From e23f4a36421d07e4348d885dedfac88ba7dc96e3 Mon Sep 17 00:00:00 2001 From: Chris Date: Wed, 31 Aug 2011 11:12:48 +0000 Subject: [PATCH] - Added the recent commit logs to changes.txt. --- CHANGES.txt | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) diff --git a/CHANGES.txt b/CHANGES.txt index b3654f06c52..62a7521bf5b 100644 --- a/CHANGES.txt +++ b/CHANGES.txt @@ -281,6 +281,35 @@ Fixes/Features: - Fixed Ferocity. - Ran set info script. - Added the recent commit logs to changes.txt. +- Fixed Sovereigns of Lost Alara. +- Fixed Devouring Swarm. +- Fixed Bitter Ordeal. +- Checkstyle cleanup in AF_Combat. +- Updated splash frame close functionality to also cancel preloading and gui creation process if user has closed splash frame. +- Little cleanup in card class. +- Added removeKeyword, isValid and hasProperty functions to the player class. +- Added LQ picture url to Bitter Ordeal. +- Solarion had missing P/T. +- Parser for cardname.txt is ready, CardDb is initialized when PreloadFactory starts. Warning: this commit may break the build. I'll fix it right now if so the co does. +- Previous commit did break the build, this is a patch. +- deckManager has lazy initialization now. (In my private yet builds where Deck uses PrintedCards the decks loading before cardFactory caused NPEs) +- Fixed typo in getter name, added comparable getter for AI support. +- Removed redundant imports. +- CardPrinted now supports getImageFinelame(). +- SetInfoUtil refactored, its dependencies updated. +- Checkstyle fixes in CardFactory_Instants.java. +- Checkstyle fixes in AF_GainControl. +- Various Checkstyle fixes. +- LKI is more accurate now. Fixes the Proper Burial bug described by Accountancy in bug topic. +- Several Checkstyle fixes. +- AllZoneUtil Checkstyle fixes. +- A few Checkstyle fixes. +- A few Checkstyle fixes. +- Rarity fix: snow-covered lands were Lands in ICE and Common in CSP. +- Added an AI cost preference for discard costs, the SVar is called "DiscardMe". Squee, Goblin Nabob is an example. +- Added SVar:DiscardMe to four more cards. +- Moved AI_discardNumType to ComputerUtil. +- Added the recent commit logs to changes.txt. Many people helped with this version. A special thank you goes out to them: