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- Converted Sword of the Meek to script.
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@@ -1,8 +1,11 @@
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Name:Sword of the Meek
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ManaCost:2
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Types:Artifact Equipment
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Text:Equipped creature gets +1/+2.\r\nWhenever a 1/1 creature enters the battlefield under your control, you may return CARDNAME from your graveyard to the battlefield, then attach it to that creature.
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Text:Equipped creature gets +1/+2.
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K:eqPump 2:+1/+2
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerEQ1+toughnessEQ1 | Execute$ TrigReturn | TriggerZones$ Graveyard | OptionalDecider$ You | TriggerDescription$ Whenever a 1/1 creature enters the battlefield under your control, you may return CARDNAME from your graveyard to the battlefield, then attach it to that creature.
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SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | SubAbility$ DBAttach
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SVar:DBAttach:DB$ Attach | Cost$ 0 | Defined$ TriggeredCard
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/sword_of_the_meek.jpg
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SetInfo:FUT|Uncommon|http://magiccards.info/scans/en/fut/165.jpg
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@@ -199,7 +199,7 @@ public class PlayerZoneComesIntoPlay extends DefaultPlayerZone {
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}
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}
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final CardList meek = player.getCardsIn(Zone.Graveyard, "Sword of the Meek");
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/*final CardList meek = player.getCardsIn(Zone.Graveyard, "Sword of the Meek");
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if ((meek.size() > 0) && c.isCreature() && (c.getNetAttack() == 1) && (c.getNetDefense() == 1)) {
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for (int i = 0; i < meek.size(); i++) {
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@@ -239,7 +239,7 @@ public class PlayerZoneComesIntoPlay extends DefaultPlayerZone {
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AllZone.getStack().addSimultaneousStackEntry(ability);
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}
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}
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}*/
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} // end add()
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