From a5c1e13cf1e128b1467c7d95b208b7beec3b460a Mon Sep 17 00:00:00 2001 From: Sloth Date: Fri, 20 Jan 2012 09:38:41 +0000 Subject: [PATCH] - Fixed summoning sickness not being cleared on the first turn of the player going second. --- src/main/java/forge/PhaseUtil.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/forge/PhaseUtil.java b/src/main/java/forge/PhaseUtil.java index 08293f5af42..46b35d5658f 100644 --- a/src/main/java/forge/PhaseUtil.java +++ b/src/main/java/forge/PhaseUtil.java @@ -73,7 +73,7 @@ public class PhaseUtil { // For tokens a player starts the game with they don't recover from Sum. // Sickness on first turn - if (turn.getTurn() > 0) { + if (AllZone.getPhaseHandler().getTurn() > 0) { final CardList list = turn.getCardsIncludePhasingIn(Zone.Battlefield); for (final Card c : list) { c.setSickness(false);