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Merge branch 'master' into 'master'
Update simplified chinese translation See merge request core-developers/forge!5467
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@@ -122,8 +122,8 @@ lblAltLifeDisplay=备用牌手布局(横向模式)
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nlAltLifeDisplay=启用备用牌手布局以显示玩家的生命以及中毒,能量和经验指示物。
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lblAltZoneTabs=备用牌手区域布局(用于横向模式)
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nlAltZoneTabs=启用用于显示牌手手牌、坟场、牌库、放逐区的备用布局。
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lblAnimatedCardTapUntap=Enable Card Tap & Untap Animation
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nlAnimatedCardTapUntap=Enables Card Tap & Untap Animation during gameplay.
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lblAnimatedCardTapUntap=启用牌张横置/重置动画
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nlAnimatedCardTapUntap=在对局中启用牌张横置/重置动画。
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lblPreferredArt=卡片艺术偏好
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nlPreferredArt=指定在未指定版本时应为卡片选择哪种艺术。
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lblPrefArtExpansionOnly=首选核心、扩展和重印套装中的卡片艺术
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@@ -1358,7 +1358,7 @@ lblErrorPleaseCheckID=错误:请检查ID,并确保他们之间用空格和/
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lblErrorEntityWithId=错误:实体的ID
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lblNotFound=没有找到
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lblChooseAnnounceForCard=为{1}选择{0}
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lblHowManyTimesToPay=How many times do you want to pay {0} for {1}?
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lblHowManyTimesToPay=你想要为{1}支付多少次{0}?
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lblSacrifice=牺牲
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lblLookCardInPlayerZone=查看{0}的{1}中的牌
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lblPlayerZone={0}的{1}
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@@ -1810,8 +1810,8 @@ lblMoveTargetFromOriginToDestination=将{0}从{1}移动到{2}?
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lblWouldYouLikeCharm=你想要选择模式吗?
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#ChooseCardEffect.java
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lblChoose=选择
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lblChooseCreatureWithDiffPower=Choose a creature with a different power
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lblChooseCreatureWithXPower=Choose a creature with {0} power
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lblChooseCreatureWithDiffPower=选择一个具有不同力量的生物
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lblChooseCreatureWithXPower=选择一个力量为{0}的生物
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lblSelectCreatureWithTotalPowerLessOrEqualTo=选择一些生物其力量只和需小于或等于{0}
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lblTotalPowerNum=总力量:{0}
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lblCancelChooseConfirm=取消选择?
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