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updated Delver of Secrets//Insectile Aberration to new SetState AF
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@@ -5,7 +5,7 @@ Text:no text
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PT:1/1
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PT:1/1
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform CARDNAME.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform CARDNAME.
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SVar:TrigDig:AB$ Dig | Cost$ 0 | DigNum$ 1 | DestinationZone$ Library | LibraryPosition$ 0 | LibraryPosition2$ 0 | RevealOptional$ True | NoMove$ True | RememberRevealed$ True | SubAbility$ DBTransform
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SVar:TrigDig:AB$ Dig | Cost$ 0 | DigNum$ 1 | DestinationZone$ Library | LibraryPosition$ 0 | LibraryPosition2$ 0 | RevealOptional$ True | NoMove$ True | RememberRevealed$ True | SubAbility$ DBTransform
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SVar:DBTransform:DB$ ChangeState | Cost$ 0 | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Instant,Card.Sorcery | ConditionCompare$ EQ1 | SubAbility$ Cleanup
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SVar:DBTransform:DB$ SetState | Cost$ 0 | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Instant,Card.Sorcery | ConditionCompare$ EQ1 | SubAbility$ Cleanup | Mode$ Transform
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SVar:Cleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:Cleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:Rarity:Common
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SVar:Rarity:Common
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AlternateMode:DoubleFaced
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AlternateMode:DoubleFaced
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