Commit Graph

72123 Commits

Author SHA1 Message Date
Fulgur14
3399a455ba TLE cards, 4th November (#9083) 2025-11-05 16:47:52 +00:00
Jetz72
75d717cce9 Merge pull request #9073 from h4ilst0rm/master
Brighter Holofoil cards
2025-11-05 09:42:07 -06:00
Jetz72
39d35fd016 Merge pull request #8742 from Jetz72/fixes20250918
Refactor "Unique Cards Only" Setting for Mobile Editor
2025-11-05 09:27:38 -06:00
tool4ever
a8ae802474 Fix counters on both 2025-11-05 16:23:16 +01:00
Janek Gröhl
561ad37f4f Fix commander adventure mode crash in limited event. When putting card from sideboard, isCommanderEditor returned true, even though game is in limited mode. Accessing the command zone then led to nullptr. (#9064) 2025-11-05 16:17:00 +01:00
Fulgur14
42cb1f55e1 TLE cards, 5th November (#9086)
* Support Tale of Katara and Toph
2025-11-05 15:43:27 +01:00
Jetz
01382fbcc4 Merge branch 'master' into fixes20250918
# Conflicts:
#	forge-gui-mobile/src/forge/adventure/scene/AdventureDeckEditor.java
2025-11-05 09:06:04 -05:00
tool4ever
227a1df06c Update ancient_animus.txt
Closes #9082
2025-11-04 21:41:40 +00:00
Jetz72
01da2df6f0 Merge pull request #9080 from Jetz72/fixes20251104
Apply display/flavor names in more places
2025-11-04 09:53:20 -06:00
Fulgur14
ec84a3f137 TLA cards, 4th November (#9079) 2025-11-04 15:42:21 +01:00
Jetz
02e2e713ed Cleanup - use Card.getTranslatedName method 2025-11-04 09:27:12 -05:00
Jetz
a21666040c Apply Card.getDisplayName to user-facing text 2025-11-04 09:17:52 -05:00
Jetz
fe2bd016b6 Add card face display name for card name lists. 2025-11-04 08:41:42 -05:00
Fulgur14
0bb67ec8d0 TLA cards, 3rd November (#9072)
Firebender Ascension and support
2025-11-04 14:20:26 +01:00
Paul Hammerton
6d188c09ca Merge pull request #9077 from paulsnoops/edition-updates
Edition updates: PSPL, PURL, PW25, SLC, SLD, TLA, TLE
2025-11-04 09:29:50 +00:00
Paul Hammerton
f25d8c58d9 Edition updates: PSPL, PURL, PW25, SLC, SLD, TLA, TLE 2025-11-04 09:25:28 +00:00
Fulgur14
f9c5fc7317 Iroh's Demonstration (TLA) (#9076) 2025-11-04 10:20:02 +01:00
Fulgur14
02031e159d TLA/TLE cards 3rd November - Aftermath (#9075) 2025-11-04 10:03:56 +01:00
tool4ever
dd35f97035 Cleanup scripting API first pass (#9070) 2025-11-04 09:23:21 +01:00
h4ilst0rm
58cb309940 Brighter Holofoil cards
Increased saturation to keep the colours while making it less opaque so it doesn't dim the underlying cards as much
2025-11-03 21:24:57 +02:00
tool4ever
ee045d854d Wiki cleanup: remove dead files (#9065) 2025-11-03 08:28:06 +01:00
Eradev
65e4fa7fd7 Minor card fixes (#9069)
* Update DDR

* Update BLB

* Update Realmbreaker, the Invasion Tree (Warning because SVar starts with X)

* Update LTR
2025-11-03 06:56:02 +01:00
tool4ever
be77cc1147 Add workflow_dispatch trigger to sync-wiki.yml 2025-11-02 18:01:03 +00:00
tool4ever
53683f2496 Change wiki sync branch from 'wiki' to 'master' 2025-11-02 17:55:14 +00:00
tool4ever
f0b937a5f0 Sync wiki from main repo (#8320) 2025-11-02 17:51:51 +00:00
Hans Mackowiak
def3fa5d23 build ValidTgtsDesc via Lang (#9063)
* build ValidTgtsDesc via Lang

* use buildValidDesc for AuraSpells

* Add ValidTgtsDesc to GUI message
2025-11-02 17:44:54 +01:00
Fulgur14
e33ddee5bf Agna Qel's (TLA leak) (#9062)
* Create mai_jaded_edge.txt

* Create iroh_tea_master.txt

* Update zedruu_the_greathearted.txt

* Update zedruus_lantern.txt

* Modify Agna Qel'a card attributes

Updated the land card description and abilities.
2025-11-02 17:59:16 +03:00
tool4ever
15fca4243d Fix reflected only checking activated mana abilities (#9058) 2025-11-02 10:50:16 +00:00
tool4ever
6bf288af38 Update trigger zones for Noctis card text 2025-11-01 20:39:58 +00:00
tool4ever
586e30af09 Update the_rise_of_sozin_fire_lord_sozin.txt
Closes #9059
2025-11-01 17:46:42 +00:00
Agetian
ab3c66fd0a Add puzzle PS_SPM3. (#9060)
* - Added puzzle PS_SPM3.

* - Minor mistype fix.
2025-11-01 20:26:38 +03:00
Janek Gröhl
ab4c91dd2d Implemented Commander variant of Adventure Mode (#8970)
* Added UI elements for commander mode in NewGame screen.
- still missing random pool of commander candidates sharing a color with each selected color identity.

* Added rudimentary commander choice with preview image.
For now, it is 5 suggestions per color identity with the requirement that the chosen color is part of the commander's identity.

* Commander card is now added to the player inventory and cannot be sold.
The save game adds a flag whether the game is in commander mode, which will be important for the future changes.

* Commander is now auto-added to the initial deck. Commander cannot be removed. Commander is properly saved and loaded.

* Duels now feature the command zone and all rules

* The chosen commander is now set to every deck if the game mode is commander.

* Only cards can be added to the deck that fulfill the color identity.

* heuristically add a pile of singleton cards to function as the starter for the commander's journey.

* Fix land color identity bug in commander pile

* Items are put on autosell if they do not match commander identity.

* Autosell is now properly set with the card flip timing rules. When visiting a shop, the deck conformaty message does not show anymore.

* Remove strict necessity for a fixed commander. This way, a player may choose to switch to a different legendary creature they find.

* 15 Streamlined commander choices without having to swap colors individually.

* Clean up to remove now redundant i18n label. More focus on creatures for starter commander decks.

* Refactor adventure commander deck generation into the DeckgenUtil class

* Refactorings as suggested by @Jetz72.

* Remove custom deck generator

* handle DeckFormat logic through AdventureDeckEditor.
Fix bugs, where partner commanders would be overwritten when using the stock DeckgenUtil.

* Remove random new line

* Code cleanup

* Fix unused import error

* Fix unused import error

* Revert "organise import" changes and random space linebreak changes.

* Removed another import package.* statement

* Implement fixed commander deck to start with. Removed UI edits and random commander choice.

* Add commander-specific cards and a two white overrun effects

* Revert to prior string formatting.

* Remove import *

* Formatting nitpicking to change as little original code as possible.

---------

Co-authored-by: Agetian <stavdev@mail.ru>
2025-11-01 19:56:55 +03:00
tool4ever
54b8094211 Some cleanup (#9056) 2025-11-01 14:44:47 +00:00
Fulgur14
1445fc2621 The Spirit Oasis (TLA) (#9054) 2025-10-31 20:52:32 +00:00
Fulgur14
d53d9a4ded TLA cards, 31st October (#9053) 2025-10-31 20:50:10 +00:00
Fulgur14
650bf09720 June, Bounty Hunter (TLA) (#9052) 2025-10-31 20:43:22 +00:00
Chris H
759c592b00 Fix trigger mana variable from SVar to DB (#9051) 2025-10-31 14:18:41 +00:00
Fulgur14
7d53fa88cf TLA cards, 30th October, Batch 2 (#9048) 2025-10-30 21:49:55 +00:00
Fulgur14
0de568ce71 TLA cards, 30th October (#9045) 2025-10-30 18:38:44 +00:00
Paul Hammerton
9f3120e2a9 Merge pull request #9046 from paulsnoops/edition-updates
Edition updates: TLA, TLE
2025-10-30 18:02:14 +00:00
Paul Hammerton
fc89ca7093 Edition updates: TLA, TLE 2025-10-30 18:01:05 +00:00
Eradev
4c44b6b337 Proper land selection when sacrificing 2025-10-30 13:50:59 +01:00
Fulgur14
3a1c3bf632 TLA cards, 28th October, Batch 3 (#9025) 2025-10-30 11:36:40 +01:00
Paul Hammerton
e5483f03c5 Add flavorName to editions (#9019) 2025-10-30 08:52:37 +01:00
Fulgur14
45e9bee6e5 Update gran_gran.txt (#9043) 2025-10-30 08:01:48 +01:00
Fulgur14
107aa63c07 TLA/TLE cards, 28th October, Batch 4 (#9031) 2025-10-29 21:58:27 +00:00
Fulgur14
106afcc200 TLA cards, 28th October, Batch 2 (#9024) 2025-10-29 21:58:06 +00:00
Fulgur14
2fc1c120f3 TLA cards, 28th October, Batch 1 (#9023) 2025-10-29 21:57:53 +00:00
Fulgur14
8a7f28858f TLA/TLE cards, 29th October (#9039) 2025-10-29 21:57:39 +00:00
Jetz72
149c14eea1 Fix CardRequest for unflavored name not preferring unflavored prints (#9040) 2025-10-29 21:55:11 +00:00