Hanmac
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97d05b830c
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Game: update copyLastStateBattlefield to copyLastState
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2016-08-14 09:00:03 +00:00 |
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Hanmac
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db520bd7eb
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SpellAbility: add LastStateGraveyard
updated TriggerHandler and MagicStack
add it to ReplacementHandler too
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2016-08-14 08:59:17 +00:00 |
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Hanmac
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444b01ce8f
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Player: fixed BloodThrist also counting LostPlayers
also make Ferocious shorter using filterPower
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2016-08-14 08:51:41 +00:00 |
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Hanmac
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1c00fdb204
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PhaseHandler: clearAssignedDamage for LostPlayers too
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2016-08-14 08:47:39 +00:00 |
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Hanmac
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f1b5502649
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Game: add LastStateGraveyard (that is for something when its returned from the graveyard while counting itself)
also add getLostPlayers to clearup Damage of them after they lost
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2016-08-14 08:46:21 +00:00 |
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Hanmac
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f99158c026
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HumanPlaySpellAbility: fixed the reset of xPaid only for Spells
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2016-08-14 08:35:10 +00:00 |
|
tojammot
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eb9497e9f6
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Made more quest opponent decks Vintage-legal. Feel free to adjust if you have better improvements.
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2016-08-13 13:08:48 +00:00 |
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Hanmac
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55955dd317
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Damping Engine: now scriptable
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2016-08-13 10:28:56 +00:00 |
|
Hanmac
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5af5cb61c0
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Player: fixed Name of StaticAbility Effect
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2016-08-13 10:27:40 +00:00 |
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Hanmac
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f4c3975e75
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StaticAbilityContinuous: Player now can get StaticAblilities
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2016-08-13 10:26:07 +00:00 |
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Hanmac
|
c3b66dd8f2
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GameAction: when Temporary Abilities are cleared, clear the Player ones too
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2016-08-13 10:24:18 +00:00 |
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Hanmac
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6c27b0ed09
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StaticAbility: fixed Layer, AddStaticAbility need to be Ability2 and IgnoreEffectCost need to be Rules
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2016-08-13 10:23:07 +00:00 |
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Hanmac
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c67caaffa5
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Player: add way to add StaticAbilities to Player over a hidden DetachedCardEffect
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2016-08-13 10:21:43 +00:00 |
|
tojammot
|
bee95b4f75
|
Added a hard version of the Imperial Guard quest opponent and made the Regigigas deck Vintage-legal.
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2016-08-13 03:48:14 +00:00 |
|
Hanmac
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9b3e138fc0
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Chord of Calling: remove Announce and set StackDescription
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2016-08-12 19:13:58 +00:00 |
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Hanmac
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aab5e89e70
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HumanPlaySpellAbility: announceValuesLikeX if needX is true, but Cost is zero, reset XManaCostPaid
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2016-08-12 19:10:49 +00:00 |
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Hanmac
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66e16ed6ae
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SpellAbilityRestriction: should fix problem with MayPlay and others
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2016-08-12 18:52:47 +00:00 |
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Hanmac
|
56ff102560
|
cards: updated cards with DragonPresence
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2016-08-12 16:16:31 +00:00 |
|
Hanmac
|
6fa7c5b291
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CardFactoryUtil: add Presence to Count$
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2016-08-12 16:11:46 +00:00 |
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Hanmac
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b5d2e7a62e
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StaticAbility: add Presence condition too
StaticAbility should use Common checks from CardTraitBase
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2016-08-12 15:57:28 +00:00 |
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Hanmac
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89d4c41267
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CardTraitBase: add Presence for DragonPresence cards, coded flexible for type change
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2016-08-12 15:53:59 +00:00 |
|
Hanmac
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b25b3b0eda
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ComputerUtil: set CastSA for AI
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2016-08-12 15:50:24 +00:00 |
|
Hanmac
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411d23a3a4
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GameAction: reset CastSA when its moved somewhere else
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2016-08-12 15:42:27 +00:00 |
|
Hanmac
|
597a705e0a
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AbilityUtils: use LastStateBattlefield instead of Soulshift
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2016-08-12 15:41:30 +00:00 |
|
Hanmac
|
ac880166ce
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CardFactoryUtil: add Presence as Keyword, it now just is a special Kicker
add Count$LastStateBattlefield
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2016-08-12 15:40:39 +00:00 |
|
Hanmac
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23d628eac8
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CardUtil: add Presence to modifiable Keywords
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2016-08-12 15:38:18 +00:00 |
|
Hanmac
|
04db9ebce5
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CardFactory: copy castSA
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2016-08-12 15:37:08 +00:00 |
|
Hanmac
|
ea7255254d
|
MagicStack: create a copy of the Battlefield when the Stack is empty
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2016-08-12 15:35:41 +00:00 |
|
Hanmac
|
e7a2be533b
|
HumanPlaySpellAbility: set CastSA and LastStateBattlefield when casting a spell
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2016-08-12 15:34:42 +00:00 |
|
Hanmac
|
ca4d5adc5d
|
Card: add CastSA that will be used to have infomation what SpellAbility was used to cast this card
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2016-08-12 15:33:12 +00:00 |
|
Hanmac
|
46a17d3a7f
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Keyword: add DragonPresence as Keyword
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2016-08-12 15:25:08 +00:00 |
|
Hanmac
|
2aba133c3c
|
Cost: should not add Zero ManaCost
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2016-08-12 09:00:46 +00:00 |
|
Hanmac
|
b2f1b012ea
|
SpellAbilityRestriction: fixed MayPlay blocking other optional costs
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2016-08-12 08:56:13 +00:00 |
|
Hanmac
|
26e9f880b4
|
Spell: the check if Bestow has Flash should only happed if the card is not already Bestowed
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2016-08-12 07:18:35 +00:00 |
|
Hanmac
|
e2d9001b66
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SpellAbility: add MayPlayOriginal, it does store the original SpellAbility
GameActionUtil: when creating MayPlay copies, set the original
MagicStack: when having a MayPlay copy, set the TotalManaSpent for the original too.
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2016-08-12 06:54:00 +00:00 |
|
Hanmac
|
06930c4550
|
Morphic Tide: add card, similar to Warp World
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2016-08-11 15:45:25 +00:00 |
|
Hanmac
|
8fa502bae3
|
Glimmervoid Basin: add card now working
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2016-08-11 15:24:17 +00:00 |
|
Hanmac
|
33e482584b
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CopySpellAbilityEffect: extend CopyForEachCanTarget that it can copy for players too
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2016-08-11 15:21:29 +00:00 |
|
Sloth
|
d966c4e08e
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- The AI will ignore the ability fo Nether Void for cards that can't be countered.
|
2016-08-11 13:34:10 +00:00 |
|
Hanmac
|
56d6435d81
|
ComputerUtilMana: fixed that AI can bypass the RollDiceCost
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2016-08-11 09:28:16 +00:00 |
|
Hanmac
|
e711366e9a
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Glen Elendra: now scriptable with dealtCombatDamageThisCombat and wasDealtCombatDamageThisCombatBy
|
2016-08-11 07:47:28 +00:00 |
|
Hanmac
|
20af5a070a
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Player: add wasDealtCombatDamageThisCombatBy
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2016-08-11 07:42:27 +00:00 |
|
Hanmac
|
c89505a372
|
Card: add dealtCombatDamageThisCombat
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2016-08-11 07:40:41 +00:00 |
|
Hanmac
|
e3d1a2a580
|
CardDamageHistory: add getThisCombatDamaged
|
2016-08-11 07:39:53 +00:00 |
|
swordshine
|
dd6530dfe9
|
- Update Planeswalker types
|
2016-08-11 07:02:58 +00:00 |
|
Sol
|
469ed298c8
|
- Improve target prompt in Blessed Alliance
|
2016-08-11 01:04:07 +00:00 |
|
mcrawford620
|
adb1ccbb91
|
Update EMN draft rankings (hopefully better data)
|
2016-08-10 22:07:30 +00:00 |
|
Hanmac
|
454b13d857
|
Thirsting Axe: using notDealtCombatDamageThisTurn now
|
2016-08-10 15:25:51 +00:00 |
|
Hanmac
|
8fcfba9e03
|
Card: fixed notDealtCombatDamageThisTurn
|
2016-08-10 15:17:29 +00:00 |
|
Hanmac
|
ca72abc65c
|
Card: add notDealtCombatDamageThisTurn as negation
|
2016-08-10 15:02:31 +00:00 |
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