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- Little script updates.
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@@ -3,9 +3,9 @@ ManaCost:W
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Types:Enchantment Aura
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Text:no text
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K:Enchant creature
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A:SP$ Attach | Cost$ W | ValidTgts$ Creature | AITgts$ Card.hasActivatedAbility | AILogic$ Curse
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A:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Curse
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ HIDDEN CARDNAME's activated abilities can't be activated. | Description$ Enchanted creature's activated abilities can't be activated.
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A:AB$ Attach | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | AITgts$ Card.hasActivatedAbility | AILogic$ Curse | SpellDescription$ Attach CARDNAME to target creature.
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A:AB$ Attach | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Curse | SpellDescription$ Attach CARDNAME to target creature.
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SVar:RemAIDeck:True
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/detainment_spell.jpg
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@@ -5,7 +5,7 @@ Text:no text
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K:Enchant creature
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A:SP$ Attach | Cost$ 2 U U | ValidTgts$ Creature | AILogic$ Curse
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A:AB$ ChangeZone | Cost$ U | Defined$ Enchanted | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBBounce | SpellDescription$ Return enchanted creature and CARDNAME to their owners' hands.
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SVar:DBBounce:DB$ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand
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SVar:DBBounce:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/disappear.jpg
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SetInfo:UDS|Uncommon|http://magiccards.info/scans/en/ud/30.jpg
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@@ -5,7 +5,7 @@ Text:no text
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K:Enchant creature
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A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse
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T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDiscard | TriggerDescription$ When enchanted creature is put into a graveyard, target player discards two cards.
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SVar:TrigDiscard:AB$Discard | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 2 | Mode$ TgtChoose
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SVar:TrigDiscard:AB$ Discard | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 2 | Mode$ TgtChoose
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/dying_wail.jpg
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SetInfo:UDS|Common|http://magiccards.info/scans/en/ud/58.jpg
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@@ -9,7 +9,7 @@ SVar:ChooseP:AB$ ChoosePlayer | Cost$ 0 | Defined$ You | Choices$ Opponent | AIL
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S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of cards in the chosen player's hand.
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SVar:X:Count$InChosenHand
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to a player, that player discards a card.
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SVar:TrigDiscard:AB$Discard | Cost$ 0 | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose
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SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/entropic_specter.jpg
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SetInfo:EXO|Rare|http://magiccards.info/scans/en/ex/61.jpg
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@@ -5,7 +5,7 @@ Text:no text
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K:Enchant permanent
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A:SP$ Attach | Cost$ 3 W | ValidTgts$ Permanent | AITgts$ Creature | AILogic$ Curse
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life.
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SVar:TrigGainLife:AB$GainLife | Cost$ 0 | LifeAmount$ 4
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SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | LifeAmount$ 4
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S:Mode$ CantBeActivated | ValidCard$ Card.EnchantedBy | NonMana$ True | Description$ Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ HIDDEN CARDNAME can't attack or block.
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SVar:Rarity:Common
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@@ -5,9 +5,9 @@ Text:no text
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K:Enchant creature
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A:SP$ Attach | Cost$ 2 R | ValidTgts$ Creature | AILogic$ Curse
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDamage2 | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to enchanted creature.
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SVar:TrigDamage2:AB$DealDamage | Cost$ 0 | Defined$ Enchanted | NumDmg$ 2
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SVar:TrigDamage2:AB$ DealDamage | Cost$ 0 | Defined$ Enchanted | NumDmg$ 2
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage4 | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 4 damage to enchanted creature.
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SVar:TrigDamage4:AB$DealDamage | Cost$ 0 | Defined$ Enchanted | NumDmg$ 4
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SVar:TrigDamage4:AB$ DealDamage | Cost$ 0 | Defined$ Enchanted | NumDmg$ 4
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SVar:RemAIDeck:True
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/fatal_attraction.jpg
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@@ -5,7 +5,7 @@ Text:no text
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K:Enchant creature
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A:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Curse
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T:Mode$ TurnFaceUp | ValidCard$ Card.AttachedBy | Execute$ TrigDestroy | TriggerDescription$ When enchanted creature is turned face up, destroy it. It can't be regenerated.
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SVar:TrigDestroy:AB$Destroy | Cost$ 0 | Defined$ TriggeredCard | NoRegen$ True
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SVar:TrigDestroy:AB$ Destroy | Cost$ 0 | Defined$ TriggeredCard | NoRegen$ True
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SVar:RemRandomDeck:True
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SVar:RemAIDeck:True
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SVar:Rarity:Uncommon
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@@ -5,7 +5,7 @@ Text:no text
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K:Enchant enchantment
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A:SP$ Attach | Cost$ 2 U | ValidTgts$ Enchantment | AILogic$ Curse
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the upkeep of enchanted enchantment's controller, CARDNAME deals 1 damage to that player.
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SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ 1
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SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ 1
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/feedback.jpg
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SetInfo:LEA|Uncommon|http://magiccards.info/scans/en/al/58.jpg
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@@ -6,8 +6,8 @@ K:Enchant creature
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A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may put an infection counter on CARDNAME.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, CARDNAME deals X damage to that player, where X is the number of infection counters on CARDNAME.
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SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ INFECTION | CounterNum$ 1
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SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Defined$ EnchantedController | NumDmg$ X | References$ X
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SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ INFECTION | CounterNum$ 1
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SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ EnchantedController | NumDmg$ X | References$ X
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SVar:X:Count$CardCounters.INFECTION
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/festering_wound.jpg
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