- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.

This commit is contained in:
Chris
2012-10-02 11:17:50 +00:00
parent a6a2d43c7f
commit c7463c94fc

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@@ -212,6 +212,46 @@ Fixes/Features:
- Fixed Subterranean Hangar.
- Reverted Triangle of War and fixed an issue with the AI targeting.
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
- Fixed Fireball.
- For some reason, the multicolor filter box was working 'negatively' compared to earlier versions, fixed (earlier, more intuitive behavior restored).
- fixing couter-logical defaultNo parameter
- Improved AI of spells cast via copySpellontoStack.
- Fixed chooseCardFromStack overwriting multiple spells with same stack description.
- small changes
- GuiUtils: choice methods moved to GuiChoose.java
- GuiUtils: rarely used methods moved closer to usage
- Converted Sky Swallower to script.
- CardFactorySorceries: moved each SpellAbility creation to a separate function
- CardList: removed reverse()
- shuffle => CardListUtil as static
- Restored the fix for Emrakul, the Aeons Torn shaking of auras like Dragon Breath (why was this removed?).
- Cleanup of unused functions.
- replacing CardList calls with iterables where possible
- CostChange can now run through AF.calculateAmount()
- Converted Fireball to Script
- Removing chained calls to CardList.filter
- Indirection of getValidCards and getTargetableCards. Moved to CardListUtil
- Removed all except filter from CardList
- CardList class stripped, preparing to remove it
- CardList class replaced by java.util.(Array)List<Card>
- Improving some potential NPEs in AFChangeZone related to Origin$ All. (Prepping for converting Mox Diamond and similar replacement effects)
- Converting Mox Diamond to Script
- Balduvian Horde, Minotaur Explorer and Pillaging Horde converted to script
- Added a query for optional random discards in AF_ZoneChange
- Convert Treva, the Renewer to script
- Convert Molten Hydra to Script
- Phyrexian Dreadnought ETB Ability is now a trigger and can be Stifled
- fixed choosing any number of cards
- fixed stack description
- Constant.preferences
- Cleanup.
- Deck moved to player (still hardcoded, but no longer in constants)
- Constants moved to better places
- Copied spells will now have their own unique number.
- Added additional cleanups to newGameCleanup().
- Converted Martial Coup to script
- Added support for tiny 3-pack Sealed Deck games.
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
Many people helped with this version. A special thank you goes out to them. (Attempted to list names alphabetically):
@@ -265,6 +305,7 @@ Collective Blessing
Common Bond
Concordia Pegasus
Conjured Currency
Corpsejack Menace
Counterflux
Coursers' Accord
Crosstown Courier
@@ -276,6 +317,7 @@ Dead Reveler
Deadbridge Goliath
Death's Presence
Deathrite Shaman
Desecration Demon
Destroy the Evidence
Detention Sphere
Deviant Glee
@@ -349,6 +391,7 @@ Mizzium Mortars
Mizzium Skin
Necropolis Regent
New Prahv Guildmage
Nicmagus Elemental
Niv-Mizzet, Dracogenius
Nivix Guildmage
Oak Street Innkeeper