TRT
067780f16e
Fix Nahiri
2023-05-20 08:01:03 +02:00
TRT
87d9cf141d
Fix text display
2023-05-20 08:01:02 +02:00
TRT
a54513e53d
Fix extrinsic Jump-start not exiling
2023-05-20 08:01:00 +02:00
Hans Mackowiak
e3127b4dd5
KeywordInstance: store the idx to use it later ( #3138 )
2023-05-19 20:25:25 +03:00
Hans Mackowiak
5e06b9b597
CardType: fill MultiwordTypes by TypeList ( #3135 )
2023-05-19 12:04:05 +02:00
Klisz
0c5dd0fb94
Update ghostfire.txt ( #3137 )
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Fixes a bug where Ghostfire is considered to have colorless *identity* in addition to being colorless itself.
2023-05-19 12:03:45 +02:00
Anthony Calosa
0cd29479dd
Merge pull request #3136 from schnautzr/garruk-sprite
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Garruk sprite
2023-05-19 07:39:55 +08:00
Anthony Calosa
91569b7ef9
Merge pull request #3134 from Simisays/fixzedruu
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Zedruu dungeon quickfix
2023-05-19 07:38:03 +08:00
schnautzr
901ca02e68
Add corrupted version of Garruk
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Someone suggested we have a corrupt Garruk, too.
2023-05-18 18:09:14 -05:00
schnautzr
40a050094b
centered the new Garruk sprite
2023-05-18 17:37:17 -05:00
schnautzr
473731060b
Garruk sprite
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Current Garruk sprite is a female ranger. I made one that actually looks like him instead.
2023-05-18 17:34:14 -05:00
Simisays
0575a3a282
update
2023-05-18 19:11:38 +02:00
Agetian
1a76a7e81f
AI: Evaluate creature spells when deciding between two spells with the same CMC ( #3133 )
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* - Fix the name of the swamp tribal town.
* - Update deck conversion toolchain to the one that was used for the May 2023 MTGDecks.net archive update.
* - Evaluate creature spells when deciding priority for two spells with the same CMC
* - Evaluate the card based on its state.
* - Evaluate the card based on its state, wrapper approach.
2023-05-18 16:19:14 +03:00
tool4ever
6de7dd6bcc
Use current shard when trying to pay with combo mana ( #3130 )
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* Use current shard when trying to pay with combo mana
2023-05-18 07:21:08 +00:00
Anthony Calosa
1aac6d754b
Merge pull request #3132 from jjayers99/master
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Adventure collision updates
2023-05-18 13:22:38 +08:00
schnautzr
77a22e722f
Add cartouche sprites, fix and improve a block of wall sprites ( #3131 )
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* Rework wall tiles
Reworked a section of misaligned wall tiles and generally improved their appearance and consistency.
* Update items.atlas
Adding cartouches
* Update items.png
Adding cartouches
2023-05-18 07:05:19 +03:00
jjayers99
280361c651
Adding spawn points that can't be used to as exits
2023-05-17 22:26:22 -04:00
jjayers99
78c4f93fbd
Miscellaneous adventure map fixes
2023-05-17 22:09:50 -04:00
jjayers99
d1aaf28888
Adventure collision updates
2023-05-17 20:46:32 -04:00
Chris H
b84f5f1a28
Update shoot_down.txt
2023-05-17 12:42:37 -04:00
Agetian
d5bdf2c2ae
Update the deck conversion toolchain to the latest version. ( #3128 )
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* - Fix the name of the swamp tribal town.
* - Update deck conversion toolchain to the one that was used for the May 2023 MTGDecks.net archive update.
2023-05-17 17:07:33 +03:00
tool4ever
b397be8cea
PlayAi tweak ( #3127 )
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Co-authored-by: TRT <>
2023-05-17 13:37:18 +03:00
Agetian
345db4e2c7
Fix AI not choosing to fight when putting counters from a trigger ( #3126 )
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* - Fix the name of the swamp tribal town.
* - Fix AILogic$ Fight when checked from a trigger.
* - Move the code to a better location.
* - Only return in the FightAi branch if canFightAi succeeded.
* - Remove a comment for now, since the AI logic check is different compared to the one in checkApiLogic.
2023-05-17 13:31:58 +03:00
Agetian
39df71e3a1
- Fix the name of the swamp tribal town. ( #3124 )
2023-05-16 21:49:17 +03:00
Agetian
6753ad23ad
AI: Fix counters calculation for Wildborn Preserver activation ( #3119 )
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* - Remove legacy hacky code that's apparently not needed anymore.
* - Fix imports.
* - Restore the original code but tweak it to hopefully accomodate for Wildborn Preserver.
* - Clean up / clarify.
* Remove fake SVar
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Co-authored-by: tool4EvEr <tool4EvEr@192.168 .0.59>
2023-05-16 21:42:48 +03:00
Simisays
5067d207a5
Plane types to TypeList.txt ( #3118 )
2023-05-16 17:23:35 +02:00
Hans Mackowiak
9cd02e3c39
Merge pull request #3123 from Ampersandnz/tygon-prime-vigilance-fix
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Remove incorrect vigilance ability
2023-05-16 17:11:43 +02:00
Michael Lo
ebae3c6476
Remove incorrect vigilance ability
2023-05-16 15:25:29 +01:00
Anthony Calosa
c76cb29074
Merge pull request #3122 from jjayers99/master
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Adventure - Grolnok dungeon collision fixes
2023-05-16 22:14:16 +08:00
jjayers99
eb019fb7c2
cave_11 collision fixes
2023-05-16 09:48:15 -04:00
jjayers99
2173de0434
Adventure - Grolnok dungeon collision fixes
2023-05-16 09:36:12 -04:00
Anthony Calosa
5472c50a52
Merge pull request #3120 from Agetian/adv-spawn
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Tweak the initial spawn text in Adventure Mode
2023-05-16 01:49:28 +08:00
Michael Kamensky
a16d3f759e
- Tweak the initial spawn text in Adventure Mode (decapitalization, punctuation).
2023-05-15 20:32:51 +03:00
Agetian
38990aff32
Battle AI support + improve Battle mechanics support ( #3107 )
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* - First draft of (very sketchy) Battle AI code.
* - Imports fix.
* - Slightly cleaner refreshCombatants.
* - Update Combat to allow the protecting player to participate in declaring blocks to defend a battle.
* - Update AiBlockController in order to allow the AI to participate in defending battles it's protecting.
* Clean up
* - Minor cleanup.
* Fix checking backside
* Add TODO
* Fix missing combat removal
* - Suggested minor cleanup.
* - Fix imports.
* - Improve support for battles in getAllPossibleDefenders.
* - AI: prefer own Battles before choosing allied Battles.
* Fix ClassCastException
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Co-authored-by: TRT <>
2023-05-15 19:56:31 +03:00
Simisays
15a2ccb9f3
WHO The Lux Foundation Library ( #3113 )
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* update
* Update CardType.java
* update
2023-05-15 09:15:41 +03:00
Anthony Calosa
292da877d6
Update laserbeak.txt
2023-05-15 06:21:56 +08:00
Anthony Calosa
5552ae2160
Update niv_mizzet_supreme.txt
2023-05-15 06:19:42 +08:00
Anthony Calosa
1fc02045af
Merge pull request #3114 from kevlahnota/newmaster2
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update art mode for battle cards
2023-05-15 06:14:55 +08:00
Anthony Calosa
4b6ca767dc
update art mode for battle cards
2023-05-15 06:06:10 +08:00
Anthony Calosa
c719260f0b
Merge pull request #3106 from leriomaggio/formats/premodern
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Officially Introducing PREMODERN as Core Format in Forge
2023-05-15 05:16:21 +08:00
Anthony Calosa
8f22cbf168
Merge pull request #3108 from Simisays/ZEDRUUFINAL
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Adventure: Zedruu dungeon and much more
2023-05-15 05:07:52 +08:00
Valerio Maggio
74e1d5e051
Added new method in GameFormat API for future support of new core format.
2023-05-14 17:49:08 +01:00
Valerio Maggio
c90608ad1d
Merge branch 'formats/premodern' of github.com:leriomaggio/forge into formats/premodern
2023-05-14 16:38:55 +01:00
Valerio Maggio
e94069cfd5
Merge remote-tracking branch 'upstream/master' into formats/premodern
2023-05-14 16:38:25 +01:00
Valerio Maggio
7ffd495335
Adding missing banned Tendrils of Agony & formatting
2023-05-14 16:36:23 +01:00
Simisays
5d869a0896
scale correction
2023-05-14 14:09:01 +02:00
Simisays
f5278a815e
two new arena enemies
2023-05-14 13:31:28 +02:00
Anthony Calosa
acd4cd253d
Update de-DE.properties
2023-05-14 19:20:38 +08:00
Anthony Calosa
82489ce28a
Update es-ES.properties
2023-05-14 19:19:02 +08:00
Anthony Calosa
21aa518b7b
Update ja-JP.properties
2023-05-14 19:17:30 +08:00