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- Added the recent commit logs to changes.txt.
This commit is contained in:
29
CHANGES.txt
29
CHANGES.txt
@@ -281,6 +281,35 @@ Fixes/Features:
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- Fixed Ferocity.
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- Ran set info script.
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- Added the recent commit logs to changes.txt.
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- Fixed Sovereigns of Lost Alara.
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- Fixed Devouring Swarm.
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- Fixed Bitter Ordeal.
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- Checkstyle cleanup in AF_Combat.
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- Updated splash frame close functionality to also cancel preloading and gui creation process if user has closed splash frame.
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- Little cleanup in card class.
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- Added removeKeyword, isValid and hasProperty functions to the player class.
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- Added LQ picture url to Bitter Ordeal.
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- Solarion had missing P/T.
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- Parser for cardname.txt is ready, CardDb is initialized when PreloadFactory starts. Warning: this commit may break the build. I'll fix it right now if so the co does.
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- Previous commit did break the build, this is a patch.
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- deckManager has lazy initialization now. (In my private yet builds where Deck uses PrintedCards the decks loading before cardFactory caused NPEs)
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- Fixed typo in getter name, added comparable getter for AI support.
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- Removed redundant imports.
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- CardPrinted now supports getImageFinelame().
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- SetInfoUtil refactored, its dependencies updated.
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- Checkstyle fixes in CardFactory_Instants.java.
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- Checkstyle fixes in AF_GainControl.
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- Various Checkstyle fixes.
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- LKI is more accurate now. Fixes the Proper Burial bug described by Accountancy in bug topic.
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- Several Checkstyle fixes.
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- AllZoneUtil Checkstyle fixes.
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- A few Checkstyle fixes.
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- A few Checkstyle fixes.
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- Rarity fix: snow-covered lands were Lands in ICE and Common in CSP.
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- Added an AI cost preference for discard costs, the SVar is called "DiscardMe". Squee, Goblin Nabob is an example.
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- Added SVar:DiscardMe to four more cards.
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- Moved AI_discardNumType to ComputerUtil.
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- Added the recent commit logs to changes.txt.
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Many people helped with this version. A special thank you goes out to them:
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