From ccbc699c11010ad01dcf4f30ba5c3a9e9460425e Mon Sep 17 00:00:00 2001 From: Sloth Date: Fri, 16 Nov 2012 22:05:16 +0000 Subject: [PATCH] - Little script updates. --- res/cardsfolder/d/detainment_spell.txt | 4 ++-- res/cardsfolder/d/disappear.txt | 2 +- res/cardsfolder/d/dying_wail.txt | 2 +- res/cardsfolder/e/entropic_specter.txt | 2 +- res/cardsfolder/f/faiths_fetters.txt | 2 +- res/cardsfolder/f/fatal_attraction.txt | 4 ++-- res/cardsfolder/f/fatal_mutation.txt | 2 +- res/cardsfolder/f/feedback.txt | 2 +- res/cardsfolder/f/festering_wound.txt | 4 ++-- 9 files changed, 12 insertions(+), 12 deletions(-) diff --git a/res/cardsfolder/d/detainment_spell.txt b/res/cardsfolder/d/detainment_spell.txt index 1c990ba9d13..9315da4fa76 100644 --- a/res/cardsfolder/d/detainment_spell.txt +++ b/res/cardsfolder/d/detainment_spell.txt @@ -3,9 +3,9 @@ ManaCost:W Types:Enchantment Aura Text:no text K:Enchant creature -A:SP$ Attach | Cost$ W | ValidTgts$ Creature | AITgts$ Card.hasActivatedAbility | AILogic$ Curse +A:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Curse S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ HIDDEN CARDNAME's activated abilities can't be activated. | Description$ Enchanted creature's activated abilities can't be activated. -A:AB$ Attach | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | AITgts$ Card.hasActivatedAbility | AILogic$ Curse | SpellDescription$ Attach CARDNAME to target creature. +A:AB$ Attach | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Curse | SpellDescription$ Attach CARDNAME to target creature. SVar:RemAIDeck:True SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/detainment_spell.jpg diff --git a/res/cardsfolder/d/disappear.txt b/res/cardsfolder/d/disappear.txt index 6cc7c246f51..0d1211c9ca6 100644 --- a/res/cardsfolder/d/disappear.txt +++ b/res/cardsfolder/d/disappear.txt @@ -5,7 +5,7 @@ Text:no text K:Enchant creature A:SP$ Attach | Cost$ 2 U U | ValidTgts$ Creature | AILogic$ Curse A:AB$ ChangeZone | Cost$ U | Defined$ Enchanted | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBBounce | SpellDescription$ Return enchanted creature and CARDNAME to their owners' hands. -SVar:DBBounce:DB$ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand +SVar:DBBounce:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand SVar:Rarity:Uncommon SVar:Picture:http://www.wizards.com/global/images/magic/general/disappear.jpg SetInfo:UDS|Uncommon|http://magiccards.info/scans/en/ud/30.jpg diff --git a/res/cardsfolder/d/dying_wail.txt b/res/cardsfolder/d/dying_wail.txt index cd473d8cdb7..6094b2ddeac 100644 --- a/res/cardsfolder/d/dying_wail.txt +++ b/res/cardsfolder/d/dying_wail.txt @@ -5,7 +5,7 @@ Text:no text K:Enchant creature A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDiscard | TriggerDescription$ When enchanted creature is put into a graveyard, target player discards two cards. -SVar:TrigDiscard:AB$Discard | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 2 | Mode$ TgtChoose +SVar:TrigDiscard:AB$ Discard | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 2 | Mode$ TgtChoose SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/dying_wail.jpg SetInfo:UDS|Common|http://magiccards.info/scans/en/ud/58.jpg diff --git a/res/cardsfolder/e/entropic_specter.txt b/res/cardsfolder/e/entropic_specter.txt index c2979b45974..42a3fa02326 100644 --- a/res/cardsfolder/e/entropic_specter.txt +++ b/res/cardsfolder/e/entropic_specter.txt @@ -9,7 +9,7 @@ SVar:ChooseP:AB$ ChoosePlayer | Cost$ 0 | Defined$ You | Choices$ Opponent | AIL S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of cards in the chosen player's hand. SVar:X:Count$InChosenHand T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to a player, that player discards a card. -SVar:TrigDiscard:AB$Discard | Cost$ 0 | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose +SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose SVar:Rarity:Rare SVar:Picture:http://www.wizards.com/global/images/magic/general/entropic_specter.jpg SetInfo:EXO|Rare|http://magiccards.info/scans/en/ex/61.jpg diff --git a/res/cardsfolder/f/faiths_fetters.txt b/res/cardsfolder/f/faiths_fetters.txt index 84e2924b950..092c07e8d13 100644 --- a/res/cardsfolder/f/faiths_fetters.txt +++ b/res/cardsfolder/f/faiths_fetters.txt @@ -5,7 +5,7 @@ Text:no text K:Enchant permanent A:SP$ Attach | Cost$ 3 W | ValidTgts$ Permanent | AITgts$ Creature | AILogic$ Curse T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life. -SVar:TrigGainLife:AB$GainLife | Cost$ 0 | LifeAmount$ 4 +SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | LifeAmount$ 4 S:Mode$ CantBeActivated | ValidCard$ Card.EnchantedBy | NonMana$ True | Description$ Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ HIDDEN CARDNAME can't attack or block. SVar:Rarity:Common diff --git a/res/cardsfolder/f/fatal_attraction.txt b/res/cardsfolder/f/fatal_attraction.txt index 5c597aa837a..c27a4b78451 100644 --- a/res/cardsfolder/f/fatal_attraction.txt +++ b/res/cardsfolder/f/fatal_attraction.txt @@ -5,9 +5,9 @@ Text:no text K:Enchant creature A:SP$ Attach | Cost$ 2 R | ValidTgts$ Creature | AILogic$ Curse T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDamage2 | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to enchanted creature. -SVar:TrigDamage2:AB$DealDamage | Cost$ 0 | Defined$ Enchanted | NumDmg$ 2 +SVar:TrigDamage2:AB$ DealDamage | Cost$ 0 | Defined$ Enchanted | NumDmg$ 2 T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage4 | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 4 damage to enchanted creature. -SVar:TrigDamage4:AB$DealDamage | Cost$ 0 | Defined$ Enchanted | NumDmg$ 4 +SVar:TrigDamage4:AB$ DealDamage | Cost$ 0 | Defined$ Enchanted | NumDmg$ 4 SVar:RemAIDeck:True SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/fatal_attraction.jpg diff --git a/res/cardsfolder/f/fatal_mutation.txt b/res/cardsfolder/f/fatal_mutation.txt index 897afe5cdf8..1ac71bbfc1c 100644 --- a/res/cardsfolder/f/fatal_mutation.txt +++ b/res/cardsfolder/f/fatal_mutation.txt @@ -5,7 +5,7 @@ Text:no text K:Enchant creature A:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Curse T:Mode$ TurnFaceUp | ValidCard$ Card.AttachedBy | Execute$ TrigDestroy | TriggerDescription$ When enchanted creature is turned face up, destroy it. It can't be regenerated. -SVar:TrigDestroy:AB$Destroy | Cost$ 0 | Defined$ TriggeredCard | NoRegen$ True +SVar:TrigDestroy:AB$ Destroy | Cost$ 0 | Defined$ TriggeredCard | NoRegen$ True SVar:RemRandomDeck:True SVar:RemAIDeck:True SVar:Rarity:Uncommon diff --git a/res/cardsfolder/f/feedback.txt b/res/cardsfolder/f/feedback.txt index 4d0d9dbef8e..66b9bdfe7a3 100644 --- a/res/cardsfolder/f/feedback.txt +++ b/res/cardsfolder/f/feedback.txt @@ -5,7 +5,7 @@ Text:no text K:Enchant enchantment A:SP$ Attach | Cost$ 2 U | ValidTgts$ Enchantment | AILogic$ Curse T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the upkeep of enchanted enchantment's controller, CARDNAME deals 1 damage to that player. -SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ 1 +SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ 1 SVar:Rarity:Uncommon SVar:Picture:http://www.wizards.com/global/images/magic/general/feedback.jpg SetInfo:LEA|Uncommon|http://magiccards.info/scans/en/al/58.jpg diff --git a/res/cardsfolder/f/festering_wound.txt b/res/cardsfolder/f/festering_wound.txt index 5a1bb313803..a7706fd93a0 100644 --- a/res/cardsfolder/f/festering_wound.txt +++ b/res/cardsfolder/f/festering_wound.txt @@ -6,8 +6,8 @@ K:Enchant creature A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may put an infection counter on CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, CARDNAME deals X damage to that player, where X is the number of infection counters on CARDNAME. -SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ INFECTION | CounterNum$ 1 -SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Defined$ EnchantedController | NumDmg$ X | References$ X +SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ INFECTION | CounterNum$ 1 +SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ EnchantedController | NumDmg$ X | References$ X SVar:X:Count$CardCounters.INFECTION SVar:Rarity:Uncommon SVar:Picture:http://www.wizards.com/global/images/magic/general/festering_wound.jpg