Anthony Calosa
a1457c4666
update image counter
2022-07-19 12:41:19 +08:00
Anthony Calosa
c4fd16a67f
Merge pull request #1140 from kevlahnota/master
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refactor Assets
2022-07-19 12:34:32 +08:00
Anthony Calosa
7cc6ee18fd
Update ImageCache.java
2022-07-19 12:17:44 +08:00
Anthony Calosa
e14afcc1aa
unused import
2022-07-19 12:08:54 +08:00
Anthony Calosa
80a48b7c2c
refactor Assets
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- modify fps display to show card images re/loaded
- also restore basicland rewards
2022-07-19 11:36:00 +08:00
Anthony Calosa
8ce3b8921b
Merge pull request #1139 from Card-Forge/saveInTowns
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Allow saving from towns.
2022-07-19 11:11:21 +08:00
friarsol
121f7d8012
Allow saving from towns.
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If you save from a town, make sure to restore the town as the current scene
2022-07-17 22:48:26 -04:00
Anthony Calosa
c05ea97822
update controls
2022-07-15 01:01:41 +08:00
Anthony Calosa
02f7b7f383
make avatar semi transparent inside tiledmap
2022-07-15 00:48:02 +08:00
Anthony Calosa
462c20af86
(Adventure) Double Tap Avatar to show Menu buttons
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- useful for Android devices without navigation buttons (back key to show menu by default)
(Gesture detections like Edge detection needs AppCompatActivity which is missing on Forge Android)
2022-07-15 00:35:44 +08:00
Anthony Calosa
26d906a89a
Support for preferred Skin sleeves
2022-07-14 14:12:45 +08:00
Anthony Calosa
bf481ea746
Update AdventurePlayer.java
2022-07-13 18:33:45 +08:00
Anthony Calosa
5c26394ad0
missing ";"
2022-07-13 18:28:19 +08:00
Austere Grim
5280e26066
Rebalance defeat gold loss ( #1111 )
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added percent loss to defeated
changed gold loss to be calculated by a variable percentage loss not static divide by two.
2022-07-13 08:34:42 +03:00
Anthony Calosa
b2984de2d4
unused import
2022-07-12 23:33:12 +08:00
Anthony Calosa
5054ca19a8
add Card Auditer to Mobile
2022-07-12 23:15:59 +08:00
Anthony Calosa
7874178f8b
add stretchedArt for saga/class/dungeon
2022-07-12 14:42:52 +08:00
Anthony Calosa
3ac2f00f46
prevent NPE
2022-07-12 10:23:17 +08:00
Anthony Calosa
9dd5d9282d
move skin and art related objects to Assets
2022-07-11 10:53:14 +08:00
Anthony Calosa
31e089993d
update ImageCache check
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- update some variables, prevent NPE on font on reload
2022-07-10 22:14:41 +08:00
Anthony Calosa
edbef89cfa
unused imports
2022-07-10 16:56:16 +08:00
Anthony Calosa
8cb8fb2bba
refactor overlay to use text mode
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- update assetmanager on resume
2022-07-10 16:44:59 +08:00
Anthony Calosa
00130296d8
use single assetmanager
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- add seperate set to determine cards loaded
2022-07-10 13:35:17 +08:00
Anthony Calosa
2d607bf289
move skin and adventure fonts to Assets
2022-07-10 07:49:31 +08:00
Anthony Calosa
6915b0d7a4
adjust label width
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should fix portrait mode
2022-07-09 20:27:56 +08:00
Anthony Calosa
421c210252
move tmx textures to Assets
2022-07-09 18:42:37 +08:00
Anthony Calosa
ffef4c6191
unused import
2022-07-09 17:23:35 +08:00
Anthony Calosa
3c4f31d37c
remove extra
2022-07-09 17:17:07 +08:00
Anthony Calosa
2b9fa901c6
unused import
2022-07-09 17:15:36 +08:00
Anthony Calosa
2f4481e76f
Merge branch 'master' into newmaster
2022-07-09 17:08:43 +08:00
Anthony Calosa
3e3abed344
misc moved to Assets
2022-07-09 17:01:20 +08:00
Anthony Calosa
fe5cc6f829
missing import
2022-07-09 16:54:55 +08:00
Anthony Calosa
e5727c60d5
revert override
2022-07-09 16:53:45 +08:00
Anthony Calosa
24069c2b2a
Update SplashScreen.java
2022-07-09 16:45:45 +08:00
Anthony Calosa
b385fe8033
remove unused function
2022-07-09 16:40:07 +08:00
Anthony Calosa
4b5ebf2575
refactor libgdx static objects to be disposed
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-fixes memory leaks since these objects are not properly disposed by the GC
-Textures, BitmapFonts and others should be disposed manually if not loaded in the assetmanager
2022-07-09 15:53:19 +08:00
Anthony Calosa
77678b4cbc
Fix loading fallback_skin, delay setlookup file
2022-07-08 14:38:43 +08:00
Anthony Calosa
fed4ab99c1
add EvictingQueue for loaded images
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-use the Queue as reference for removing old entries on the AssetManager
-fix cardArtCache storing forgeArt, should fix missing cardArt
2022-07-08 11:04:53 +08:00
Anthony Calosa
8e4cca7fe8
Update ImageCache.java
2022-07-07 21:37:05 +08:00
Anthony Calosa
acea266dc0
remove extra entries
2022-07-07 21:27:13 +08:00
Anthony Calosa
18e3def8b7
Refactor FSkin to use Assetmanager
2022-07-07 21:07:40 +08:00
Anthony Calosa
51b1391aee
prevent NPE
2022-07-06 22:09:01 +08:00
Anthony Calosa
8ca8e145e4
remove static reference
2022-07-06 21:53:14 +08:00
Anthony Calosa
c838b60b7a
Assets class
2022-07-06 21:32:37 +08:00
Anthony Calosa
b65c7607d4
clear generated cards
2022-07-06 17:55:47 +08:00
Anthony Calosa
b1e307747f
remove loadingCache and use card assetmanager exclusively
2022-07-06 16:29:57 +08:00
Anthony Calosa
c81158530f
add otherTextureManager
2022-07-06 15:10:00 +08:00
Anthony Calosa
616637d160
[Mobile] Assetmanager for card texture & texture atlas
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- texture atlas manager for adventure & card texture manager for card images
- Assetmanager is automatically used except when UI_ENABLE_BORDER_MASKING = Full
- makes dispose textures option effective (free up some RAM)
2022-07-06 08:42:54 +08:00
Magpie
7667c4522d
Adventure mode - Adjustments
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* Fixed gold display on SpellSmithScene.java.
* Added Spirit Guard icon.
2022-06-24 09:23:01 +02:00
Magpie
d2fddb3ac5
Adventure mode - Adjustments
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Reformatted Reward.java so it's cleaner to modify.
2022-06-24 08:22:04 +02:00