Sloth
6d739c82ff
- Fixed Dream Fighter.
2012-01-07 19:19:15 +00:00
Sloth
ee5fbd6d7e
- Fixed the AI not playing card draw spells, even when the resulting number of cards in hand is lower than 8 cards (it was not considering losing the card used).
2012-01-07 19:14:53 +00:00
slapshot5
31cad2208b
remove unused function in GuiDisplayUtil
2012-01-07 14:15:38 +00:00
slapshot5
8c19c458eb
more magic number converted to constants in ControlAllUI
2012-01-07 14:13:03 +00:00
Chris
6126210801
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-01-07 11:45:42 +00:00
slapshot5
484adcf3fb
delete OldGuiNewGame
2012-01-07 07:14:14 +00:00
slapshot5
a01445c3f6
remove references to OldGuiNewGame
2012-01-07 07:13:59 +00:00
slapshot5
593e1be7f8
fix value setting when CardSize radio buttons are selected.
2012-01-07 07:13:04 +00:00
slapshot5
f976459395
move loadDynamicGameData to Main
2012-01-07 06:51:47 +00:00
slapshot5
ade0f94f5d
update another Magic Number to constant
2012-01-07 06:44:48 +00:00
slapshot5
c1f8d6e760
delete file GuiHomeScreen.java (it is no longer used)
2012-01-07 06:44:06 +00:00
slapshot5
702826ad1e
update some Magic Numbers to constants
2012-01-07 06:35:49 +00:00
slapshot5
aa38b9110b
consolidate deleteObservers in a deinitMatch method. Hooked this method up in the WinLoseFrame and QuestWinLoseHandler.
2012-01-07 04:21:20 +00:00
slapshot5
3f77c67053
delete MenuItemHowToPlay (it is no longer used)
2012-01-07 03:05:01 +00:00
Chris
baaee3a30d
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-01-06 11:29:56 +00:00
slapshot5
f2b0c1b94f
fix Hurkyl's Recall (looks like the Java code inadvertently got deleted)
2012-01-06 05:24:45 +00:00
slapshot5
b625753f37
gut the OldGuiNewGame class. It now contains only static elements related to preferences and loading dynamic game data (which needs to be moved to a different class)
2012-01-06 05:03:55 +00:00
Sol
6851d72785
Stack Instance not resetting Paid Hash before setting new one
2012-01-06 04:46:02 +00:00
slapshot5
935a91593c
fix the Observers leak on MagicStack
2012-01-06 04:20:39 +00:00
slapshot5
a71397ae1e
delte the GuiDisplay class. It is no longer used.
2012-01-06 03:52:21 +00:00
slapshot5
ce05d7147a
little javadoc fixes in DeckEditorDraft
2012-01-06 03:33:30 +00:00
slapshot5
3f02b7761d
GUI - remove anything that was checking the unused Constant.Runtime.OLDGUI
2012-01-06 03:31:24 +00:00
SoulStorm
7d87f62ac7
Fixed Minion Reflector.
2012-01-05 15:26:12 +00:00
Chris
c6454ea0d9
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-01-05 11:41:38 +00:00
moomarc
6ce491740c
Checkstyle: Removed trailing spaces from new CheckSVars
2012-01-05 11:36:36 +00:00
Chris
6ae159af5f
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-01-05 11:35:49 +00:00
moomarc
e3a226887a
Added Qasali Ambusher
2012-01-05 11:31:19 +00:00
Hellfish
aeda402d78
*Added CheckThirdSVar and CheckFourthSVar and accompanying parameters to StaticAbility.
2012-01-05 10:57:23 +00:00
moomarc
85827a2ad1
Added Deepwood Legate
...
Added Sivvi's Ruse
2012-01-05 10:10:59 +00:00
jendave
141e960e45
PMD fixes
2012-01-05 09:22:44 +00:00
jendave
745714cf36
checkstyle and javadoc fixes
2012-01-05 08:19:24 +00:00
slapshot5
65a3d2ff1e
fix an observer leak on InputControl
2012-01-05 07:04:25 +00:00
moomarc
8a63b576d3
Added Myojin of Cleansing Fire
...
Added Myojin of Infinite Rage
Added Myojin of Life's Web
Added Myojin of Night's Reach
Added Myojin of Seeing Winds
2012-01-04 15:32:45 +00:00
Chris
29a20095cd
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-01-04 11:49:19 +00:00
ArsenalNut
9b44a0b07f
convert cards to any mana keyword (U-Z)
2012-01-04 03:50:45 +00:00
ArsenalNut
9c9ec62b7f
convert cards to any mana keyword (S-T)
2012-01-04 03:29:20 +00:00
Hellfish
4093221ee1
*Meet George. George is a base class for Triggers and ReplacementEffects. George is content with his job.
2012-01-03 21:40:20 +00:00
jendave
466fc581eb
Add package javadoc
2012-01-03 18:56:21 +00:00
jendave
449ee4a476
checkstyle
2012-01-03 17:42:47 +00:00
jendave
30f1b373f3
checkstyle
2012-01-03 17:42:34 +00:00
Chris
e4b929d86e
- CheckStyle.
2012-01-03 15:15:56 +00:00
moomarc
642b51f38a
Added Coal Stoker
...
Added Dread Cacodemon
Added Hypnox
Added Reiver Demon
Updated Furnace Dragon and Iname as One to check for 'cast from hand' restriction.
Ran Oracle and set info scripts.
2012-01-03 15:13:20 +00:00
Chris
0e840f0ff7
- CheckStyle.
2012-01-03 15:13:05 +00:00
Chris
79d1d25865
- CheckStyle.
2012-01-03 14:59:01 +00:00
SoulStorm
977ea4126a
Fixed description for Vigor.
2012-01-03 14:17:36 +00:00
SoulStorm
ab25effa0f
Added Vigor.
2012-01-03 14:12:24 +00:00
Hellfish
eb2b0deca5
*Consolidated ReplacementEffect.matchesValid() and Trigger.matchesValid() (Exactly the same method) into AllZoneUtil.matchesValid().
2012-01-03 13:24:30 +00:00
Chris
79cd9a0cae
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-01-03 11:43:10 +00:00
Hellfish
18e7a32720
*Make sure to actually run replacement effect checks for creature damage >_>
2012-01-03 10:35:19 +00:00
moomarc
0973e56a18
Fixed Remember syntax for Wormfang Behemoth.
2012-01-03 09:56:22 +00:00