Commit Graph

64303 Commits

Author SHA1 Message Date
Klisz
5f438b6edd Update glissas_retriever.txt (#3157)
* Update glissas_retriever.txt

Death trigger should only trigger when it's put into a graveyard from the battlefield, not from anywhere

* Update glissas_retriever.txt
2023-05-27 16:10:21 +03:00
tool4ever
9105d2de4e Fix Containment Priest exiling itself (#3161)
Co-authored-by: tool4EvEr <tool4EvEr@192.168.0.59>
2023-05-27 16:10:04 +03:00
Agetian
a1a24b3270 - Fix AI not playing Jhoira in MoJhoSto. (#3160) 2023-05-27 12:06:20 +00:00
Anthony Calosa
ffd9a555fe Update endless_sands.txt 2023-05-27 13:29:13 +08:00
Anthony Calosa
ab6b636518 Merge pull request #3154 from Simisays/wizbranch
Sprite and deck reorganisation + "wiz" enemies rework
2023-05-27 13:23:00 +08:00
Anthony Calosa
71c890bc64 Merge pull request #3159 from jjayers99/master
Adventure fixes
2023-05-27 13:19:47 +08:00
jjayers99
4a56991f6c Adventure fixes
Bugfix for Arena quest objectives that previously caused offer dialog to hang
Redo of Teferi Hideout collisions / terrain
2023-05-27 00:09:25 -04:00
Simisays
c9f0906b0f Grolnok improvements (WIP) 2023-05-26 18:55:45 +02:00
Anthony Calosa
c46cab158e Merge pull request #3155 from tool4ever/charmtweak
Treat replaceAbilityText bandaids
2023-05-26 06:45:37 +08:00
tool4EvEr
d4030e0f1d Treat replaceAbilityText bandaids 2023-05-25 22:13:03 +02:00
Paul Hammerton
bfc28bc511 Merge pull request #3153 from JohnWilliams77/patch-85
Update Secret Lair Drop Series.txt
2023-05-25 19:46:07 +01:00
Simisays
1d901cfa5f Update plains_capital.tmx 2023-05-25 19:51:18 +02:00
Simisays
911369daab update 2023-05-25 19:41:39 +02:00
JohnWilliams77
9247f1408f Update Secret Lair Drop Series.txt 2023-05-25 11:22:49 +01:00
Simisays
ec5b45bc05 Adventure (#12)
* update

* update

* update

* update

* update

* update

* update

* update

* Update enemies.json

* Update enemies.json

* update

* update

* update
2023-05-25 09:41:55 +02:00
Anthony Calosa
ea4cfaf9b7 Merge pull request #3152 from kevlahnota/newmaster2
update
2023-05-25 10:27:38 +08:00
Anthony Calosa
c0d7788aee update 2023-05-25 10:26:45 +08:00
Anthony Calosa
fe2e4e9d5b Merge pull request #3151 from kevlahnota/newmaster2
prevent NPE
2023-05-25 10:21:50 +08:00
Anthony Calosa
6fc7df840d prevent NPE 2023-05-25 10:17:09 +08:00
Anthony Calosa
fc944ce41b Merge pull request #3031 from Northmoc/mat_tranquil
MAT: tranquil_frillback.txt + support/related
2023-05-25 06:08:20 +08:00
Northmoc
1d749e8b2c AI is ok on this one 2023-05-23 18:52:41 -04:00
Anthony Calosa
29317d6b83 Merge pull request #3139 from Card-Forge/spellCopyHostFull
CardFactory: copySpellHost uses getCloneStates
2023-05-23 06:13:35 +08:00
Anthony Calosa
7ba2de9e33 Merge pull request #3144 from Agetian/ai-priority
AI creature spell priority tweaks
2023-05-23 05:57:42 +08:00
Anthony Calosa
db5741ca55 Merge pull request #3116 from tool4ever/niv-mizz
Some script and engine fixes
2023-05-23 05:47:45 +08:00
TRT
05c34c1459 Add TODO 2023-05-22 10:53:21 +02:00
TRT
0230d29a4f Tweaks 2023-05-22 07:53:50 +02:00
tool4EvEr
3a8213fcca Chain comparators correctly 2023-05-21 23:59:37 +02:00
Agetian
5401c2622f AI hint for Nissa, Genesis Mage (#3145)
* - Improve AI for Tempered Veteran.

* - AI: always evaluate creatures via evaluateCreature when deciding priority.

* - AI hint for Nissa, Genesis Mage.
2023-05-21 20:56:15 +03:00
Michael Kamensky
0824842f1d - Use Round instead of Ceil (for hopefully a bit more granularity). 2023-05-21 16:27:51 +03:00
Michael Kamensky
456f1af310 - Attempt to make a formula for evaluating relative priority of creature spells. 2023-05-21 16:26:30 +03:00
Hans Mackowiak
546eb815f4 Update stale.yml
add keep label
2023-05-21 13:17:32 +02:00
Michael Kamensky
0e4ac8859c - AI: always evaluate creatures via evaluateCreature when deciding priority (better approach) 2023-05-21 12:48:57 +03:00
Agetian
ecee17cfac Merge branch 'Card-Forge:master' into master 2023-05-21 12:18:15 +03:00
Anthony Calosa
d83fdb249d Merge pull request #3143 from kevlahnota/newmaster2
fix NPE on CommanderGauntlet
2023-05-21 16:55:52 +08:00
Agetian
ea62081c00 AI: Always prioritize creatures by evaluateCreature (#3142)
* - Improve AI for Tempered Veteran.

* - AI: always evaluate creatures via evaluateCreature when deciding priority.
2023-05-21 11:36:55 +03:00
tool4EvEr
26caa507a0 Add TODO 2023-05-21 10:33:04 +02:00
Anthony Calosa
e89c12255b fix NPE on CommanderGauntlet 2023-05-21 15:16:49 +08:00
Agetian
e4332c3390 Merge branch 'Card-Forge:master' into master 2023-05-21 08:54:04 +03:00
Hans Mackowiak
fa7d5add49 FModel: load types before loading cards 2023-05-21 07:48:56 +02:00
Agetian
c0934eb654 Merge branch 'Card-Forge:master' into master 2023-05-21 08:47:40 +03:00
Michael Kamensky
581c25c610 - AI: always evaluate creatures via evaluateCreature when deciding priority. 2023-05-21 08:47:19 +03:00
Agetian
72ca26aece Adventure Mode: some minor text correction/clarification (#3141)
* - Improve AI for Tempered Veteran.

* - Some text corrections/clarifications.
2023-05-20 23:26:23 +03:00
Agetian
028a680ef1 - Improve AI for Tempered Veteran. (#3140) 2023-05-20 16:15:49 +03:00
tool4ever
2be18859ed Update kumano_faces_kakkazan_etching_of_kumano.txt 2023-05-20 12:03:17 +00:00
Michael Kamensky
76753886e7 - Improve AI for Tempered Veteran. 2023-05-20 14:38:42 +03:00
Hans Mackowiak
96b020a759 CardFactory: copySpellHost uses getCloneStates 2023-05-20 13:03:09 +02:00
tool4EvEr
987f61d43a Fix ChoosePlayerOrPlaneswalker vs. Battles 2023-05-20 12:16:58 +02:00
tool4EvEr
e5293e0aed Revert bad fix 2023-05-20 11:54:28 +02:00
tool4EvEr
15593508d6 Fix infinite loop if nothing to discard 2023-05-20 11:51:28 +02:00
tool4EvEr
3f418f1824 Fix StackOverflow 2023-05-20 08:01:04 +02:00