54 Ensure card panels reset between games 2014-03-31 01:38:45 +00:00
drdev
9843d323c5 Tweak fling gesture 2014-03-31 01:20:54 +00:00
drdev
f42830f615 Fix fling gestures 2014-03-31 00:55:43 +00:00
drdev
44144cc70d Support fling gestures 2014-03-30 23:09:34 +00:00
drdev
7803bde1b5 Prevent crash if playing for ante 2014-03-30 23:09:10 +00:00
Sol
8110a19f7b - Add ID to cardname may untap cards. 2014-03-30 21:11:36 +00:00
Sol
42297e47b7 - Fix when Ichneumon Druid triggers 2014-03-30 20:33:14 +00:00