drdev
655e1f7e0f
Support rotating top player panel when playing Human v. Human on same device
2014-09-25 13:29:51 +00:00
drdev
62ab06b188
Support drawing prompt rotated 180 degrees
2014-09-25 12:52:11 +00:00
drdev
4e2729b4f0
Prevent showing menu bar when there are two prompts
2014-09-25 11:41:49 +00:00
drdev
1b0346219d
Code cleanup
2014-09-25 11:37:24 +00:00
drdev
42af632ccf
Fix so opponent's hand shown for duration of mindslave turn
2014-09-25 11:33:00 +00:00
drdev
b92f67aa7e
Change API version back to 19 to see if that helps
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Version bump to 1.5.28.005
2014-09-24 21:19:38 +00:00
drdev
1af5223b82
Fix so ability selection dialog formats text correctly
2014-09-24 21:12:52 +00:00
drdev
c9e131a1f0
Refactor code to prevent duplication of match code
2014-09-24 21:03:49 +00:00
elcnesh
6db5685906
Make LocalGameView a bit faster, plus some minor refactoring.
2014-09-24 14:16:42 +00:00
drdev
efefedd445
Support showing prompt for second human player
2014-09-23 13:38:39 +00:00
drdev
1d965da35e
Fix so second player's prompt appears and button images don't extend outside their bounds
2014-09-23 11:52:50 +00:00
drdev
6a5cd5f39f
Start refactoring to make Human v. Human support better
2014-09-23 11:22:36 +00:00
drdev
86ecc75dbe
Support showing card associated with achievement using double click or middle/long press
2014-09-22 15:31:09 +00:00
drdev
9ea8d84ee8
Refactor achievements so they're not packaged with the game
2014-09-22 14:11:43 +00:00
elcnesh
99626fc9b7
Add new dev mode option to menus, and remove a superfluous synchronized() call.
2014-09-22 13:12:55 +00:00
drdev
b5aa3b429e
Commit first set of alternate win achievements
2014-09-21 15:22:59 +00:00
drdev
4696b5ccbc
Make stack wider (particularly on tablets) to prevent it wrapping as much
2014-09-21 13:46:25 +00:00
drdev
ef25938d8e
Clarify comment
2014-09-21 05:23:33 +00:00
drdev
d98a617592
Use height ratio for scaling instead of the min of width and height ratios
2014-09-21 05:21:57 +00:00
drdev
9663105622
Tweak scaling logic so Android app looks better on tablets and so there's only 1 scaling function instead of 4
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Version bump to 1.5.28.004
2014-09-21 03:49:57 +00:00
drdev
829d0f82e9
Fix GUI refactoring issue that was preventing Android app from working on mobile devices
2014-09-21 02:14:49 +00:00
drdev
591b59df05
Make it easier to show a scaled version of the mobile dev app
2014-09-20 12:37:12 +00:00
drdev
96ca7d1df8
Version bump to 1.5.28.003
2014-09-19 22:09:05 +00:00
drdev
4cb64a18aa
Refactor dev mode cheat functions into separate class that through it's restricted access allows determining if a player as cheated during a game
2014-09-19 21:45:24 +00:00
drdev
1d092bf821
PLuralize certain dev mode actions
2014-09-19 20:54:35 +00:00
drdev
3b2a992999
Make name and order of Dev menu items be consistent
2014-09-19 20:47:27 +00:00
drdev
854030e6d4
Prevent remembering Dev Mode unlimited lands between games to prevent accidentally leaving it that way and then playing more than one land per turn
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Clean up Dev Mode pane so case is consistent and toggle color is consistent with other labels
2014-09-19 20:33:49 +00:00
drdev
25b862ef5d
Improve Achievement Earned dialog for mobile game
2014-09-19 19:50:22 +00:00
drdev
b6222582fa
Add support for displaying achievement earned dialog nicer
2014-09-18 18:25:59 +00:00
drdev
25842fe5ca
Fix so Magic card back doesn't show through for transparent trophy
2014-09-18 14:37:59 +00:00
elcnesh
ac4a6049a5
- Hopefully reduce the P/T flickering.
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- Assign a random negative int to each hidden CardView to prevent awt from crashing.
2014-09-18 08:26:42 +00:00
drdev
547b570406
Refactor achievements to use new trophy style and offer 4 tiers
2014-09-18 05:39:47 +00:00
drdev
2ab70d64c4
Fix selection issue
2014-09-17 04:44:24 +00:00
drdev
57e1cfe6b3
Simplify the way custom achievement images are loaded
2014-09-17 04:30:24 +00:00
drdev
69255650a8
Refactor shared parts of certain descriptions into separate field so it can be displayed on its own line
2014-09-17 04:13:17 +00:00
drdev
6d0f1364be
Support custom achievement images for mobile app
2014-09-17 03:04:18 +00:00
drdev
9c5d6179aa
Fix how shelf count is calculated
2014-09-17 01:27:18 +00:00
elcnesh
d3b6893d33
Fix (hopefully) attack icons on cards and a possible NPE.
2014-09-16 21:05:39 +00:00
drdev
aa197aaeef
Switch to using hi-res shelf for achievements
2014-09-16 18:30:07 +00:00
elcnesh
12e331e2bd
Fix some display problems:
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- Update GUI after clone effects.
- Fix foil display on face-down cards.
- Update icons on card panels more aggressively.
2014-09-16 14:17:03 +00:00
drdev
4f1aca385d
Fix so command zone actually shows up
2014-09-15 23:14:11 +00:00
drdev
b2af1be3ea
Fix so card type appears properly on card list items
2014-09-15 22:39:32 +00:00
drdev
42b99b0b5e
Refactor creation of Gui and AI lobby players into GamePlayerUtil
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Fix so gui player name updated
Fix so multiple human players receive separate LobbyPlayerHuman instances
2014-09-15 22:26:55 +00:00
drdev
e658588771
Prevent duplicating class
2014-09-15 21:41:31 +00:00
drdev
a612161db2
Prevent stack order being reversed
2014-09-15 21:28:21 +00:00
drdev
d83fcbd26f
Fix compile error
2014-09-15 20:59:08 +00:00
drdev
89e8899aba
Resolve some merge conflicts and actually commit mobile game Auto-Yields menu item to SVN
2014-09-15 20:58:41 +00:00
elcnesh
0c896f4110
Some minor GUI fixes, amongst which fixes for Morph display and Ponder effects.
2014-09-15 19:29:48 +00:00
elcnesh
1922a83c44
Merge GuiRefactoring back into trunk.
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Note that this changes ALL the display code to not pass game objects directly into the GUI, so bear that in mind when merging local changes (and in future commits).
2014-09-15 12:12:02 +00:00
elcnesh
8bc99d7a5b
Merged changes from trunk to GuiRefactoring: 27390-27405.
2014-09-15 11:17:15 +00:00