- Added the recent commit logs to changes.txt.

This commit is contained in:
Chris
2011-08-31 11:12:48 +00:00
parent ca3ce5f4fa
commit e23f4a3642

View File

@@ -281,6 +281,35 @@ Fixes/Features:
- Fixed Ferocity.
- Ran set info script.
- Added the recent commit logs to changes.txt.
- Fixed Sovereigns of Lost Alara.
- Fixed Devouring Swarm.
- Fixed Bitter Ordeal.
- Checkstyle cleanup in AF_Combat.
- Updated splash frame close functionality to also cancel preloading and gui creation process if user has closed splash frame.
- Little cleanup in card class.
- Added removeKeyword, isValid and hasProperty functions to the player class.
- Added LQ picture url to Bitter Ordeal.
- Solarion had missing P/T.
- Parser for cardname.txt is ready, CardDb is initialized when PreloadFactory starts. Warning: this commit may break the build. I'll fix it right now if so the co does.
- Previous commit did break the build, this is a patch.
- deckManager has lazy initialization now. (In my private yet builds where Deck uses PrintedCards the decks loading before cardFactory caused NPEs)
- Fixed typo in getter name, added comparable getter for AI support.
- Removed redundant imports.
- CardPrinted now supports getImageFinelame().
- SetInfoUtil refactored, its dependencies updated.
- Checkstyle fixes in CardFactory_Instants.java.
- Checkstyle fixes in AF_GainControl.
- Various Checkstyle fixes.
- LKI is more accurate now. Fixes the Proper Burial bug described by Accountancy in bug topic.
- Several Checkstyle fixes.
- AllZoneUtil Checkstyle fixes.
- A few Checkstyle fixes.
- A few Checkstyle fixes.
- Rarity fix: snow-covered lands were Lands in ICE and Common in CSP.
- Added an AI cost preference for discard costs, the SVar is called "DiscardMe". Squee, Goblin Nabob is an example.
- Added SVar:DiscardMe to four more cards.
- Moved AI_discardNumType to ComputerUtil.
- Added the recent commit logs to changes.txt.
Many people helped with this version. A special thank you goes out to them: