diff --git a/res/cardsfolder/d/delver_of_secrets_insectile_aberration.txt b/res/cardsfolder/d/delver_of_secrets_insectile_aberration.txt index 79ae584101f..9d2da907a52 100644 --- a/res/cardsfolder/d/delver_of_secrets_insectile_aberration.txt +++ b/res/cardsfolder/d/delver_of_secrets_insectile_aberration.txt @@ -5,7 +5,7 @@ Text:no text PT:1/1 T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform CARDNAME. SVar:TrigDig:AB$ Dig | Cost$ 0 | DigNum$ 1 | DestinationZone$ Library | LibraryPosition$ 0 | LibraryPosition2$ 0 | RevealOptional$ True | NoMove$ True | RememberRevealed$ True | SubAbility$ DBTransform -SVar:DBTransform:DB$ ChangeState | Cost$ 0 | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Instant,Card.Sorcery | ConditionCompare$ EQ1 | SubAbility$ Cleanup +SVar:DBTransform:DB$ SetState | Cost$ 0 | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Instant,Card.Sorcery | ConditionCompare$ EQ1 | SubAbility$ Cleanup | Mode$ Transform SVar:Cleanup:DB$ Cleanup | ClearRemembered$ True SVar:Rarity:Common AlternateMode:DoubleFaced