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Moving hard-coded text to en-US.properties file
This commit is contained in:
@@ -4,7 +4,6 @@ splash.loading.examining-cards=Lade Karten, durchsuche Verzeichnis
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splash.loading.cards-folders=Lade Karten aus Verzeichnissen
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splash.loading.cards-folders=Lade Karten aus Verzeichnissen
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splash.loading.cards-archive=Lade Karten aus Archiv
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splash.loading.cards-archive=Lade Karten aus Archiv
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splash.loading.decks=Lade Decks...
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splash.loading.decks=Lade Decks...
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splash.loading.processingimagesprites=Processing image sprites
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#VSubmenuPreferences.java
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#VSubmenuPreferences.java
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Preferences=Einstellungen
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Preferences=Einstellungen
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btnReset=Alles zurücksetzen
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btnReset=Alles zurücksetzen
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@@ -14,14 +13,14 @@ btnDeleteWorkshopUI=Workshop-Layout zurücksetzen
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btnUserProfileUI=Öffne Benutzer-Verzeichnis
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btnUserProfileUI=Öffne Benutzer-Verzeichnis
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btnContentDirectoryUI=Öffne Daten-Verzeichnis
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btnContentDirectoryUI=Öffne Daten-Verzeichnis
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btnResetJavaFutureCompatibilityWarnings=Java-Kompatibilitätswarnung zurücksetzen
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btnResetJavaFutureCompatibilityWarnings=Java-Kompatibilitätswarnung zurücksetzen
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btnClearImageCache=Leere Bildspeicher
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btnClearImageCache= Clear Image Cache
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btnTokenPreviewer=Spielstein-Vorschau
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btnTokenPreviewer= Token Previewer
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btnCopyToClipboard=In Zwischenablage kopieren
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btnCopyToClipboard=In Zwischenablage kopieren
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cbpSelectLanguage=Sprache
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cbpSelectLanguage=Language
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nlSelectLanguage=Wähle Sprache (Ist noch in Arbeit und nur teilweise umgesetzt.) (Neustart ist erforderlich.)
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nlSelectLanguage=Select Language (Excluded Game part. Still a work in progress) (RESTART REQUIRED)
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cbRemoveSmall=Entferne kleine Kreaturen
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cbRemoveSmall=Entferne kleine Kreaturen
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cbCardBased=Nutze kartenabhängige Deckerstellung
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cbCardBased=Nutze kartenabhängige Deckerstellung
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cbSingletons=Einzelkarten Modus
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cbSingletons=Singleton Modus
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cbRemoveArtifacts=Entferne Artefakte
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cbRemoveArtifacts=Entferne Artefakte
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cbAnte=Spiele um Ante
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cbAnte=Spiele um Ante
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cbAnteMatchRarity=Passe Ante-Seltenheit an
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cbAnteMatchRarity=Passe Ante-Seltenheit an
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@@ -73,7 +72,7 @@ cbpAutoYieldMode=Automatische Bestätigung
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cbpCounterDisplayType=Markeranzeige Art
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cbpCounterDisplayType=Markeranzeige Art
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cbpCounterDisplayLocation=Markeranzeige Ort
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cbpCounterDisplayLocation=Markeranzeige Ort
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cbpGraveyardOrdering=Genaue Reihenfolge im Friedhof einhalten
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cbpGraveyardOrdering=Genaue Reihenfolge im Friedhof einhalten
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Troubleshooting=Fehlerbehebung
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Troubleshooting=Troubleshooting
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GeneralConfiguration=Allgemeine Einstellungen
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GeneralConfiguration=Allgemeine Einstellungen
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nlPlayerName=Name unter welchem du beim Spielen geführt wirst.
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nlPlayerName=Name unter welchem du beim Spielen geführt wirst.
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nlCompactMainMenu=Aktiviere, um im Seitenmenü platzsparend immer nur eine Menügruppe anzeigen zu lassen. (Erfordert Neustart)
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nlCompactMainMenu=Aktiviere, um im Seitenmenü platzsparend immer nur eine Menügruppe anzeigen zu lassen. (Erfordert Neustart)
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@@ -188,14 +187,14 @@ lblPuzzleMode=Rätsel-Modus
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lblGauntlets=Herausforderungen
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lblGauntlets=Herausforderungen
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lblGameSettings=Spieleinstellungen
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lblGameSettings=Spieleinstellungen
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#VLobby.java
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#VLobby.java
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lblHeaderConstructedMode=Format: Constructed
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lblHeaderConstructedMode=Sanctioned Format: Constructed
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lblGetNewRandomName=Wähle einen zufälligen Namen
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lblGetNewRandomName=Get new random name
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lbltypeofName=Welche Art Namen möchtest du erzeugen?
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lbltypeofName=What type of name do you want to generate?
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lblconfirmName=Möchtest du den Namen %n nutzen, oder es neu versuchen?
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lblconfirmName= Would you like to use the name %n, or try again?
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lblUseThisName=Nutzen
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lblUseThisName=Use this name
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lblTryAgain=Neu
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lblTryAgain=Try Again
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lblAddAPlayer=Spieler hinzufügen
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lblAddAPlayer=Add a Player
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lblVariants=Varianten
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lblVariants=Variants
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#VSubmenuConstructed.java
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#VSubmenuConstructed.java
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lblConstructedMode=Constructed-Modus
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lblConstructedMode=Constructed-Modus
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lblConstructed=Constructed
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lblConstructed=Constructed
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@@ -207,7 +206,7 @@ lblSelectaCommanderDeck=Wähle Commanderdeck
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lblSelectaPlanarDeck=Wähle Weltendeck
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lblSelectaPlanarDeck=Wähle Weltendeck
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lblPlanarDeckEditor=Weltendeck-Editor
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lblPlanarDeckEditor=Weltendeck-Editor
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lblSelectaVanguardAvatar=Wähle Vanguard-Avatar
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lblSelectaVanguardAvatar=Wähle Vanguard-Avatar
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lblVanguardAvatar=Vanguard avatar
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lblVanguardAvatar= Vanguard avatar
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lblDeck=Deck
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lblDeck=Deck
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lblSchemeDeck=Komplottdeck
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lblSchemeDeck=Komplottdeck
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lblCommanderDeck=Commanderdeck
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lblCommanderDeck=Commanderdeck
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@@ -304,174 +303,59 @@ lblSHORTCUT_MACRO_RECORD=Duell: Aktion-Abfolge-Makro aufnehmen
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lblSHORTCUT_MACRO_NEXT_ACTION=Duel: führe nächste Aktion im gespeicherten Makro aus
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lblSHORTCUT_MACRO_NEXT_ACTION=Duel: führe nächste Aktion im gespeicherten Makro aus
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lblSHORTCUT_CARD_ZOOM=Duell: Zoome ausgewählte Karte
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lblSHORTCUT_CARD_ZOOM=Duell: Zoome ausgewählte Karte
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#VSubmenuDraft.java
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#VSubmenuDraft.java
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lblBoosterDraft=Booster Draft
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lblBoosterDraft= Booster Draft
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lblHeaderBoosterDraft=Format: Booster Draft
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lblHeaderBoosterDraft=Sanctioned Format: Booster Draft
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lblPlayAnOpponent=Spiele gegen einen Gegner
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lblPlayAnOpponent=Play an opponent
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lblPlayAll7opponents=Spiele gegen sieben Gegner
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lblPlayAll7opponents=Play all 7 opponents
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lblBuildorselectadeck=Erstelle oder wähle ein Deck
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lblBuildorselectadeck=Build or select a deck
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lblDraftText1=Im Draft Modus werden drei Booster von acht Spielern herumgereicht.
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lblDraftText1=In Draft mode, three booster packs are rotated around eight players.
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lblDraftText2=Erstelle ein Deck aus den von dir gewählten Karten. Die KI macht dasselbe.
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lblDraftText2=Build a deck from the cards you choose. The AI will do the same.
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lblDraftText3=Dann spiele gegen einen oder alle KI-Gegner.
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lblDraftText3=Then, play against one or all of the AI opponents.
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lblNewBoosterDraftGame=Neues Spiel Booster Draft
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lblNewBoosterDraftGame=New Booster Draft Game
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lblDraftDecks=Draft Decks
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lblDraftDecks=Draft Decks
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#CSubmenuDraft.java
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#CSubmenuDraft.java
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lblNoDeckSelected=Kein Spieler-Deck gewählt.\n(Du muß eventuell ein neues Deck erstellen.)
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lblNoDeckSelected=No deck selected for human.\n(You may need to build a new deck)
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lblNoDeck=Kein Deck
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lblNoDeck=No Deck
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lblChooseDraftFormat=Wähle Draft Format
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lblChooseDraftFormat=Choose Draft Format
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#VSubmenuSealed.java
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#VSubmenuSealed.java
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lblSealedDeck=Sealed Deck
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lblSealedDeck=Sealed Deck
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lblSealedDecks=Sealed Decks
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lblSealedDecks=Sealed Decks
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lblHeaderSealed=Format: Sealed Deck
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lblHeaderSealed=Sanctioned Format: Sealed Deck
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lblSealedText1=Wähle ein Spiel, oder erstelle ein neues
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lblSealedText1=Select a game, or build a new one
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lblSealedText2=Im Sealed Modus erstellst du ein Deck aus max. 10 Boostern.
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lblSealedText2=In Sealed mode, you build a deck from booster packs (maximum 10).
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lblSealedText3=Erstelle ein Deck aus den erhaltenen Karten. Die KI macht dasselbe.
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lblSealedText3=Build a deck from the cards you receive. A number of AI opponents will do the same.
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lblSealedText4=Dann spiele gegen einen oder alle KI-Gegner.
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lblSealedText4=Then, you may play against each of the AI opponents, or one of the opponents.
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btnBuildNewSealedDeck=Erstelle neues Sealed Deck
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btnBuildNewSealedDeck=Build New Sealed Deck
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#FDeckChooser.java
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#FDeckChooser.java
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lblViewDeck=Zeige Deck
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lblViewDeck=View Deck
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lblRandomDeck=Zufälliges Deck
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lblRandomDeck=Random Deck
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#GameType.java
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#GameType.java
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lblSealed=Sealed
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lblSealed=Sealed
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lblDraft=Draft
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lblDraft=Draft
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lblWinston=Winston
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lblWinston=Winston
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lblGauntlet=Herausforderung
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lblGauntlet=Gauntlet
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lblTournament=Turnier
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lblTournament=Tournament
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lblQuest=Quest
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lblQuest=Quest
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lblQuestDraft=QuestDraft
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lblQuestDraft=QuestDraft
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lblPlanarConquest=Welteneroberung
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lblPlanarConquest=PlanarConquest
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lblPuzzle=Rätsel
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lblPuzzle=Puzzle
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lblPuzzleDesc=Löse ein Rätsel, ausgehend von einem Spielstand.
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lblPuzzleDesc=Solve a puzzle from the given game state
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lblDeckManager=Deck Manager
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lblDeckManager=Deck Manager
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lblVanguardDesc=Jeder Spieler hat eine eigene spielbeeinflussende \"Avatar\"-Karte.
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lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game.
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lblCommander=Commander
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lblCommander=Commander
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lblCommanderDesc=Jeder Spieler hat eine legendäre \"General\"-Karte, welche (fast) jederzeit gespielt werden kann und die Farben des Decks bestimmt.
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lblCommanderDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors.
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lblTinyLeaders=Kleine Anführer
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lblTinyLeaders=Tiny Leaders
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lblTinyLeadersDesc=Jeder Spieler hat eine legendäre \"General\"-Karte, welche (fast) jederzeit gespielt werden kann und die Farben des Decks bestimmt. Alle Karten haben umgewandelte Manakosten von max. 3.
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lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4.
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lblBrawl=Brawl
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lblBrawl=Brawl
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lblBrawlDesc=Jeder Spieler hat eine legendäre \"General\"-Karte, welche (fast) jederzeit gespielt werden kann und die Farben des Decks bestimmt. Nur standardlegale Karten sind erlaubt.
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lblBrawlDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Only cards legal in Standard may be used.
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lblPlaneswalker=Planeswalker
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lblPlaneswalker=Planeswalker
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lblPlaneswalkerDesc=Jeder Spieler hat eine Planeswalker-Karte, welche (fast) jederzeit gespielt werden kann.
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lblPlaneswalkerDesc=Each player has a Planeswalker card which can be cast at any time.
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lblPlanechase=Weltenjagd
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lblPlanechase=Planechase
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lblPlanechaseDesc=Weltenkarten haben globale Effekte. Wenn ein Spieler auf dem Weltenwürfel \"Planeswalk\"wirft, wechselt die Weltenkarte.
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lblPlanechaseDesc=Plane cards apply global effects. The Plane card changes when a player rolls \"Planeswalk\" on the planar die.
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lblArchenemyDesc=Ein Spieler ist der Erzfeind und kämpft gegen die anderen Spieler. Er hat Komplottkarten.\NEiner gegen alle.
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lblArchenemyDesc=One player is the Archenemy and fights the other players by playing Scheme cards.
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lblArchenemyRumble=Erzfeind Rumble
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lblArchenemyRumble=
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lblArchenemyRumbleDesc=Alle Spieler sind Erzfeinde und haben Komplottkarten.\nJeder gegen jeden.
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lblArchenemyRumbleDesc=All players are Archenemies and can play Scheme cards.
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lblMomirBasic=Momir Basic
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lblMomirBasic=Momir Basic
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lblMomirBasicDesc=Jeder Spieler hat ein Deck mit 60 Standardländern und den Momir-Vig-Avatar.
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lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar.
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lblMoJhoSto=MoJhoSto
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lblMoJhoSto=MoJhoSto
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lblMoJhoStoDesc=Jeder Spieler hat ein Deck mit 60 Standardländern und den Momir-Vig-, Jhoira-von-den-Ghitu- und den Steinhauer-Gigant-Avatar.
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lblMoJhoStoDesc=Each player has a deck containing 60 basic lands and the Momir Vig, Jhoira of the Ghitu, and Stonehewer Giant avatars.
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#VSubmenuDuels.java
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lblQuestDuels=Quest Duelle
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lblQuestModeDuels=Quest Modus: Duelle
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lblSelectNextDuel=Wähle dein nächstes Duell
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lblNoDuelDeck=Es wurde noch kein eigenes Deck gewählt.
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lblNextChallengeNotYet=Anzahl Siege für nächste Herausforderung wurde noch nicht gewählt.
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btnUnlockSets=Set freischalten
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btnTravel=Reise
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btnBazaar=Basar
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btnSpellShop=Spruchladen
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cbSummonPlant=Beschwöre Pflanze
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cbLaunchZeppelin=Starte Zeppelin
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#VSubmenuQuest.java
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lblQuestData=Quest Daten
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lblStartanewQuest=Starte neue Quest
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lblOldQuestData=Alte Questdaten? Kopiere sie nach %n und starte Forge neu.
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rbEasy=Einfach
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rbMedium=Mittel
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rbHard=Hart
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rbExpert=Experte
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rbFantasyMode=Fantasy Modus
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rbCommanderSubformat=Commander Subformat
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lblStartingWorld=Startwelt
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lblStartingPool=Anfangskartensammlung
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lblAllCardsAvailable=Alle Karten stehen zur Verfügung.
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lblStarterEventdeck=Starter-/Event-Deck:
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lblSanctionedformat=Zugelassenes Format:
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lblCustomdeck=Eigenes Deck
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lblDefineCustomFormat=Definiere eigenes Format
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lblSelectFormat=Wähle Format
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lblStartWithAllCards=Starte mit allen Karten der gewählten Sets.
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lblAllowDuplicateCards=Erlaube Kartenduplikate
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lblStartingPoolDistribution=Verteilung der Startkarten
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lblChooseDistribution=Wähle Verteilung
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lblPrizedCards=Karten-Gewinn
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lblAllCardsAvailableWin=Alle Karten können gewonnen werden.
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lblOnlySetsInStarting=Nur Karten aus den gewählten Startssets
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lblAllowUnlockAdEd=Erlaube Freischaltung weiterer Blöcke
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lblEmbark=Aufbrechen!
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lblboxCompleteSet=Du startest mit je 4 Stück jeder Karte der gewählten Sets.
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lblboxAllowDuplicates=In deiner Startsammlung können Karten mehrfach vorkommen.
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lblSameAsStartingPool=Wie Startsammlung
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lblNewLoadQuest=Neu / Lade Quest
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#CSubmenuQChallenges.java
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lblLaunchaZeppelin=Starte einen Zeppelin.
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lblPlant=Pflanze
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lblChallenges=Herausforderungen
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lblMatchBestof=Turnier - Beste aus
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lblDuels=Duelle
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#CSubmenuQuestData.java
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lblNotFormatDefined=Du hast ein eigenes Format ohne Sets definiert.\nGewinne werden aus allen Blöcken ohne Einschränkung gewählt.\n\nFortsetzen?
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lbldckStartPool=Du hast noch kein Deck ausgewählt.
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lblCannotStartaQuest=Kann Quest nicht starten.
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lblFromDeck=Von Deck
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MsgQuestNewName=Poeten werden an deine Quest erinnern als
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TitQuestNewName=Quest Name
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lblQuestNameEmpty=Bitte gib einen Namen für die Quest ein.
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lblQuestExists=Der Name wird bereits verwendet. Bitte wähle einen anderen Namen.
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#CSubmenuQuestDecks.java
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lblCreateaDeck=Erzeuge ein Deck.
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#CSubmenuQuestPrefs.java
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lblEnteraNumber=Nummer eingeben
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lblSavefailed=Speichern fehlgeschlagen
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#DialogChooseFormats.java
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cbWantReprints=Erlaube passende Drucke aus anderen Sets
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lblChooseFormats=Wähle Format
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lblSanctioned=Sanktioniert
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lblOther=Andere
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lblHistoric=Historisch
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lblCancel=Abbrechen
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#DialogChoosePoolDistribution.java
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lblBlack=Schwarz
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lblBlue=Blau
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lblGreen=Grün
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lblRed=Rot
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lblWhite=Weiß
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lblColorless=Farblos
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lblIncludeArtifacts=mit Artefakten
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lblBalanced=Ausgeglichen
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lblTrueRandom=Wirklich zufällig
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lblSurpriseMe=Überrasch mich
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lblBoosters=Booster
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lblClearAll=Alles löschen
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lblNumberofBoosters=Anzahl Booster
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lblColors=Farben
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lblnoSettings=Keine Einstellungen bei dieser Auswahl.
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lblDistribution=Verteilung
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lblHoverforDescription=Für ausführliche Beschreibung länger länger draufzeigen.
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lblradBalanced="Ausgeglichen" führt zu einer etwa gleichen Anzahl Karten der gewählten Farben.
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lblradRandom="Wirklich zufällig" führt zu einer zufällig Anzahl Karten pro Farbe. Ignoriert die Farbwahl.
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lblradSurpriseMe=Wie "Ausgeglichen", nur das auch die Farbwahl zufällig ist.
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lblradBoosters=IgnoriertFarbwahl. Entnimmt die Karten einer gewählten Anzahl Booster.
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lblcbxArtifacts=Wenn gewählt, werden Artefakte hinzugefügt, unabhängig von der Farbwahl. Imitiert das alte Erstellungsverhalten.
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#VSubmenuChallenges.java
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lblQuestChallenges=Quest Challenges
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htmlLaunchZeppelin=<html>Launch<br>Zeppelin</html>
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lblQuestModeChallenges=Quest Mode: Challenges
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lblWhichChallenge=Which challenge will you attempt?
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#VSubmenuQuestDraft.java
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lblTournaments=Tournaments
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lblQuestModeDraftTournament=Quest Mode: Draft Tournament
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lblSelectaTournament=Select a tournament to join
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lblNoTournaments=There are no tournaments available at this time.
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btnEditDeck=Edit Deck
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btnLeaveTournament=Leave Tournament
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btnSpendToken=Spend Token
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btnStartMatchSmall=Start Next Match
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lblUndetermined=Undetermined
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btnSpendTokenTT=Creates a new tournament that can be played immediately.
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#VSubmenuQuestDecks.java
|
|
||||||
lblQuestDecks=Quest Decks
|
|
||||||
lblQuestDesc1=In Quest mode, you build a deck from a limited inventory.
|
|
||||||
lblQuestDesc2=Build and enhance decks from the cards in your quest inventory as it grows.
|
|
||||||
lblQuestDesc3=Then, switch to the Duels or Challenges submenu to play against AI opponents and unlock more cards.
|
|
||||||
lblBuildaNewDeck=Build a New Deck
|
|
||||||
|
|||||||
@@ -4,7 +4,6 @@ splash.loading.examining-cards = Loading cards, examining folder
|
|||||||
splash.loading.cards-folders = Loading cards from folders
|
splash.loading.cards-folders = Loading cards from folders
|
||||||
splash.loading.cards-archive = Loading cards from archive
|
splash.loading.cards-archive = Loading cards from archive
|
||||||
splash.loading.decks = Loading decks...
|
splash.loading.decks = Loading decks...
|
||||||
splash.loading.processingimagesprites=Processing image sprites
|
|
||||||
#VSubmenuPreferences.java
|
#VSubmenuPreferences.java
|
||||||
Preferences = Preferences
|
Preferences = Preferences
|
||||||
btnReset = Reset to Default Settings
|
btnReset = Reset to Default Settings
|
||||||
@@ -33,7 +32,6 @@ cbLoadCardsLazily = Load Card Scripts Lazily
|
|||||||
cbLoadHistoricFormats = Load Historic Formats
|
cbLoadHistoricFormats = Load Historic Formats
|
||||||
cbWorkshopSyntax = Workshop Syntax Checker
|
cbWorkshopSyntax = Workshop Syntax Checker
|
||||||
cbEnforceDeckLegality = Deck Conformance
|
cbEnforceDeckLegality = Deck Conformance
|
||||||
cbSideboardForAI = Human Sideboard for AI
|
|
||||||
cbPerformanceMode = Performance Mode
|
cbPerformanceMode = Performance Mode
|
||||||
cbFilteredHands = Filtered Hands
|
cbFilteredHands = Filtered Hands
|
||||||
cbImageFetcher = Automatically Download Missing Card Art
|
cbImageFetcher = Automatically Download Missing Card Art
|
||||||
@@ -87,7 +85,6 @@ nlEnableAICheats = Allow the AI to cheat to gain advantage (for personalities th
|
|||||||
nlManaBurn = Play with mana burn (from pre-Magic 2010 rules).
|
nlManaBurn = Play with mana burn (from pre-Magic 2010 rules).
|
||||||
nlManaLostPrompt = When enabled, you get a warning if passing priority would cause you to lose mana in your mana pool.
|
nlManaLostPrompt = When enabled, you get a warning if passing priority would cause you to lose mana in your mana pool.
|
||||||
nlEnforceDeckLegality = Enforces deck legality relevant to each environment (minimum deck sizes, max card count etc).
|
nlEnforceDeckLegality = Enforces deck legality relevant to each environment (minimum deck sizes, max card count etc).
|
||||||
nlSideboardForAI = Allows users to sideboard with the AIs deck and sideboard in constructed game formats.
|
|
||||||
nlPerformanceMode = Disables additional static abilities checks to speed up the game engine. (Warning: breaks some 'as if had flash' scenarios when casting cards owned by opponents).
|
nlPerformanceMode = Disables additional static abilities checks to speed up the game engine. (Warning: breaks some 'as if had flash' scenarios when casting cards owned by opponents).
|
||||||
nlFilteredHands = Generates two starting hands and keeps the one with the closest to average land count for the deck. (Requires restart)
|
nlFilteredHands = Generates two starting hands and keeps the one with the closest to average land count for the deck. (Requires restart)
|
||||||
nlCloneImgSource = When enabled clones will use their original art instead of the cloned card's art.
|
nlCloneImgSource = When enabled clones will use their original art instead of the cloned card's art.
|
||||||
@@ -193,7 +190,7 @@ lblGameSettings = Game Settings
|
|||||||
lblHeaderConstructedMode=Sanctioned Format: Constructed
|
lblHeaderConstructedMode=Sanctioned Format: Constructed
|
||||||
lblGetNewRandomName=Get new random name
|
lblGetNewRandomName=Get new random name
|
||||||
lbltypeofName=What type of name do you want to generate?
|
lbltypeofName=What type of name do you want to generate?
|
||||||
lblconfirmName= Would you like to use the name %s, or try again?
|
lblconfirmName= Would you like to use the name %n, or try again?
|
||||||
lblUseThisName=Use this name
|
lblUseThisName=Use this name
|
||||||
lblTryAgain=Try Again
|
lblTryAgain=Try Again
|
||||||
lblAddAPlayer=Add a Player
|
lblAddAPlayer=Add a Player
|
||||||
@@ -281,7 +278,6 @@ lblIsGoingFirst=is going first
|
|||||||
lblYouAreGoing=you are going
|
lblYouAreGoing=you are going
|
||||||
lblMulligan=Mulligan
|
lblMulligan=Mulligan
|
||||||
lblDoYouWantToKeepYourHand=Do you want to keep your hand?
|
lblDoYouWantToKeepYourHand=Do you want to keep your hand?
|
||||||
lblReturnForLondon=Return %n card(s) to bottom of library
|
|
||||||
lblOk=Ok
|
lblOk=Ok
|
||||||
lblReset=Reset
|
lblReset=Reset
|
||||||
lblAuto=Auto
|
lblAuto=Auto
|
||||||
@@ -347,7 +343,7 @@ lblPuzzleDesc=Solve a puzzle from the given game state
|
|||||||
lblDeckManager=Deck Manager
|
lblDeckManager=Deck Manager
|
||||||
lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game.
|
lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game.
|
||||||
lblCommander=Commander
|
lblCommander=Commander
|
||||||
lblCommanderDesc=Each player has a legendary "General" card which can be cast at any time and determines deck colors.
|
lblCommanderDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors.
|
||||||
lblTinyLeaders=Tiny Leaders
|
lblTinyLeaders=Tiny Leaders
|
||||||
lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4.
|
lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4.
|
||||||
lblBrawl=Brawl
|
lblBrawl=Brawl
|
||||||
@@ -357,124 +353,9 @@ lblPlaneswalkerDesc=Each player has a Planeswalker card which can be cast at any
|
|||||||
lblPlanechase =Planechase
|
lblPlanechase =Planechase
|
||||||
lblPlanechaseDesc=Plane cards apply global effects. The Plane card changes when a player rolls \"Planeswalk\" on the planar die.
|
lblPlanechaseDesc=Plane cards apply global effects. The Plane card changes when a player rolls \"Planeswalk\" on the planar die.
|
||||||
lblArchenemyDesc=One player is the Archenemy and fights the other players by playing Scheme cards.
|
lblArchenemyDesc=One player is the Archenemy and fights the other players by playing Scheme cards.
|
||||||
lblArchenemyRumble=Archenemy Rumble
|
lblArchenemyRumble=
|
||||||
lblArchenemyRumbleDesc=All players are Archenemies and can play Scheme cards.
|
lblArchenemyRumbleDesc=All players are Archenemies and can play Scheme cards.
|
||||||
lblMomirBasic=Momir Basic
|
lblMomirBasic=Momir Basic
|
||||||
lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar.
|
lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar.
|
||||||
lblMoJhoSto=MoJhoSto
|
lblMoJhoSto=MoJhoSto
|
||||||
lblMoJhoStoDesc=Each player has a deck containing 60 basic lands and the Momir Vig, Jhoira of the Ghitu, and Stonehewer Giant avatars.
|
lblMoJhoStoDesc=Each player has a deck containing 60 basic lands and the Momir Vig, Jhoira of the Ghitu, and Stonehewer Giant avatars.
|
||||||
#VSubmenuDuels.java
|
|
||||||
lblQuestDuels=Quest Duels
|
|
||||||
lblQuestModeDuels=Quest Mode: Duels
|
|
||||||
lblSelectNextDuel=Select your next duel.
|
|
||||||
lblNoDuelDeck=Current deck hasn't been set yet.
|
|
||||||
lblNextChallengeNotYet=Next challenge in wins hasn't been set yet.
|
|
||||||
btnUnlockSets=Unlock Sets
|
|
||||||
btnTravel=Travel
|
|
||||||
btnBazaar=Bazaar
|
|
||||||
btnSpellShop=Spell Shop
|
|
||||||
cbSummonPlant=Summon Plant
|
|
||||||
cbLaunchZeppelin=Launch Zeppelin
|
|
||||||
#VSubmenuQuest.java
|
|
||||||
lblQuestData=Quest Data
|
|
||||||
lblStartanewQuest=Start a new Quest
|
|
||||||
lblOldQuestData=Old quest data? Put into %s and restart Forge.
|
|
||||||
rbEasy=Easy
|
|
||||||
rbMedium=Medium
|
|
||||||
rbHard=Hard
|
|
||||||
rbExpert=Expert
|
|
||||||
rbFantasyMode=Fantasy Mode
|
|
||||||
rbCommanderSubformat=Commander Subformat
|
|
||||||
lblStartingWorld=Starting World
|
|
||||||
lblStartingPool=Starting Pool
|
|
||||||
lblAllCardsAvailable=All cards will be available to play.
|
|
||||||
lblStarterEventdeck=Starter/Event deck:
|
|
||||||
lblSanctionedformat=Sanctioned format:
|
|
||||||
lblCustomdeck=Custom deck
|
|
||||||
lblDefineCustomFormat=Define custom format
|
|
||||||
lblSelectFormat=Select format
|
|
||||||
lblStartWithAllCards=Start with all cards in selected sets
|
|
||||||
lblAllowDuplicateCards=Allow duplicate cards
|
|
||||||
lblStartingPoolDistribution=Starting pool distribution
|
|
||||||
lblChooseDistribution=Choose Distribution
|
|
||||||
lblPrizedCards=Prized cards
|
|
||||||
lblAllCardsAvailableWin =All cards will be available to win.
|
|
||||||
lblOnlySetsInStarting=Only sets in starting pool will be available.
|
|
||||||
lblAllowUnlockAdEd=Allow unlock of additional editions
|
|
||||||
lblEmbark=Embark!
|
|
||||||
lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected.
|
|
||||||
lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included.
|
|
||||||
lblSameAsStartingPool=Same as starting pool
|
|
||||||
lblNewLoadQuest=New / Load Quest
|
|
||||||
#CSubmenuQChallenges.java
|
|
||||||
lblLaunchaZeppelin=Launch a Zeppelin.
|
|
||||||
lblPlant=Plant
|
|
||||||
lblChallenges=Challenges
|
|
||||||
lblMatchBestof=Match - Best of
|
|
||||||
lblDuels=Duels
|
|
||||||
#CSubmenuQuestData.java
|
|
||||||
lblNotFormatDefined=You have defined custom format as containing no sets.\nThis will choose all editions without restriction as prizes.\n\nContinue?
|
|
||||||
lbldckStartPool=You have not selected a deck to start.
|
|
||||||
lblCannotStartaQuest=Cannot start a quest
|
|
||||||
lblFromDeck=From deck
|
|
||||||
MsgQuestNewName=Poets will remember your quest as
|
|
||||||
TitQuestNewName=Quest Name
|
|
||||||
lblQuestNameEmpty=Please specify a quest name.
|
|
||||||
lblQuestExists=A quest already exists with that name. Please pick another quest name.
|
|
||||||
#CSubmenuQuestDecks.java
|
|
||||||
lblCreateaDeck=Create a Deck.
|
|
||||||
#CSubmenuQuestPrefs.java
|
|
||||||
lblEnteraNumber=Enter a number
|
|
||||||
lblSavefailed=Save failed
|
|
||||||
#DialogChooseFormats.java
|
|
||||||
cbWantReprints=Allow compatible reprints from other sets
|
|
||||||
lblChooseFormats=Choose formats
|
|
||||||
lblSanctioned=Sanctioned
|
|
||||||
lblOther=Other
|
|
||||||
lblHistoric=Historic
|
|
||||||
lblCancel=Cancel
|
|
||||||
#DialogChoosePoolDistribution.java
|
|
||||||
lblBlack=Black
|
|
||||||
lblBlue=Blue
|
|
||||||
lblGreen=Green
|
|
||||||
lblRed=Red
|
|
||||||
lblWhite=White
|
|
||||||
lblColorless=Colorless
|
|
||||||
lblIncludeArtifacts=Include Artifacts
|
|
||||||
lblBalanced=Balanced
|
|
||||||
lblTrueRandom=True Random
|
|
||||||
lblSurpriseMe=Surprise Me
|
|
||||||
lblBoosters=Boosters
|
|
||||||
lblClearAll=Clear All
|
|
||||||
lblNumberofBoosters=Number of Boosters
|
|
||||||
lblColors=Colors
|
|
||||||
lblnoSettings=No settings are available for this selection.
|
|
||||||
lblDistribution=Distribution
|
|
||||||
lblHoverforDescription=Hover over each item for a more detailed description.
|
|
||||||
lblradBalanced=A "Balanced" distribution will provide a roughly equal number of cards in each selected color.
|
|
||||||
lblradRandom=A "True Random" distribution will be almost entirely randomly selected. This ignores any color selections.
|
|
||||||
lblradSurpriseMe=This is the same as a "Balanced" distribution, except the colors picked will be random and you will not be told what they are.
|
|
||||||
lblradBoosters=This ignores all color settings and instead generates a card pool out of a specified number of booster packs.
|
|
||||||
lblcbxArtifacts=When selected, artifacts will be included in your pool regardless of color selections. This mimics the old card pool behavior.
|
|
||||||
#VSubmenuChallenges.java
|
|
||||||
lblQuestChallenges=Quest Challenges
|
|
||||||
htmlLaunchZeppelin=<html>Launch<br>Zeppelin</html>
|
|
||||||
lblQuestModeChallenges=Quest Mode: Challenges
|
|
||||||
lblWhichChallenge=Which challenge will you attempt?
|
|
||||||
#VSubmenuQuestDraft.java
|
|
||||||
lblTournaments=Tournaments
|
|
||||||
lblQuestModeDraftTournament=Quest Mode: Draft Tournament
|
|
||||||
lblSelectaTournament=Select a tournament to join
|
|
||||||
lblNoTournaments=There are no tournaments available at this time.
|
|
||||||
btnEditDeck=Edit Deck
|
|
||||||
btnLeaveTournament=Leave Tournament
|
|
||||||
btnSpendToken=Spend Token
|
|
||||||
btnStartMatchSmall=Start Next Match
|
|
||||||
lblUndetermined=Undetermined
|
|
||||||
btnSpendTokenTT=Creates a new tournament that can be played immediately.
|
|
||||||
#VSubmenuQuestDecks.java
|
|
||||||
lblQuestDecks=Quest Decks
|
|
||||||
lblQuestDesc1=In Quest mode, you build a deck from a limited inventory.
|
|
||||||
lblQuestDesc2=Build and enhance decks from the cards in your quest inventory as it grows.
|
|
||||||
lblQuestDesc3=Then, switch to the Duels or Challenges submenu to play against AI opponents and unlock more cards.
|
|
||||||
lblBuildaNewDeck=Build a New Deck
|
|
||||||
@@ -86,7 +86,6 @@ nlEnableAICheats=Permita que la IA haga trampa para obtener ventaja (para person
|
|||||||
nlManaBurn=Jugar con quemadura de maná (reglas previas a Magic 2010).
|
nlManaBurn=Jugar con quemadura de maná (reglas previas a Magic 2010).
|
||||||
nlManaLostPrompt=Cuando está habilitado, recibes una advertencia si la prioridad de pase te haría perder maná en tu reserva de maná.
|
nlManaLostPrompt=Cuando está habilitado, recibes una advertencia si la prioridad de pase te haría perder maná en tu reserva de maná.
|
||||||
nlEnforceDeckLegality=Aplica la legalidad del mazo correspondiente a cada entorno (tamaño mínimo de mazo, número máximo de cartas, etc.).
|
nlEnforceDeckLegality=Aplica la legalidad del mazo correspondiente a cada entorno (tamaño mínimo de mazo, número máximo de cartas, etc.).
|
||||||
nlSideboardForAI=Allows users to sideboard with the AIs deck and sideboard in constructed game formats.
|
|
||||||
nlPerformanceMode=Desactiva las comprobaciones de habilidades estáticas adicionales para acelerar el motor del juego. (Advertencia: rompe algunos escenarios 'como si tuviera flash' cuando se lanzan cartas de propiedad de los oponentes).
|
nlPerformanceMode=Desactiva las comprobaciones de habilidades estáticas adicionales para acelerar el motor del juego. (Advertencia: rompe algunos escenarios 'como si tuviera flash' cuando se lanzan cartas de propiedad de los oponentes).
|
||||||
nlFilteredHands=Genera dos manos iniciales y mantiene la que tiene el recuento de tierras más cercano al promedio del mazo (Requiere reinicio)
|
nlFilteredHands=Genera dos manos iniciales y mantiene la que tiene el recuento de tierras más cercano al promedio del mazo (Requiere reinicio)
|
||||||
nlCloneImgSource=Cuando se habilite, los clones usarán su arte original en lugar del arte de la carta clonada.
|
nlCloneImgSource=Cuando se habilite, los clones usarán su arte original en lugar del arte de la carta clonada.
|
||||||
@@ -202,7 +201,7 @@ lblConstructedMode=Modo Construido
|
|||||||
lblConstructed=Construido
|
lblConstructed=Construido
|
||||||
#PlayerPanel.java
|
#PlayerPanel.java
|
||||||
lblSelectaDeck=Selecciona un mazo
|
lblSelectaDeck=Selecciona un mazo
|
||||||
lblSelectaSchemeDeck=Selecciona un Mazo de Escenario (Scheme)
|
lblSelectaSchemeDeck=Selecciona un Mazo de Fenómenos (Scheme)
|
||||||
lblSchemeDeckEditor=Editor de Mazo de Escenario (Scheme)
|
lblSchemeDeckEditor=Editor de Mazo de Escenario (Scheme)
|
||||||
lblSelectaCommanderDeck=Selecciona un Mazo Commander
|
lblSelectaCommanderDeck=Selecciona un Mazo Commander
|
||||||
lblSelectaPlanarDeck=Selecciona un Mazo Planar
|
lblSelectaPlanarDeck=Selecciona un Mazo Planar
|
||||||
@@ -375,7 +374,6 @@ cbSummonPlant=Invocar Planta
|
|||||||
cbLaunchZeppelin=Lanzar Zeppelin
|
cbLaunchZeppelin=Lanzar Zeppelin
|
||||||
#VSubmenuQuest.java
|
#VSubmenuQuest.java
|
||||||
lblQuestData=Datos de Aventura
|
lblQuestData=Datos de Aventura
|
||||||
lblLoadQuestData=Load Quest Data
|
|
||||||
lblStartanewQuest=Comenzar una nueva Aventura
|
lblStartanewQuest=Comenzar una nueva Aventura
|
||||||
lblOldQuestData=Viejos datos de Aventura? Poner en %n y reiniciar Forge.
|
lblOldQuestData=Viejos datos de Aventura? Poner en %n y reiniciar Forge.
|
||||||
rbEasy=Fácil
|
rbEasy=Fácil
|
||||||
@@ -471,44 +469,9 @@ btnSpendToken=Gastar Token
|
|||||||
btnStartMatchSmall=Comenzar Siguiente Partida
|
btnStartMatchSmall=Comenzar Siguiente Partida
|
||||||
lblUndetermined=Sin determinar
|
lblUndetermined=Sin determinar
|
||||||
btnSpendTokenTT=Crea un nuevo torneo que se puede jugar de inmediato.
|
btnSpendTokenTT=Crea un nuevo torneo que se puede jugar de inmediato.
|
||||||
lblPastResults=Past Results
|
|
||||||
#VSubmenuQuestDecks.java
|
#VSubmenuQuestDecks.java
|
||||||
lblQuestDecks=Mazos de la Aventura
|
lblQuestDecks=Mazos de la Aventura
|
||||||
lblQuestDesc1=En el modo Aventura, construyes un mazo a partir de un inventario limitado.
|
lblQuestDesc1=En el modo Aventura, construyes un mazo a partir de un inventario limitado.
|
||||||
lblQuestDesc2=Construye y mejora mazos con las cartas de tu inventario de misiones a medida que crece.
|
lblQuestDesc2=Construye y mejora mazos con las cartas de tu inventario de misiones a medida que crece.
|
||||||
lblQuestDesc3=Luego, cambia al submenú Duelos o Desafíos para jugar contra oponentes de la IA y desbloquear más cartas.
|
lblQuestDesc3=Luego, cambia al submenú Duelos o Desafíos para jugar contra oponentes de la IA y desbloquear más cartas.
|
||||||
lblBuildaNewDeck=Construir un Nuevo Mazo
|
lblBuildaNewDeck=Construir un Nuevo Mazo
|
||||||
#Decktype.java
|
|
||||||
lblCustomUserDecks=Mazos Personalizados del Usuario
|
|
||||||
lblConstructedDecks=Mazos Construido
|
|
||||||
lblCommanderDecks=Mazos Commander
|
|
||||||
lblRandomCommanderDecks=Mazos Commander Aleatorios
|
|
||||||
lblRandomCommanderCard-basedDecks=Mazos Commander Aleatorios Basados en Cartas
|
|
||||||
lblTinyLeadersDecks=Mazos Tiny Leaders
|
|
||||||
lblBrawlDecks=Mazos Brawl
|
|
||||||
lblSchemeDecks=Mazos de Fenómenos (Scheme)
|
|
||||||
lblPlanarDecks=Mazos Planar
|
|
||||||
lblPreconstructedDecks=Mazos Preconstruidos
|
|
||||||
lblQuestOpponentDecks=Mazos de los Oponentes de la Aventura
|
|
||||||
lblRandomColorDecks=Mazos Aleatorios por Color
|
|
||||||
lblRandomStandardArchetypeDecks=Mazos Standard por Arquetipo
|
|
||||||
lblRandomModernArchetypeDecks=Mazos Modern por Arquetipo
|
|
||||||
lblRandomLegacyArchetypeDecks=Mazos Legacy por Arquetipo
|
|
||||||
lblRandomVintageArchetypeDecks=Mazos Vintage por Arquetipo
|
|
||||||
lblRandomStandardColorDecks=Mazos Standard Aleatorio por Color
|
|
||||||
lblRandomModernColorDecks=Mazos Standard Aleatorio por Color
|
|
||||||
lblRandomThemeDecks=Mazos Aleatorios Temáticos
|
|
||||||
lblRandomDecks=Mazos Aleatorios
|
|
||||||
lblNetDecks=Mazos en línea
|
|
||||||
lblNetCommanderDecks=Mazos Commander en línea
|
|
||||||
#VSubmenuPuzzleSolve.java
|
|
||||||
lblSolve=Resolver
|
|
||||||
lblPuzzleModeSolve=Modo Puzzle: Resolver
|
|
||||||
#VSubmenuPuzzleCreate.java
|
|
||||||
lblPuzzleModeCreate=Modo Puzzle: Crear
|
|
||||||
lblCreate=Crear
|
|
||||||
#VSubmenuGauntletLoad.java
|
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lblQuickGauntlets=Desafíos Rápidos
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lblLoadGauntlet=Cargar Desafío
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lblLoadaGauntlet=Cargar un Desafío
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lblLoadaPreviousGauntlet=Cargar un Desafío anterior (usa el mazo con el que se inició)
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Reference in New Issue
Block a user