mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-19 04:08:01 +00:00
Adventure mode - Adjustments
* Fixed gold display on SpellSmithScene.java. * Added Spirit Guard icon.
This commit is contained in:
@@ -126,6 +126,7 @@ public class SpellSmithScene extends UIScene {
|
||||
cost_low = -1; cost_high = 9999;
|
||||
rarity = "";
|
||||
currentPrice = (int)basePrice;
|
||||
goldLabel.setText("Gold: "+ Current.player().getGold());
|
||||
|
||||
for(Map.Entry<String, TextButton> B : colorButtons.entrySet()) B.getValue().setColor(Color.WHITE);
|
||||
for(Map.Entry<String, TextButton> B : costButtons.entrySet()) B.getValue().setColor(Color.WHITE);
|
||||
@@ -228,6 +229,7 @@ public class SpellSmithScene extends UIScene {
|
||||
public void filterResults() {
|
||||
RewardData R = new RewardData();
|
||||
Iterable<PaperCard> P = R.getAllCards();
|
||||
goldLabel.setText("Gold: "+ Current.player().getGold());
|
||||
float totalCost = basePrice * Current.player().goldModifier();
|
||||
final List<String> colorFilter = new ArrayList<>();
|
||||
for(Map.Entry<String, TextButton> B : colorButtons.entrySet())
|
||||
|
||||
@@ -231,3 +231,6 @@ DungeonMap
|
||||
FortuneCoin
|
||||
xy: 336,64
|
||||
size: 16, 16
|
||||
SpiritGuard
|
||||
xy: 192,160
|
||||
size: 16, 16
|
||||
Reference in New Issue
Block a user