From fd100c49f1f166503b1efc0e9ba1b5c60840add6 Mon Sep 17 00:00:00 2001 From: Sol Date: Sat, 3 Mar 2012 18:20:10 +0000 Subject: [PATCH] Quest starting lands incorrectly using Basic Land # instead of Snow Land # --- src/main/java/forge/quest/data/QuestData.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/forge/quest/data/QuestData.java b/src/main/java/forge/quest/data/QuestData.java index 98bb6039253..72bd82e98ef 100644 --- a/src/main/java/forge/quest/data/QuestData.java +++ b/src/main/java/forge/quest/data/QuestData.java @@ -208,7 +208,7 @@ public final class QuestData { final QuestPreferences prefs = Singletons.getModel().getQuestPreferences(); final ItemPoolView lands = QuestUtilCards.generateBasicLands( - prefs.getPreferenceInt(QPref.STARTING_BASIC_LANDS), prefs.getPreferenceInt(QPref.STARTING_BASIC_LANDS)); + prefs.getPreferenceInt(QPref.STARTING_BASIC_LANDS), prefs.getPreferenceInt(QPref.STARTING_SNOW_LANDS)); this.getCardPool().addAll(lands); this.randomizeOpponents(); }