TLA cards, 28th October, Batch 2 (#9024)

This commit is contained in:
Fulgur14
2025-10-29 22:58:06 +01:00
committed by GitHub
parent 2fc1c120f3
commit 106afcc200
15 changed files with 132 additions and 2 deletions

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@@ -5,5 +5,5 @@ PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEarthbend | TriggerDescription$ When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
SVar:TrigEarthbend:DB$ Earthbend | Num$ 2
S:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Trample | Description$ Creatures you control with +1/+1 counters on them have trample.
DeckHas:Ability$Counters
DeckHints:Ability$Counters
Oracle:When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)\nCreatures you control with +1/+1 counters on them have trample.

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@@ -2,7 +2,7 @@ Name:Fire Lord Zuko
ManaCost:R W B
Types:Legendary Creature Human Noble Ally
PT:2/4
K:Firebending:X:, where X is Fire Lord Zuko's power.
K:Firebending:X:, where X is CARDNAME's power.
T:Mode$ SpellCast | ValidCard$ Card.wasCastFromExile | ValidActivatingPlayer$ You | Execute$ TrigPutCounterAll | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control.
T:Mode$ ChangesZone | Origin$ Exile | Destination$ Battlefield | ValidCard$ Permanent.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounterAll | Secondary$ True | TriggerDescription$ Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control.
SVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1

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Name:Allies at Last
ManaCost:2 G
Types:Instant
K:Affinity:Ally
A:SP$ Pump | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to two target creatures you control | AILogic$ PowerDmg | SubAbility$ DBEachDamage | StackDescription$ {c:ThisTargetedCard} | SpellDescription$ Up to two target creatures you control
SVar:DBEachDamage:DB$ EachDamage | DefinedDamagers$ ParentTarget | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ Count$CardPower | StackDescription$ REP another target creature_{c:ThisTargetedCard} | SpellDescription$ each deal damage equal to their power to target creature an opponent controls.
Oracle:Affinity for Allies (This spell costs {1} less to cast for each Ally you control.)\nUp to two target creatures you control each deal damage equal to their power to target creature an opponent controls.

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Name:Badgermole Cub
ManaCost:1 G
Types:Creature Badger Mole
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEarthbend | TriggerDescription$ When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
SVar:TrigEarthbend:DB$ Earthbend | Num$ 1
T:Mode$ TapsForMana | ValidCard$ Creature | Activator$ You | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever you tap a creature for mana, add an additional {G}.
SVar:TrigMana:DB$ Mana | Produced$ G | Amount$ 1
Oracle:When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)\nWhenever you tap a creature for mana, add an additional {G}.

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Name:Crescent Island Temple
ManaCost:3 R
Types:Legendary Enchantment Shrine
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken1 | TriggerDescription$ When CARDNAME enters, for each Shrine you control, create a 1/1 red Monk creature token with prowess. (Whenever you cast a noncreature spell, it gets +1/+1 until end of turn.)
SVar:TrigToken1:DB$ Token | TokenAmount$ X | TokenOwner$ You | TokenScript$ r_1_1_monk_prowess
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Shrine.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken2 | TriggerDescription$ Whenever another Shrine you control enters, create a 1/1 red Monk creature token with prowess.
SVar:TrigToken2:DB$ Token | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ r_1_1_monk_prowess
SVar:X:Count$Valid Shrine.YouCtrl
DeckHas:Ability$Counters
DeckHints:Type$Shrine
Oracle:When Crescent Island Temple enters, for each Shrine you control, create a 1/1 red Monk creature token with prowess. (Whenever you cast a noncreature spell, it gets +1/+1 until end of turn.)\nWhenever another Shrine you control enters, create a 1/1 red Monk creature token with prowess.

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Name:Cunning Maneuver
ManaCost:1 R
Types:Instant
A:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +1 | SubAbility$ DBToken | SpellDescription$ Target creature gets +3/+1 until end of turn. Create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")
SVar:DBToken:DB$ Token | TokenScript$ c_a_clue_draw | TokenOwner$ You | TokenAmount$ 1
Oracle:Target creature gets +3/+1 until end of turn.\nCreate a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")

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Name:Cycle of Renewal
ManaCost:2 G
Types:Instant Lesson
A:SP$ Sacrifice | Defined$ You | SacValid$ Land | SubAbility$ DBChangeZone | StackDescription$ SpellDescription | SpellDescription$ Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeTypeDesc$ basic land | ChangeNum$ 2 | Tapped$ True | StackDescription$ None
SVar:AIPreference:SacCost$Land.Basic+tapped
Oracle:Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

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Name:Firebending Student
ManaCost:1 R
Types:Creature Human Monk
PT:1/2
K:Prowess
K:Firebending:X:, where X is this creature's power.
SVar:X:Count$CardPower
Oracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nFirebending X, where X is this creature's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.)

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Name:Ran and Shaw
ManaCost:3 R R
Types:Legendary Creature Dragon
PT:4/4
K:Flying
K:Firebending:2
T:Mode$ ChangesZone | ValidCard$ Card.Self+wasCastByYou | CheckSVar$ X | SVarCompare$ GE3 | Destination$ Battlefield | Execute$ TrigCopy | TriggerDescription$ When CARDNAME enter, if you cast them and there are three or more Dragon and/or Lesson cards in your graveyard, create a token that's a copy of CARDNAME, except it's not legendary.
SVar:TrigCopy:DB$ CopyPermanent | Defined$ Self | NumCopies$ 1 | NonLegendary$ True
A:AB$ PumpAll | Cost$ 3 R | ValidCards$ Dragon.YouCtrl | NumAtt$ +2 | SpellDescription$ Dragons you control get +2/+0 until end of turn.
SVar:X:Count$ValidGraveyard Dragon.YouOwn,Lesson.YouOwn
DeckHints:Type$Dragon|Lesson
Oracle:Flying, firebending 2\nWhen Ran and Shaw enter, if you cast them and there are three or more Dragon and/or Lesson cards in your graveyard, create a token that's a copy of Ran and Shaw, except it's not legendary.\n{3}{R}: Dragons you control get +2/+0 until end of turn.

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Name:Solstice Revelations
ManaCost:2 R
Types:Instant Lesson
A:SP$ DigUntil | Valid$ Card.nonLand | ValidDescription$ nonland | FoundDestination$ Exile | RevealedDestination$ Exile | RememberFound$ True | SubAbility$ DBCast | NoPutDesc$ True | SpellDescription$ Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than the number of Mountains you control. If you don't cast that card this way, put it into your hand.
SVar:DBCast:DB$ Play | Defined$ Remembered | ValidSA$ Spell.cmcLEX | WithoutManaCost$ True | Optional$ True | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Hand | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
K:Flashback:6 R
SVar:X:Count$Valid Mountain.YouCtrl
Oracle:Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than the number of Mountains you control. If you don't cast that card this way, put it into your hand.\nFlashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Name:The Cave of Two Lovers
ManaCost:3 R
Types:Enchantment Saga
K:Chapter:3:DBToken,DBSearch,DBEarthbend
SVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_ally | TokenOwner$ You | SpellDescription$ Create two 1/1 white Ally creature tokens.
SVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Mountain,Cave | ChangeNum$ 1 | SpellDescription$ Search your library for a Mountain or Cave card, reveal it, put it into your hand, then shuffle.
SVar:DBEarthbend:DB$ Earthbend | Num$ 3 | SpellDescription$ Earthbend 3. (Target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
DeckHas:Ability$Token
Oracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Create two 1/1 white Ally creature tokens.\nII — Search your library for a Mountain or Cave card, reveal it, put it into your hand, then shuffle.\nIII — Earthbend 3. (Target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

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Name:The Fire Nation Drill
ManaCost:2 B B
Types:Legendary Artifact Vehicle
PT:6/3
K:Trample
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigImmediateTrigger | TriggerDescription$ When CARDNAME enters, you may tap it. When you do, destroy target creature with power 4 or less.
SVar:TrigImmediateTrigger:DB$ ImmediateTrigger | Cost$ tapXType<1/Card.Self/CARDNAME> | Execute$ TrigDestroy
SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.powerLE4 | TgtPrompt$ Select target creature with power 4 or less
A:AB$ AnimateAll | Cost$ 1 | ValidCards$ Permanent.OppCtrl | RemoveKeywords$ Hexproof & Indestructible | SpellDescription$ Permanents your opponents control lose hexproof and indestructible until end of turn.
K:Crew:2
Oracle:Trample\nWhen The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less.\n{1}: Permanents your opponents control lose hexproof and indestructible until end of turn.\nCrew 2

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Name:The Last Agni Kai
ManaCost:1 R
Types:Instant
A:SP$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ Fight | TgtPrompt$ Select target creature you control | SubAbility$ DBFight | SpellDescription$ Target creature you control fights target creature an opponent controls. If the creature the opponent controls is dealt excess damage this way, add that much {R}. Until end of turn, you don't lose unspent red mana as steps and phases end.
SVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.OppCtrl | ExcessSVar$ Excess | ExcessSVarCondition$ Creature.targetedBy+OppCtrl | SubAbility$ DBMana | TgtPrompt$ Select target creature an opponent controls.
SVar:DBMana:DB$ Mana | Produced$ R | Amount$ Excess | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | StaticAbilities$ Unspent
SVar:Unspent:Mode$ UnspentMana | ValidPlayer$ You | ManaType$ Red | Description$ You don't lose unspent red mana as steps and phases end.
Oracle:Target creature you control fights target creature an opponent controls. If the creature the opponent controls is dealt excess damage this way, add that much {R}.\nUntil end of turn, you don't lose unspent red mana as steps and phases end.

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Name:The Legend of Roku
ManaCost:2 R R
Types:Enchantment Saga
K:Chapter:3:DBExile,DBMana,DBTransform
SVar:DBExile:DB$ Dig | Defined$ You | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top three cards of your library. Until the end of your next turn, you may play those cards.
SVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ MayPlay | Duration$ UntilTheEndOfYourNextTurn | SubAbility$ DBCleanup | ForgetOnMoved$ Exile
SVar:MayPlay:Mode$ Continuous | Affected$ Card.IsRemembered | AffectedZone$ Exile | MayPlay$ True | Description$ Until the end of your next turn, you may play those cards.
SVar:DBMana:DB$ Mana | Produced$ Any | SpellDescription$ Add one mana of any color.
SVar:DBTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile this Saga, then return it to the battlefield transformed under your control.
SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | GainControl$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
AlternateMode:DoubleFaced
Oracle:(As this Saga enters and after your draw step, add a lore counter.)\nI — Exile the top three cards of your library. Until the end of your next turn, you may play those cards.\nII — Add one mana of any color.\nIII — Exile this Saga, then return it to the battlefield transformed under your control.
ALTERNATE
Name:Avatar Roku
ManaCost:no cost
Types:Legendary Creature Avatar
PT:4/4
K:Firebending:4
A:AB$ Token | Cost$ 8 | TokenAmount$ 1 | TokenScript$ r_4_4_dragon_flying_firebending_4 | TokenOwner$ You | SpellDescription$ Create a 4/4 red Dragon creature token with flying and firebending 4.
Oracle:Firebending 4 (Whenever this creature attacks, add {R}{R}{R}{R}. This mana lasts until end of combat.)\n{8}: Create a 4/4 red Dragon creature token with flying and firebending 4.

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Name:Dragon Token
ManaCost:no cost
Colors:red
Types:Creature Dragon
PT:4/4
K:Flying
K:Firebending:4
Oracle:Flying\nFirebending 4 (Whenever this creature attacks, add {R}{R}{R}{R}. This mana lasts until end of combat.)