- NetBeans settings loss related to expanding tabs is killing me :\

This commit is contained in:
Agetian
2013-12-29 06:19:01 +00:00
parent 55aa4350b9
commit dffc1b2a42
2 changed files with 48 additions and 48 deletions

View File

@@ -408,18 +408,18 @@ public enum CMatchUI implements ICDoc, IMenuProvider {
uiEvents.post(uiEvent);
}
public class MatchUiEventVisitor implements IUiEventVisitor<Void> {
@Override
public Void visit(UiEventBlockerAssigned event) {
updateSingleCard(event.blocker);
return null;
}
public class MatchUiEventVisitor implements IUiEventVisitor<Void> {
@Override
public Void visit(UiEventBlockerAssigned event) {
updateSingleCard(event.blocker);
return null;
}
@Override
public Void visit(UiEventAttackerDeclared event) {
updateSingleCard(event.attacker);
return null;
}
@Override
public Void visit(UiEventAttackerDeclared event) {
updateSingleCard(event.attacker);
return null;
}
@Override
public Void visit(UiEventCardPhased event) {

View File

@@ -36,44 +36,44 @@ package forge.sound;
public enum SoundEffectType {
// Sounds must be listed in alphabetic order.
AddCounter("add_counter.wav", true),
Artifact("artifact.wav", false),
ArtifactCreature("artifact_creature.wav", false),
BlackLand("black_land.wav", false),
Block("block.wav", false),
BlueLand("blue_land.wav", false),
Creature("creature.wav", false),
Damage("damage.wav", true),
Destroy("destroy.wav", true),
Discard("discard.wav", false),
Draw("draw.wav", false),
Enchantment("enchant.wav", false),
EndOfTurn("end_of_turn.wav", false),
Equip("equip.wav", false),
Exile("exile.wav", false),
FlipCoin("flip_coin.wav", false),
GreenLand("green_land.wav", false),
Instant("instant.wav", false),
LifeGain("life_gain.wav", true),
LifeLoss("life_loss.wav", true),
LoseDuel("lose_duel.wav", false),
ManaBurn("mana_burn.wav", false),
OtherLand("other_land.wav", false),
AddCounter("add_counter.wav", true),
Artifact("artifact.wav", false),
ArtifactCreature("artifact_creature.wav", false),
BlackLand("black_land.wav", false),
Block("block.wav", false),
BlueLand("blue_land.wav", false),
Creature("creature.wav", false),
Damage("damage.wav", true),
Destroy("destroy.wav", true),
Discard("discard.wav", false),
Draw("draw.wav", false),
Enchantment("enchant.wav", false),
EndOfTurn("end_of_turn.wav", false),
Equip("equip.wav", false),
Exile("exile.wav", false),
FlipCoin("flip_coin.wav", false),
GreenLand("green_land.wav", false),
Instant("instant.wav", false),
LifeGain("life_gain.wav", true),
LifeLoss("life_loss.wav", true),
LoseDuel("lose_duel.wav", false),
ManaBurn("mana_burn.wav", false),
OtherLand("other_land.wav", false),
Phasing("phasing.wav", true),
Planeswalker("planeswalker.wav", false),
Poison("poison.wav", true),
RedLand("red_land.wav", false),
Regen("regeneration.wav", false),
RemoveCounter("remove_counter.wav", true),
Sacrifice("sacrifice.wav", true),
ScriptedEffect("", false), // Plays the effect defined by SVar:SoundEffect
Shuffle("shuffle.wav", false),
Sorcery("sorcery.wav", false),
Tap("tap.wav", false),
Token("token.wav", true),
Untap("untap.wav", true),
WhiteLand("white_land.wav", false),
WinDuel("win_duel.wav", false);
Planeswalker("planeswalker.wav", false),
Poison("poison.wav", true),
RedLand("red_land.wav", false),
Regen("regeneration.wav", false),
RemoveCounter("remove_counter.wav", true),
Sacrifice("sacrifice.wav", true),
ScriptedEffect("", false), // Plays the effect defined by SVar:SoundEffect
Shuffle("shuffle.wav", false),
Sorcery("sorcery.wav", false),
Tap("tap.wav", false),
Token("token.wav", true),
Untap("untap.wav", true),
WhiteLand("white_land.wav", false),
WinDuel("win_duel.wav", false);
private final String resourceFileName;
private final boolean isSync;