Chris
|
3312fc5066
|
- CheckStyle.
|
2012-01-20 20:08:46 +00:00 |
|
Hellfish
|
2ff068ff4d
|
*Moved trigger call for Transformed triggers. Fixes Huntmaster of the Fells // Ravager of the Fells & Afflicted Deserter // Werewolf Ransacker.
|
2012-01-20 16:19:16 +00:00 |
|
jeffwadsworth
|
d00033c2f7
|
- Added Bazaar Trader.
|
2012-01-20 16:05:39 +00:00 |
|
Chris
|
0ca3b136cc
|
- CheckStyle.
|
2012-01-20 14:04:41 +00:00 |
|
Sloth
|
a5c1e13cf1
|
- Fixed summoning sickness not being cleared on the first turn of the player going second.
|
2012-01-20 09:38:41 +00:00 |
|
moomarc
|
4fab296908
|
Added:
- Ana Sanctuary
- Necra Sanctuary
- Raka Sanctuary
Converted to script:
- Ceta Sanctuary
- Dega Sanctuary
|
2012-01-20 07:33:14 +00:00 |
|
jeffwadsworth
|
d9d44f2c83
|
- Added Zedruu the Greathearted.
|
2012-01-19 23:45:41 +00:00 |
|
Chris
|
4806e54197
|
- CheckStyle.
|
2012-01-19 22:29:01 +00:00 |
|
jeffwadsworth
|
ff44e58ecc
|
- Cleanup in CardFactorySorceries.java
|
2012-01-19 16:50:56 +00:00 |
|
Hellfish
|
48f257b491
|
*Fixed possible NPE in AbilityFactory.getDefinedSpellAbilities()
|
2012-01-19 15:56:27 +00:00 |
|
moomarc
|
c6ea1e7c3a
|
Added Trepanation Blade (and supporting RememberRevealed code to AbilityFactoryReveal)
|
2012-01-19 14:32:09 +00:00 |
|
Doublestrike
|
daa75c215b
|
Codebase organization:
Moved MatchState from forge package into model package, renamed to FMatchState.
Documented the difference between FMatchState and FGameState.
|
2012-01-19 13:49:50 +00:00 |
|
Sloth
|
77441acd46
|
- Added targeting support to tapAllTrigger AI.
- Updated some SVars.
|
2012-01-19 13:32:16 +00:00 |
|
Doublestrike
|
534f68e2aa
|
Reverted green/red theme on phase labels.
|
2012-01-19 13:23:11 +00:00 |
|
Doublestrike
|
dbf34bcbfa
|
First small attempt at "non-sticky" combat panel (needs playtesting).
|
2012-01-19 12:25:16 +00:00 |
|
Doublestrike
|
39f24f069d
|
Redundant scaleLargerThanOriginal method removed from ImageCache, preferences setting used directly instead.
|
2012-01-19 12:24:19 +00:00 |
|
Doublestrike
|
337322334a
|
Moved draft instructions and licensing information into overlay format.
Also, a few performance fixes for classes involved.
|
2012-01-19 12:03:02 +00:00 |
|
Sloth
|
745f62f752
|
- Fixed an IndexOutOfBoundsException in getPumpCreatures.
|
2012-01-19 11:21:53 +00:00 |
|
Sloth
|
c2b871b668
|
- Removed the unnecessary code from the matchesValid function.
|
2012-01-19 09:58:23 +00:00 |
|
slapshot5
|
76688d72d5
|
fix Crash when Animate Dead is put onto battlefield by things like Show and Tell.
|
2012-01-19 04:10:55 +00:00 |
|
Sol
|
1ba564fb15
|
- When using Defined$ TargetedController for SpellAbilities, we should use the Spell Activator, not the Spell's Source Card's Controller.
- Added Arcane Denial (wooooo)
|
2012-01-19 04:04:07 +00:00 |
|
Sloth
|
2f4fdb941a
|
- Included Infect in evaluateCreature.
- Little fix in the script of Distortion Strike.
|
2012-01-18 22:06:56 +00:00 |
|
jeffwadsworth
|
8ac4d351cb
|
- Converted Mind Funeral to script. Thanks Sol.
|
2012-01-18 19:58:34 +00:00 |
|
jeffwadsworth
|
acf6d32f47
|
- Converted Explosive Revelation to script.
|
2012-01-18 17:43:33 +00:00 |
|
Sloth
|
3ba1add703
|
- Fixed Reality Acid.
|
2012-01-18 17:05:59 +00:00 |
|
Chris
|
dfbb478007
|
- CheckStyle.
|
2012-01-18 15:33:23 +00:00 |
|
slapshot5
|
a33162ebd3
|
use FScrollPane instead of JScrollPane in ViewDraft so it uses the colors of the skin.
|
2012-01-18 14:14:45 +00:00 |
|
Sloth
|
f35bc9c3b2
|
- Added canPlayFromEffectAI to AF Token.
|
2012-01-18 13:25:36 +00:00 |
|
Sloth
|
0f78fc1f66
|
- Added AI targeting to AF ChangeZoneAll if origin is library to support the ultimate of Jace, the Mind Sculptor.
|
2012-01-18 13:05:50 +00:00 |
|
Doublestrike
|
f90382b54a
|
Solved splash swatch switch snafu.
|
2012-01-18 09:38:16 +00:00 |
|
Sloth
|
d6accf45bd
|
- Fixed Cosmic Horror.
|
2012-01-18 06:59:43 +00:00 |
|
ArsenalNut
|
32f457f171
|
changes to fix issues with zcTriggers for transformed cards
|
2012-01-18 06:48:55 +00:00 |
|
slapshot5
|
f311960b9c
|
fix so that after picking a new skin, you are still on the Settings View instead of on the Constructed View. (Fixes the TODO Doublestrike had in there.)
|
2012-01-18 06:20:19 +00:00 |
|
slapshot5
|
086f731c36
|
fix crash when changing skins from Settings
|
2012-01-18 06:10:47 +00:00 |
|
slapshot5
|
d5d6d28fee
|
hook the PhaseLabels up to the skin
|
2012-01-18 05:00:48 +00:00 |
|
jeffwadsworth
|
5b5ca1ffd2
|
- Converted Erratic Explosion to script.
|
2012-01-17 22:58:00 +00:00 |
|
jeffwadsworth
|
2e273d3ee9
|
- Converted Maelstrom Pulse to script.
|
2012-01-17 21:20:49 +00:00 |
|
Sloth
|
f86d258f15
|
- Added canPlayFromEffectAI entries to AF GainLife and LoseLife.
|
2012-01-17 21:12:01 +00:00 |
|
Sloth
|
4e74e0c2f7
|
- Added AI support to Rebound.
|
2012-01-17 21:00:31 +00:00 |
|
jeffwadsworth
|
9f4fd6f00f
|
- Converted Cranial Extraction to script.
|
2012-01-17 20:32:12 +00:00 |
|
Doublestrike
|
9c70754bf1
|
ControlAllUI renamed to FControl to match project organization.
|
2012-01-17 13:47:50 +00:00 |
|
Doublestrike
|
f6778e2e3a
|
A few aesthetic and organizational updates around the Forge initialization process.
|
2012-01-17 13:43:59 +00:00 |
|
Sloth
|
36a1faf5b9
|
- Removed "Random" from the list of themes (it didn't work and there is the button below anyway).
|
2012-01-17 11:49:49 +00:00 |
|
Doublestrike
|
a496d68c20
|
Removed FSkin access from AllZone, all FSkin access now through Singletons.getView().
|
2012-01-17 11:35:02 +00:00 |
|
Doublestrike
|
00766363f9
|
Moved the "forge.view.swing" package into "forge.view".
|
2012-01-17 10:47:10 +00:00 |
|
Doublestrike
|
f7dc3eac58
|
Optimization: lightweight splash sprite loads before rest of skin (which soon will occur in preload bar).
|
2012-01-17 09:51:13 +00:00 |
|
jendave
|
c0eabceff9
|
checkstyle
|
2012-01-17 07:03:17 +00:00 |
|
Doublestrike
|
8a191b4759
|
Added game type to counter information in Input area.
|
2012-01-17 05:10:29 +00:00 |
|
Doublestrike
|
f313114bbb
|
Fixed "inaccurate life total at before mulligan" bug.
|
2012-01-17 05:02:05 +00:00 |
|
slapshot5
|
80485aa9c7
|
hook the Dev Mode buttons up to the Skin
|
2012-01-17 04:50:15 +00:00 |
|