Quest starting lands incorrectly using Basic Land # instead of Snow Land #

This commit is contained in:
Sol
2012-03-03 18:20:10 +00:00
parent bd73d0fb0e
commit fd100c49f1

View File

@@ -208,7 +208,7 @@ public final class QuestData {
final QuestPreferences prefs = Singletons.getModel().getQuestPreferences();
final ItemPoolView<CardPrinted> lands = QuestUtilCards.generateBasicLands(
prefs.getPreferenceInt(QPref.STARTING_BASIC_LANDS), prefs.getPreferenceInt(QPref.STARTING_BASIC_LANDS));
prefs.getPreferenceInt(QPref.STARTING_BASIC_LANDS), prefs.getPreferenceInt(QPref.STARTING_SNOW_LANDS));
this.getCardPool().addAll(lands);
this.randomizeOpponents();
}