- Fixed summoning sickness not being cleared on the first turn of the player going second.

This commit is contained in:
Sloth
2012-01-20 09:38:41 +00:00
parent 78a77b90f7
commit a5c1e13cf1

View File

@@ -73,7 +73,7 @@ public class PhaseUtil {
// For tokens a player starts the game with they don't recover from Sum.
// Sickness on first turn
if (turn.getTurn() > 0) {
if (AllZone.getPhaseHandler().getTurn() > 0) {
final CardList list = turn.getCardsIncludePhasingIn(Zone.Battlefield);
for (final Card c : list) {
c.setSickness(false);