jeffwadsworth
89a6989c76
- Converted Demonic Consultation to script.
2012-01-22 17:27:29 +00:00
Sloth
b1588bda51
- Added Laquatus's Disdain.
2012-01-22 17:09:41 +00:00
Sloth
50ab94723b
- Improved the attacking/blocking AI to predict P/T boni by static continuous effects that only affect attacking/blocking creatures (Crescendo of War, Instigator Gang, Weakstone, etc.).
2012-01-22 16:50:29 +00:00
Sloth
48bc7cb7c7
- Converted Sword of the Meek to script.
2012-01-22 14:57:53 +00:00
Sloth
af5764dd3c
- Added Nim Deathmantle.
2012-01-22 12:04:22 +00:00
Doublestrike
4335a91ddd
Hover on hand label bug fix.
2012-01-22 11:13:02 +00:00
Sloth
e567490bd4
- Added Obsidian Battle-Axe.
2012-01-22 10:25:55 +00:00
Sloth
2fae485655
- Improved attachDoTriggerAI.
2012-01-22 09:49:18 +00:00
Doublestrike
8edcab5f30
Cleanup: Hand view and library view toggles fully removed from codebase.
2012-01-22 09:05:48 +00:00
Doublestrike
4dc55e5fcd
Bugfix: Hover effect on computer hand button disabled outside of devmode.
2012-01-22 09:02:03 +00:00
Sloth
2321e77653
- Fixed Angelic Arbiter.
2012-01-22 08:58:27 +00:00
Doublestrike
2fa2f27899
Lonely preference settings moved out of FModel into loadPreferences with the rest of the preference settings.
2012-01-22 08:56:32 +00:00
Doublestrike
2a60f55343
For licensing info and draft instructions, theme color used instead of texture for better contrast with text.
2012-01-22 08:22:02 +00:00
Doublestrike
332fc9c41f
Further semantic organization: Moved getGameInfo out of AllZone, into FModel.
...
getGameInfo returns a GameSummary object, so it has been renamed to getGameSummary.
2012-01-22 08:18:35 +00:00
Doublestrike
617e0833cb
Renamed ViewTopLevel to more accurate MatchTopLevel.
2012-01-22 08:09:13 +00:00
Doublestrike
a8fb5afb5d
Checkstyle.
2012-01-22 08:06:42 +00:00
Doublestrike
682a02bd93
Fixed off-center logo in home screen.
2012-01-22 08:03:18 +00:00
Doublestrike
fa7eae22c3
Further semantic organization of FModel.
...
Main is now free of any non-essential calls and methods.
FView now free of all non-view-related calls and methods.
2012-01-22 07:59:18 +00:00
Doublestrike
a149f9b32d
MVC organization: Moved instantiation of AI from FView to FModel.
2012-01-22 07:43:38 +00:00
Doublestrike
d3df7bb842
Progress bars added to all Start buttons.
...
Thread safety issues addressed for all Start buttons.
Further optimizations made to listeners and architecture in constructed, sealed, draft, and quest.
2012-01-22 07:09:37 +00:00
Doublestrike
47d647bc24
FProgressBar created and applied to splash frame.
...
Various parts of preload process detailed in progress bar.
Further organization of FView to remove this-shouldn't-be-here stuff.
2012-01-22 01:21:00 +00:00
jeffwadsworth
7346601577
- Converted Echoing Truth to script.
...
Note: There is a warning about an import forge.PlayerZone never being used.
I did not want to remove it until it is confirmed to be unused.
2012-01-22 01:03:37 +00:00
jeffwadsworth
e4e12c0d1c
- Converted Hidetsugus Second Rite to script.
2012-01-22 00:33:01 +00:00
jeffwadsworth
e1140d3d9a
- Converted Echoing Decay to script.
2012-01-22 00:16:02 +00:00
ArsenalNut
95da753ab5
added "CARDNAME can't transform" keyword
2012-01-21 22:41:48 +00:00
Chris
afabd03180
- CheckStyle.
2012-01-21 22:35:04 +00:00
Sloth
051a40c0bf
- Made AF Attach ready to handle attaching equipment as a drawback.
...
- Added Ronin Warclub.
2012-01-21 20:30:46 +00:00
Hellfish
2180707930
*Added Origin parameter to CantBeCast (Can't cast spells from <zone>)
...
*Added "Moved" as a replacable event. Will look further towards replacing the "exile instead of graveyard" type keywords.
*All this to add to the DKA branch:that horrible horrible card, Grafdigger's Cage.
2012-01-21 19:10:50 +00:00
slapshot5
8ea188a3a7
ViewDraft - 1) fix spacing around Start button, 2) fix skinning of opponent list
2012-01-21 17:43:54 +00:00
slapshot5
0f7e6227f1
Correctly set the Game Type for Draft
2012-01-21 17:41:26 +00:00
ArsenalNut
4c0824bd79
fixed "any" mana bug with choice not getting reset
2012-01-21 16:54:27 +00:00
Sloth
da982a73e9
- Commented out an unused line in ReplacementHandler that causes Lichenthrope to throw NPE's.
2012-01-21 16:44:47 +00:00
Sloth
3cb506b7de
- Fixed Culling Scales.
2012-01-21 16:32:19 +00:00
Sloth
0ccac89b38
- Added a check for Torpor Orb to checkETBEffects.
2012-01-21 15:22:09 +00:00
slapshot5
9ff1dd5cc9
properly set the Game Type when starting Constructed
2012-01-21 15:13:49 +00:00
slapshot5
151a7ae375
fix so that all cards won in Ante during a Quest match are marked as NEW in the Card Pool after that match.
2012-01-21 15:04:41 +00:00
slapshot5
cf4405e275
add some Localized text in ViewSettings (not finished, just a change I had locally)
2012-01-21 14:58:28 +00:00
slapshot5
17ed028d58
add some Localized text to ViewWinLose.
2012-01-21 14:57:35 +00:00
slapshot5
a2e9401e9d
fix the Blue and White mana symbols in the Mana Pool area (Colorless changed, but I don't know if it was intended or not, so I left it.)
2012-01-21 14:53:22 +00:00
Chris
61ca879640
- CheckStyle.
2012-01-21 14:10:16 +00:00
Sloth
85a960d0c2
- Fixed Sac<X> costs with X=0.
2012-01-21 12:30:14 +00:00
Sloth
af089360be
- Fixed the description of the echo ability.
2012-01-21 12:06:43 +00:00
Sloth
5e0cde0483
- Fixed a problem with Echo.
2012-01-21 11:48:45 +00:00
Doublestrike
d33c27a339
Big changes to skin:
...
- All symbols now included in sprite (but not accessible yet)
- Default symbols will load if preferred skin does not have that symbol
- Phase color swatch added (also not accessed yet)
- All skins updated to reflect this
2012-01-21 09:36:23 +00:00
moomarc
6e1d769e6e
Small fix to CanDestroyBlocker in CombatUtil.
2012-01-21 08:54:25 +00:00
Doublestrike
f0b66717b1
Refactored FSkin to use enums for access to its various elements.
2012-01-21 05:59:53 +00:00
jeffwadsworth
68fa972b7b
- Added Makeshift Mannequin.
2012-01-20 22:03:47 +00:00
jendave
3b6aca9a1f
Add developers to pom file. Fix some javadoc
2012-01-20 21:25:09 +00:00
jendave
fbb1d99b21
Dependencies and checkstyle is now clean
2012-01-20 21:10:41 +00:00
moomarc
c21cf75b3c
Tweaked Trepanation Blade script. Now uses Cleanup AF instead of ForgetOtherRemembered (removed that from AbilityFactoryReveal)
2012-01-20 20:49:22 +00:00