- Converted Augury Adept to script.

This commit is contained in:
Sloth
2011-09-01 11:17:01 +00:00
parent ca379162f0
commit 7a67d7aa31
2 changed files with 10 additions and 5 deletions

View File

@@ -1194,8 +1194,8 @@ public class GameActionUtil {
if (c.getName().equals("Scalpelexis")) {
playerCombatDamage_Scalpelexis(c);
} else if (c.getName().equals("Augury Adept")) {
playerCombatDamage_Augury_Adept(c);
/*} else if (c.getName().equals("Augury Adept")) {
playerCombatDamage_Augury_Adept(c);*/
} else if (c.getName().equals("Spawnwrithe")) {
playerCombatDamage_Spawnwrithe(c);
} else if (c.getName().equals("Treva, the Renewer")) {
@@ -1458,7 +1458,7 @@ public class GameActionUtil {
*
* @param c a {@link forge.Card} object.
*/
private static void playerCombatDamage_Augury_Adept(final Card c) {
/*private static void playerCombatDamage_Augury_Adept(final Card c) {
final Player[] player = new Player[1];
final Card crd = c;
@@ -1495,7 +1495,7 @@ public class GameActionUtil {
AllZone.getStack().addSimultaneousStackEntry(ability2);
}
}
}*/
/**