drdev
|
ce796fa073
|
Add error traps to main render and resize functions
|
2014-04-15 00:12:33 +00:00 |
|
drdev
|
41c074efb8
|
Add try/catch blocks to all input entry methods in order to minimize impact of unhandled exceptions
|
2014-04-14 21:14:59 +00:00 |
|
drdev
|
3d39ce235f
|
Refactor error handling code
|
2014-04-14 20:56:40 +00:00 |
|
drdev
|
3c7b8efb72
|
Fix dev menu options to run in game thread so they don't cause crash
|
2014-04-14 19:53:48 +00:00 |
|
drdev
|
b41bafd584
|
Fix text size in corner buttons
|
2014-04-14 19:42:07 +00:00 |
|
drdev
|
66e5ce2c7e
|
Improve option pane display
|
2014-04-14 19:40:13 +00:00 |
|
drdev
|
e7016a328b
|
Flesh out dialog support for mobile game
|
2014-04-14 18:41:23 +00:00 |
|
drdev
|
780ae3e9ea
|
Define invoke and wait for mobile
|
2014-04-13 00:49:15 +00:00 |
|
drdev
|
fdd81ef263
|
Tweak CardManager layout stuff
|
2014-04-12 08:19:41 +00:00 |
|
drdev
|
0a7bf17e4b
|
Reduce length of caption in deck viewer
|
2014-04-12 08:09:33 +00:00 |
|
drdev
|
65304dd2ad
|
Support rendering and selecting items in ItemManager
|
2014-04-12 07:56:17 +00:00 |
|
drdev
|
4861826c9e
|
Code cleanup
|
2014-04-12 06:25:37 +00:00 |
|
drdev
|
64418f4e41
|
Allow tapping submenu item to hide submenu
|
2014-04-12 06:07:13 +00:00 |
|
drdev
|
51b7c8bf6d
|
Improve submenu rendering
|
2014-04-12 06:04:01 +00:00 |
|
drdev
|
2bba9c9d8d
|
Improve handling of submenus
|
2014-04-12 05:52:50 +00:00 |
|
drdev
|
3bbf98b4d4
|
Improve behavior for closing menus
|
2014-04-12 05:15:39 +00:00 |
|
drdev
|
32c50dec13
|
Fix format tooltip
|
2014-04-12 05:07:31 +00:00 |
|
drdev
|
8631916993
|
Prevent horizontal line appearing when filters hidden
|
2014-04-12 05:01:03 +00:00 |
|
drdev
|
4afab1c6d1
|
Improve caption slightly more
|
2014-04-12 04:56:48 +00:00 |
|
drdev
|
5085b85331
|
Improve ItemManager layout
|
2014-04-12 04:49:57 +00:00 |
|
drdev
|
d4a5aaa110
|
Cleanup filters layout
|
2014-04-12 03:35:49 +00:00 |
|
drdev
|
6ccd9da332
|
Refactor text rendering so clip put in place to prevent text escaping bounds if it can't be shrunk to fit
|
2014-04-12 01:45:07 +00:00 |
|
drdev
|
576d758583
|
Use comma instead of semi-colon delimiter and fix game type order
|
2014-04-12 01:25:29 +00:00 |
|
drdev
|
118f1ad349
|
Improve support for selecting multiple variants
|
2014-04-12 01:15:18 +00:00 |
|
drdev
|
ccd19efb56
|
Fix so Advanced variants updates layout
|
2014-04-12 00:17:11 +00:00 |
|
drdev
|
23f7bbac09
|
Support showing variant buttons based on applied variants
|
2014-04-12 00:07:58 +00:00 |
|
drdev
|
5572e3fa64
|
Refactor some shared logic into SFilterUtil
|
2014-04-11 21:48:50 +00:00 |
|
drdev
|
7f43f35255
|
Prevent hiding header components in FDeckChooser
|
2014-04-11 20:56:43 +00:00 |
|
drdev
|
4722f915f2
|
Support clicking on life to pay phrexian mana
|
2014-04-11 15:48:36 +00:00 |
|
drdev
|
0ebe9fb7e6
|
Support actually starting a match again
|
2014-04-11 15:36:35 +00:00 |
|
drdev
|
be8acb8333
|
Support loading and displaying previous deck in Constructed screen
|
2014-04-11 15:22:09 +00:00 |
|
drdev
|
8acda1aada
|
Flesh out variants a bit more
|
2014-04-11 04:05:45 +00:00 |
|
drdev
|
9687e3e661
|
Fix so combo boxes aren't cut off
|
2014-04-11 03:27:59 +00:00 |
|
drdev
|
4ecd5c8e42
|
Add Advanced option for variants
|
2014-04-11 03:23:39 +00:00 |
|
drdev
|
8ee750b744
|
Ensure borders show up
|
2014-04-11 03:08:51 +00:00 |
|
drdev
|
7b0ca709ac
|
Support changing player count
|
2014-04-11 02:58:22 +00:00 |
|
drdev
|
01e6cc5c41
|
Fix file paths
|
2014-04-10 23:54:11 +00:00 |
|
drdev
|
60574377d6
|
Get mobile game working again by implementing IGuiBase interface
|
2014-04-10 23:49:18 +00:00 |
|
drdev
|
525a18fbfa
|
Refactor mobile game to use forge-gui references
|
2014-04-09 04:05:49 +00:00 |
|
drdev
|
0b9de60f0b
|
Update project names
|
2014-04-09 01:45:14 +00:00 |
|
drdev
|
87ba4b9f1b
|
Rename mobile projects
|
2014-04-09 01:33:36 +00:00 |
|