Maxmtg
b202a35967
cardpool won't add 0 or negative number or any card
2011-09-02 08:38:44 +00:00
Sloth
daacb0427c
- Fixed a possible NPE in getPumpCreatures (AF Pump).
2011-09-02 08:14:37 +00:00
slapshot5
16878c9a6d
revert a couple checkstyle fixes.
2011-09-02 06:23:17 +00:00
slapshot5
0eb9b4194b
several Checkstyle fixes
2011-09-02 06:16:51 +00:00
slapshot5
d7453206de
Checkstyle and Java warnings cleanup in ReadDraftBoosterPack.java
2011-09-02 06:00:20 +00:00
slapshot5
e24da28385
Checkstyle fixes in several files
2011-09-02 05:57:44 +00:00
ArsenalNut
4987b31e31
Modified handling of CheckSVar in Trigger.java to be consistent with the other abilities.
...
Moved handling of Remembered and Imprint list in calculateAmount outside of the ability if statement
2011-09-02 04:45:04 +00:00
slapshot5
dbd7b4eb64
clean up a bunch of Java warnings
2011-09-02 04:13:42 +00:00
slapshot5
83a338fc2e
Checkstyle fixes in a few random files.
2011-09-02 03:32:55 +00:00
slapshot5
2a5e4754b0
Checkstyle fixes in GuiInput.java
2011-09-02 03:24:34 +00:00
slapshot5
656bc43c00
Checkstyle fixes in a couple GUI files
2011-09-02 03:15:18 +00:00
Maxmtg
16be5d01e5
fix manacost.toString typo
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questData - XML serialization for CardPool
2011-09-01 23:57:02 +00:00
Maxmtg
d3233cfa1c
rolling back ping to DraftAI (removed ocasionally @10146)
2011-09-01 22:16:24 +00:00
Maxmtg
41970e996c
tableModel now remembers up to 3 sortings. (like by name, set and then color) and remembers them
...
boosterDraft window should not be maximized on start
totally removed progressbar from deckeditor
mana comparison: R/P is now a bit greater than R
2011-09-01 22:10:52 +00:00
Maxmtg
01e2d81cc8
sorry, lost one method during merge - fixing now
2011-09-01 18:18:33 +00:00
Maxmtg
54c1b987d2
All deckeditors, decks, boosterdraft, quest switched to lightweight cardPrinted objects, have fun :)
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Features dropped: glassPane on deckeditors, separate filter window in deckeditors.
2011-09-01 18:11:00 +00:00
Sloth
d3460d9d88
- Added GameEntity class as parent of Card and Player class.
2011-09-01 15:15:12 +00:00
Sloth
d1a5e97692
- Added some more variables to LastKnownInformation.
2011-09-01 14:12:55 +00:00
Sloth
7a6475b6b1
- Added Treasure Hunt.
2011-09-01 13:42:21 +00:00
Sloth
7ed642bf20
- Expanded and changed digUntilStackDescription.
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- Added Sacred Guide.
2011-09-01 12:27:22 +00:00
Doublestrike
6b8686bb04
Renamed "getOpponents()" to "generateBattles()" in QuestBattleManager and QuestBattle.
...
Note: AllZoneUtil already has a method called getOpponents.
Updated references.
2011-09-01 11:37:02 +00:00
Sloth
7a67d7aa31
- Converted Augury Adept to script.
2011-09-01 11:17:01 +00:00
Doublestrike
ca379162f0
Renamed "getAIDeckNewFormat()" to "getAIDeckFromFile()" in quest area.
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Renamed "getAIDeck()" to "getAIDeckFromMap()" in quest area.
Updated references.
2011-09-01 11:07:55 +00:00
Doublestrike
61d83fbb93
Renamed "getAIDeckNewFormat()" to "getDeckFromFile()" and updated references in Quest area.
2011-09-01 11:05:15 +00:00
Sloth
57bdf06959
- Converted Dark Confidant and Tutelage to script.
2011-09-01 10:58:00 +00:00
Sloth
5222b5e45e
- Switched order of abilities of Maze of Ith (for AI).
2011-09-01 10:16:50 +00:00
slapshot5
da309d93d9
Chesckstyle fixes in several files
2011-09-01 07:31:58 +00:00
slapshot5
4483d6e959
checkstyle fixes in CardFactoryUtil
2011-09-01 06:04:17 +00:00
slapshot5
aee7ad546b
Checkstyle fixes in StaticEffect and StaticEffects
2011-09-01 05:56:36 +00:00
Hellfish
5445973a8a
*Reverted one checkstyle bit to get things to compile.
2011-09-01 05:51:39 +00:00
Doublestrike
0c2b4d6d35
Brief commenting added
2011-09-01 04:52:39 +00:00
slapshot5
e51086c4f7
Checkstyle fixes in AF_EndGameCondition
2011-09-01 04:47:17 +00:00
slapshot5
7fa6834384
Checkstyle fixes in AbstractCardFactory and PreloadingCardFactory
2011-09-01 04:10:09 +00:00
Doublestrike
c6290cd674
ESC key can now close the splash frame.
2011-09-01 04:07:48 +00:00
slapshot5
28c64e19f9
Checkstyle fixes in AF_Protection
2011-09-01 04:00:52 +00:00
Doublestrike
cc8e3967a9
Housecleaning on QuestBattle.java.
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Updated Deck.java to indicate error if meta property not found.
2011-09-01 03:22:59 +00:00
Doublestrike
fbd43f74a1
QuestBattle.java fully updated to use [metadata] for description, difficulty, etc.
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Removed from file: Hard-coded meta, exhaustive deck listing
Quest decks update: all meta for battle decks is now contained in [metadata] section.
DisplayName field added to decouple file name from display.
All 272 quest battle decks now contain:
[metadata]
Name=
DisplayName=
Difficulty=
Description=
Icon=
Comment=
[main]
2011-09-01 02:25:29 +00:00
Sol
cf69748630
- Reduce number of wins needed for gaining Packs for number of Wins
2011-09-01 01:38:26 +00:00
slapshot5
753c903425
Checkstyle fixes in Combat.java
2011-09-01 00:49:03 +00:00
slapshot5
8a8d881d9c
Checkstyle fixes in AF_Copy
2011-09-01 00:29:33 +00:00
Hellfish
875dec836d
*Added Skullbriar, the Walking Grave.
2011-08-31 19:47:45 +00:00
Hellfish
09439a6ec1
*Fixed and expanded LKI code.
2011-08-31 17:50:18 +00:00
Doublestrike
2615360ab0
Minor fix
2011-08-31 12:50:17 +00:00
Sloth
ca3ce5f4fa
- Moved AI_discardNumType to ComputerUtil.
2011-08-31 10:47:46 +00:00
Sloth
7d4800a91e
- Added an AI cost preference for discard costs, the SVar is called "DiscardMe". Squee, Goblin Nabob is an example.
2011-08-31 10:03:43 +00:00
slapshot5
d9eea33430
a few Checkstyle fixes
2011-08-31 07:54:18 +00:00
slapshot5
92eef5f963
a few Checkstyle fixes
2011-08-31 07:47:14 +00:00
slapshot5
388e903300
AllZoneUtil Checkstyle fixes.
2011-08-31 07:40:50 +00:00
slapshot5
cf623391fb
several Checkstyle fixes
2011-08-31 07:29:52 +00:00
Hellfish
b7035fa3f1
*LKI is more accurate now. (Fixes the Proper Burial bug described by Accountancy in bug topic)
2011-08-31 06:20:48 +00:00