drdev
2dfa0b9d58
Support showing zones on right side
2015-05-24 22:02:25 +00:00
drdev
72cfc3a379
Show hand
2015-05-24 14:55:26 +00:00
drdev
3498774a76
Tweak match layout
2015-05-24 14:45:38 +00:00
drdev
6e207baa3c
Improve landscape match layout
2015-05-24 14:43:13 +00:00
Agetian
c68b3ea240
- Added a TODO line.
2015-05-23 05:58:41 +00:00
Agetian
060bd16673
- Do not spoil information about face down cards if a face down image (hidden.jpg) is not available and the game is in card image view mode (the game used to reveal almost all the information about the card including its name, mana cost, P/T, text).
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- Currently draws the Forge art (theme-based) as the imitated "card back" if no image is available and the game is in card image view mode. Not optimal (looks somewhat ugly due to stretching), feel free to improve CardImageRenderer::drawFaceDownCard.
2015-05-23 05:57:46 +00:00
elcnesh
73bef51fcc
Have mobile game handle opening/closing mana pools itself
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to improve compatibility with network play
2015-05-19 09:28:31 +00:00
elcnesh
9a329d515d
Fix mindslaver effects.
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- Fix bug where game would become unsreponsive after mind slaving ends;
- Fix bug where players could concede for mind-slaved opponents;
- Cleanup, managed to remove some fields.
2015-05-19 06:56:57 +00:00
elcnesh
b3f38edef3
Huge cleanup: use collection interfaces (List, Set, Map) rather than
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implementations (ArrayList etc.) in references to objects
2015-05-17 11:28:21 +00:00
elcnesh
49dc0e2e59
Cleanup: use Lists rather than arrays whenever applicable (removes some methods)
2015-05-11 14:22:08 +00:00
drdev
741612314e
Start working on match screen landscape layout
2015-05-10 19:20:06 +00:00
drdev
f8cc0caf36
Reduce width of stack in landscape mode
2015-05-10 14:37:47 +00:00
drdev
a427906381
Fix so other headers with back button display
2015-05-10 14:29:41 +00:00
drdev
35d8c0892d
Fix basic layout of landscape match screen
2015-05-10 13:57:05 +00:00
drdev
e785ace0de
Display deck manage buttons in a single row for landscape
2015-05-10 13:41:29 +00:00
drdev
cde1045e75
Make draft process screen wider
2015-05-10 02:52:04 +00:00
drdev
0dad4b3558
Fix card zoom for landscape mode
2015-05-10 02:42:44 +00:00
drdev
6fff866bbf
Fix Conquest prefs menu
2015-05-10 02:33:27 +00:00
drdev
11a2bf196a
Fix prefs screen
2015-05-10 02:32:12 +00:00
drdev
988f28d162
Fix size of loading overlay for Landscape mode
2015-05-10 01:25:00 +00:00
drdev
a47646e54d
Tweak some displays
2015-05-10 01:14:55 +00:00
drdev
8247d084d3
Support displaying menu as tabs
2015-05-10 01:00:23 +00:00
drdev
ca389b2ffe
Start working on getting drop down menus to show down right side
2015-05-09 23:20:06 +00:00
drdev
41c4f76ec0
Fix header for load quest screen
2015-05-09 22:44:39 +00:00
drdev
69da6b0969
Add some horizontal padding for deck editor
2015-05-09 22:40:45 +00:00
drdev
7346422a0a
Support displaying tab page screen tabs down right side of landscape screen
2015-05-09 22:33:05 +00:00
drdev
e258549ef3
Fix so other screens show up correctly
2015-05-09 21:46:22 +00:00
drdev
3435c13365
Switch it up so Home screen is backdrop screen by default
2015-05-09 21:32:48 +00:00
drdev
b0cd90b8e7
Fix combo box drop down for landscape
2015-05-09 21:21:41 +00:00
drdev
cce0f45149
Use home screen as landscape backdrop for Achievements and settings
2015-05-09 15:44:23 +00:00
drdev
32ffd5aa05
Support laying out and rendering landscape home screen
2015-05-09 15:09:15 +00:00
drdev
9697bd298d
Start working on Landscape home screen layout
2015-05-06 01:21:53 +00:00
drdev
4a09b1ef92
Start working on Landscape mode
2015-05-05 23:45:24 +00:00
drdev
49cc5d218a
Version bump to 1.5.40.003
2015-05-05 00:11:12 +00:00
drdev
d15536ae4b
Fix a couple warnings
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Version bump to 1.5.40.002
2015-05-04 23:30:36 +00:00
drdev
ffe9e42d93
Fix warnings
2015-05-03 18:46:02 +00:00
drdev
4b49b6f186
Allow showing LoadingOverlay between screens
2015-05-03 18:45:12 +00:00
drdev
33305205c6
Use 30 life instead of 40 for 2 player Commander
2015-05-03 17:45:41 +00:00
drdev
3901eabedb
Allow opening screens from overlays without issues
2015-05-03 17:33:46 +00:00
drdev
03b78eb1f1
Version bump to 1.5.40.001
2015-05-03 17:19:52 +00:00
Krazy
1398b690ff
Overhauled the quest starting pool generation and options. See CHANGES.txt for details. Color bias quest preference will need changing to work properly (value range is now 10 times greater).
2015-05-03 01:35:21 +00:00
drdev
8e65ebaead
Use dialog when prompting for deck
2015-05-02 16:56:50 +00:00
drdev
41781c09ec
Don't use promptForDeck for DeckManager
2015-05-02 16:18:47 +00:00
drdev
3f2fa96e25
Support copy to clipboard for Deck Editor in mobile game
2015-05-02 16:02:44 +00:00
Krazy
f0f741ace4
Cleaned up and the new quest section for readability and added an option to allow duplicate cards in a quest's starting pool
2015-05-02 00:39:34 +00:00
elcnesh
bfdcaa6a1a
Huge cleanup of gui and desktop code
...
- Remove lots of unused classes and methods
- Remove code related to transitioning deck format
- Refactor some interface structures
- General cleanup (imports, indentation etc.) thanks to Eclipse
- Some very minor bugfixes
2015-05-01 19:27:48 +00:00
Krazy
82e3586b9d
Delete the quest save backups when deleting the quest.
2015-04-30 03:26:37 +00:00
elcnesh
efe6034837
- Move some files around in net code (plus some cleanup)
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- Remove an unused method from IGuiGame
2015-04-29 18:50:12 +00:00
elcnesh
41fdcc9b50
- Fix NPE at end of network game
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- Update some strings
2015-04-26 17:00:15 +00:00
elcnesh
addcece582
- Huge update to network play
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- Updated protocol: now used everywhere for type checking
- No more locks between server and client: client no longer expects any replies
- More code reuse
- Fixed issue with location of multiple abilities selection popup menu
- Improved stability; actual games should now be possible
- Other updates
- Mobile version player panel now uses same code as desktop
- Remove automatic "view all cards" cheat in hotseat (no longer necessary)
- Code cleanup
2015-04-26 10:54:55 +00:00