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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
This commit is contained in:
43
CHANGES.txt
43
CHANGES.txt
@@ -212,6 +212,46 @@ Fixes/Features:
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- Fixed Subterranean Hangar.
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- Reverted Triangle of War and fixed an issue with the AI targeting.
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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- Fixed Fireball.
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- For some reason, the multicolor filter box was working 'negatively' compared to earlier versions, fixed (earlier, more intuitive behavior restored).
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- fixing couter-logical defaultNo parameter
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- Improved AI of spells cast via copySpellontoStack.
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- Fixed chooseCardFromStack overwriting multiple spells with same stack description.
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- small changes
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- GuiUtils: choice methods moved to GuiChoose.java
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- GuiUtils: rarely used methods moved closer to usage
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- Converted Sky Swallower to script.
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- CardFactorySorceries: moved each SpellAbility creation to a separate function
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- CardList: removed reverse()
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- shuffle => CardListUtil as static
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- Restored the fix for Emrakul, the Aeons Torn shaking of auras like Dragon Breath (why was this removed?).
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- Cleanup of unused functions.
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- replacing CardList calls with iterables where possible
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- CostChange can now run through AF.calculateAmount()
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- Converted Fireball to Script
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- Removing chained calls to CardList.filter
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- Indirection of getValidCards and getTargetableCards. Moved to CardListUtil
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- Removed all except filter from CardList
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- CardList class stripped, preparing to remove it
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- CardList class replaced by java.util.(Array)List<Card>
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- Improving some potential NPEs in AFChangeZone related to Origin$ All. (Prepping for converting Mox Diamond and similar replacement effects)
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- Converting Mox Diamond to Script
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- Balduvian Horde, Minotaur Explorer and Pillaging Horde converted to script
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- Added a query for optional random discards in AF_ZoneChange
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- Convert Treva, the Renewer to script
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- Convert Molten Hydra to Script
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- Phyrexian Dreadnought ETB Ability is now a trigger and can be Stifled
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- fixed choosing any number of cards
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- fixed stack description
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- Constant.preferences
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- Cleanup.
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- Deck moved to player (still hardcoded, but no longer in constants)
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- Constants moved to better places
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- Copied spells will now have their own unique number.
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- Added additional cleanups to newGameCleanup().
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- Converted Martial Coup to script
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- Added support for tiny 3-pack Sealed Deck games.
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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Many people helped with this version. A special thank you goes out to them. (Attempted to list names alphabetically):
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@@ -265,6 +305,7 @@ Collective Blessing
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Common Bond
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Concordia Pegasus
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Conjured Currency
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Corpsejack Menace
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Counterflux
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Coursers' Accord
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Crosstown Courier
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@@ -276,6 +317,7 @@ Dead Reveler
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Deadbridge Goliath
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Death's Presence
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Deathrite Shaman
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Desecration Demon
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Destroy the Evidence
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Detention Sphere
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Deviant Glee
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@@ -349,6 +391,7 @@ Mizzium Mortars
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Mizzium Skin
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Necropolis Regent
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New Prahv Guildmage
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Nicmagus Elemental
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Niv-Mizzet, Dracogenius
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Nivix Guildmage
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Oak Street Innkeeper
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