Agetian
05d01adfca
- Fixed Blinding Beam to work with Eon Hub correctly.
2015-06-05 03:53:45 +00:00
Agetian
6818514e79
- Removed the experimental phase counts that are no longer necessary (Exhaustion).
2015-06-05 03:52:04 +00:00
Agetian
c36cec8b53
- A better fix for Exhaustion that works with Stasis and Eon Hub.
2015-06-05 03:27:20 +00:00
Agetian
df5f8f8e50
- Temporarily revert the Exhaustion fix until I can work out some corner cases.
2015-06-05 03:10:21 +00:00
Agetian
20a2c8061a
- Fixed Exhaustion not working with e.g. lands entering the battlefield tapped while the Exhaustion effect is active.
2015-06-04 20:03:27 +00:00
elcnesh
fa201003ce
- Update iOS Main for compatibility with changed mobile code
2015-06-04 16:10:25 +00:00
elcnesh
4eef9618d0
- Cleanup GameRules (mostly make a variable private)
...
- Minor cleanup in some other files
2015-06-04 16:06:48 +00:00
Agetian
71e4464ad9
- Clarification.
2015-06-04 07:10:37 +00:00
Agetian
1df7cfec40
- Improved the statistics display for the count of colored mana symbols in mana cost.
2015-06-04 07:05:23 +00:00
Agetian
7381e5b77e
- Fixed the AI attacker bonus prediction triggering a user prompt window via ComputerUtilMana::getMana.
2015-06-03 17:01:52 +00:00
Sloth
9eee304107
- Added the medium quest opponent Kangee 2 (by tojammot).
2015-06-03 12:41:29 +00:00
Agetian
dc5535c5ca
- Added the Multi+Changed mode for displaying color identity (displays color identity of all multicolor cards and of all cards with changed identity).
...
- Refactored and optimized the color identity display code.
2015-06-03 07:02:10 +00:00
Agetian
d58e48e90d
- Fixed Energy Field NPE.
2015-06-03 05:01:43 +00:00
Agetian
5ad4ebdabd
- Get rid of the redundant block of code in Phantom Nomad implementation.
2015-06-02 18:22:48 +00:00
Agetian
2f31e4825e
- Do not list the replacement effect of Phantom Nomad twice.
2015-06-02 17:25:44 +00:00
Agetian
34f8e31119
- Clarification.
2015-06-02 17:20:08 +00:00
Agetian
201542300b
- Fixed Phantom Nomad getting multiple counters removed from combat damage (only one counter is now removed from it for all the damage applied to it simultaneously).
2015-06-02 17:12:35 +00:00
Krazy
e94bf25c4c
Fixed quest opponent icon being incorrect in the first game of a match.
2015-06-02 16:28:58 +00:00
Agetian
41821d14c7
- Fix the display of color identity of colorless cards.
2015-06-02 14:33:34 +00:00
Agetian
6961ef9a3a
- Removed a superfluous comment.
2015-06-02 14:11:09 +00:00
Agetian
32daeacc0b
- Refactored the color identity display code.
2015-06-02 14:05:50 +00:00
Agetian
fa28427267
- Do not show identity for temporary effect cards, emblems and the like.
2015-06-02 13:52:53 +00:00
Agetian
10e991510d
- NPE guard.
2015-06-02 05:12:22 +00:00
Agetian
6bc4848857
- Added a new color identity display mode: "Changed" (displays color identity only for cards that had their identity altered).
...
- Improved the use of related string constants.
2015-06-02 05:07:10 +00:00
Sol
136b133f76
- Fixing Foul Tongue Invocation Oracle text
2015-06-02 01:42:45 +00:00
Agetian
be9e5ef95d
- String constants for the Display Color Identity setting.
2015-06-01 20:25:21 +00:00
Agetian
21323a4f72
- Added an option to display color identity of cards in the card detail panel (details in CHANGES.txt).
2015-06-01 20:04:38 +00:00
Sloth
df213262ec
- Improved AI using Curse of the Cabal.
2015-06-01 18:03:16 +00:00
Agetian
f5264bf310
- Improved the [still ugly and hacky] temporary solution to the Morph color leak problem: will no longer leak the color information on stack, as well as will not leak the color information in mobile Forge.
...
- Requires further developer attention, there's probably an easier and much more elegant solution to this. Feel free to revert and commit a better fix (make sure that both stack and card detail view tests pass).
2015-06-01 17:32:15 +00:00
Agetian
60687f028d
- Reverting the latest attempt at fixing the morph color leak, didn't work... again.
2015-06-01 16:42:43 +00:00
Agetian
e6711b6b28
- Morph color leak hack is no longer necessary for the desktop version of the game.
2015-06-01 15:47:55 +00:00
Agetian
e21e4d3c39
- Fixed morph color information leaking in the mobile version of Forge.
2015-06-01 14:38:02 +00:00
Krazy
314a872d08
Fixed avatars being loaded twice.
2015-06-01 04:09:33 +00:00
Krazy
5886f43f8b
Moved images from cardforge.org to cardforge.link and added missing sets/some product images.
2015-06-01 03:44:10 +00:00
drdev
cceee98a0d
Support copying url to clipboard when hosting
2015-06-01 00:54:43 +00:00
drdev
a2ba32d5fd
Always open to lobby
2015-06-01 00:20:40 +00:00
drdev
a133cf2a2a
Fix so chat messages appear right away
2015-06-01 00:11:15 +00:00
drdev
238ad3b925
Flag as ready when starting game
2015-06-01 00:03:59 +00:00
drdev
3ca3b6676c
Enable Start button to flag that you're ready
2015-05-31 23:56:44 +00:00
drdev
15d9773c1b
Allow toggling between Open and AI
2015-05-31 23:55:29 +00:00
drdev
aa6856d376
Fix so buttons display appropriately
2015-05-31 23:00:13 +00:00
drdev
e80b743aca
Update deck button visibility for online lobby
2015-05-31 22:56:20 +00:00
drdev
d6c598cb54
Show better default player 2 name
2015-05-31 22:20:17 +00:00
drdev
1ee8a83479
Support connecting to server without crashing
2015-05-31 22:10:56 +00:00
drdev
3fa441da5b
Support prompting for server when clicking Play Online
2015-05-31 21:58:45 +00:00
drdev
bb0a622635
Support opening online lobby without crashing
2015-05-31 21:37:20 +00:00
drdev
68ce4f939a
Fix so match can start with selected decks
2015-05-31 20:53:05 +00:00
drdev
5f8b8db129
Remove unnecessary and duplicate code
2015-05-31 17:17:26 +00:00
drdev
8a356b578d
Handle toggle switch
2015-05-31 15:53:45 +00:00
drdev
84f58b42e8
Refactor constructed screen for mobile to support network play
2015-05-31 15:31:30 +00:00