From edfc5427bff779d4319e5b19235b88923bc813f3 Mon Sep 17 00:00:00 2001 From: ArsenalNut Date: Fri, 18 Nov 2011 23:54:00 +0000 Subject: [PATCH] updated Delver of Secrets//Insectile Aberration to new SetState AF --- res/cardsfolder/d/delver_of_secrets_insectile_aberration.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/res/cardsfolder/d/delver_of_secrets_insectile_aberration.txt b/res/cardsfolder/d/delver_of_secrets_insectile_aberration.txt index 79ae584101f..9d2da907a52 100644 --- a/res/cardsfolder/d/delver_of_secrets_insectile_aberration.txt +++ b/res/cardsfolder/d/delver_of_secrets_insectile_aberration.txt @@ -5,7 +5,7 @@ Text:no text PT:1/1 T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform CARDNAME. SVar:TrigDig:AB$ Dig | Cost$ 0 | DigNum$ 1 | DestinationZone$ Library | LibraryPosition$ 0 | LibraryPosition2$ 0 | RevealOptional$ True | NoMove$ True | RememberRevealed$ True | SubAbility$ DBTransform -SVar:DBTransform:DB$ ChangeState | Cost$ 0 | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Instant,Card.Sorcery | ConditionCompare$ EQ1 | SubAbility$ Cleanup +SVar:DBTransform:DB$ SetState | Cost$ 0 | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Instant,Card.Sorcery | ConditionCompare$ EQ1 | SubAbility$ Cleanup | Mode$ Transform SVar:Cleanup:DB$ Cleanup | ClearRemembered$ True SVar:Rarity:Common AlternateMode:DoubleFaced