diff --git a/forge-gui/src/main/java/forge/gui/match/CMatchUI.java b/forge-gui/src/main/java/forge/gui/match/CMatchUI.java index 620ff0aabd7..4f4db06fa50 100644 --- a/forge-gui/src/main/java/forge/gui/match/CMatchUI.java +++ b/forge-gui/src/main/java/forge/gui/match/CMatchUI.java @@ -408,18 +408,18 @@ public enum CMatchUI implements ICDoc, IMenuProvider { uiEvents.post(uiEvent); } - public class MatchUiEventVisitor implements IUiEventVisitor { - @Override - public Void visit(UiEventBlockerAssigned event) { - updateSingleCard(event.blocker); - return null; - } + public class MatchUiEventVisitor implements IUiEventVisitor { + @Override + public Void visit(UiEventBlockerAssigned event) { + updateSingleCard(event.blocker); + return null; + } - @Override - public Void visit(UiEventAttackerDeclared event) { - updateSingleCard(event.attacker); - return null; - } + @Override + public Void visit(UiEventAttackerDeclared event) { + updateSingleCard(event.attacker); + return null; + } @Override public Void visit(UiEventCardPhased event) { diff --git a/forge-gui/src/main/java/forge/sound/SoundEffectType.java b/forge-gui/src/main/java/forge/sound/SoundEffectType.java index 24f1b6a691d..14f0d7feed5 100644 --- a/forge-gui/src/main/java/forge/sound/SoundEffectType.java +++ b/forge-gui/src/main/java/forge/sound/SoundEffectType.java @@ -36,44 +36,44 @@ package forge.sound; public enum SoundEffectType { // Sounds must be listed in alphabetic order. - AddCounter("add_counter.wav", true), - Artifact("artifact.wav", false), - ArtifactCreature("artifact_creature.wav", false), - BlackLand("black_land.wav", false), - Block("block.wav", false), - BlueLand("blue_land.wav", false), - Creature("creature.wav", false), - Damage("damage.wav", true), - Destroy("destroy.wav", true), - Discard("discard.wav", false), - Draw("draw.wav", false), - Enchantment("enchant.wav", false), - EndOfTurn("end_of_turn.wav", false), - Equip("equip.wav", false), - Exile("exile.wav", false), - FlipCoin("flip_coin.wav", false), - GreenLand("green_land.wav", false), - Instant("instant.wav", false), - LifeGain("life_gain.wav", true), - LifeLoss("life_loss.wav", true), - LoseDuel("lose_duel.wav", false), - ManaBurn("mana_burn.wav", false), - OtherLand("other_land.wav", false), + AddCounter("add_counter.wav", true), + Artifact("artifact.wav", false), + ArtifactCreature("artifact_creature.wav", false), + BlackLand("black_land.wav", false), + Block("block.wav", false), + BlueLand("blue_land.wav", false), + Creature("creature.wav", false), + Damage("damage.wav", true), + Destroy("destroy.wav", true), + Discard("discard.wav", false), + Draw("draw.wav", false), + Enchantment("enchant.wav", false), + EndOfTurn("end_of_turn.wav", false), + Equip("equip.wav", false), + Exile("exile.wav", false), + FlipCoin("flip_coin.wav", false), + GreenLand("green_land.wav", false), + Instant("instant.wav", false), + LifeGain("life_gain.wav", true), + LifeLoss("life_loss.wav", true), + LoseDuel("lose_duel.wav", false), + ManaBurn("mana_burn.wav", false), + OtherLand("other_land.wav", false), Phasing("phasing.wav", true), - Planeswalker("planeswalker.wav", false), - Poison("poison.wav", true), - RedLand("red_land.wav", false), - Regen("regeneration.wav", false), - RemoveCounter("remove_counter.wav", true), - Sacrifice("sacrifice.wav", true), - ScriptedEffect("", false), // Plays the effect defined by SVar:SoundEffect - Shuffle("shuffle.wav", false), - Sorcery("sorcery.wav", false), - Tap("tap.wav", false), - Token("token.wav", true), - Untap("untap.wav", true), - WhiteLand("white_land.wav", false), - WinDuel("win_duel.wav", false); + Planeswalker("planeswalker.wav", false), + Poison("poison.wav", true), + RedLand("red_land.wav", false), + Regen("regeneration.wav", false), + RemoveCounter("remove_counter.wav", true), + Sacrifice("sacrifice.wav", true), + ScriptedEffect("", false), // Plays the effect defined by SVar:SoundEffect + Shuffle("shuffle.wav", false), + Sorcery("sorcery.wav", false), + Tap("tap.wav", false), + Token("token.wav", true), + Untap("untap.wav", true), + WhiteLand("white_land.wav", false), + WinDuel("win_duel.wav", false); private final String resourceFileName; private final boolean isSync;