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Game: update copyLastStateBattlefield to copyLastState
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@@ -682,7 +682,7 @@ public class Combat {
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}
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public void dealAssignedDamage() {
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playerWhoAttacks.getGame().copyLastStateBattlefield();
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playerWhoAttacks.getGame().copyLastState();
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// This function handles both Regular and First Strike combat assignment
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final HashMap<Card, Integer> defMap = defendingDamageMap;
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