Moving hard-coded text to en-US.properties file

This commit is contained in:
churrufli
2019-06-03 20:15:13 +02:00
parent 1afc657ce6
commit bd4eace538
3 changed files with 58 additions and 330 deletions

View File

@@ -4,7 +4,6 @@ splash.loading.examining-cards=Lade Karten, durchsuche Verzeichnis
splash.loading.cards-folders=Lade Karten aus Verzeichnissen
splash.loading.cards-archive=Lade Karten aus Archiv
splash.loading.decks=Lade Decks...
splash.loading.processingimagesprites=Processing image sprites
#VSubmenuPreferences.java
Preferences=Einstellungen
btnReset=Alles zurücksetzen
@@ -14,14 +13,14 @@ btnDeleteWorkshopUI=Workshop-Layout zurücksetzen
btnUserProfileUI=Öffne Benutzer-Verzeichnis
btnContentDirectoryUI=Öffne Daten-Verzeichnis
btnResetJavaFutureCompatibilityWarnings=Java-Kompatibilitätswarnung zurücksetzen
btnClearImageCache=Leere Bildspeicher
btnTokenPreviewer=Spielstein-Vorschau
btnClearImageCache= Clear Image Cache
btnTokenPreviewer= Token Previewer
btnCopyToClipboard=In Zwischenablage kopieren
cbpSelectLanguage=Sprache
nlSelectLanguage=Wähle Sprache (Ist noch in Arbeit und nur teilweise umgesetzt.) (Neustart ist erforderlich.)
cbpSelectLanguage=Language
nlSelectLanguage=Select Language (Excluded Game part. Still a work in progress) (RESTART REQUIRED)
cbRemoveSmall=Entferne kleine Kreaturen
cbCardBased=Nutze kartenabhängige Deckerstellung
cbSingletons=Einzelkarten Modus
cbSingletons=Singleton Modus
cbRemoveArtifacts=Entferne Artefakte
cbAnte=Spiele um Ante
cbAnteMatchRarity=Passe Ante-Seltenheit an
@@ -73,7 +72,7 @@ cbpAutoYieldMode=Automatische Bestätigung
cbpCounterDisplayType=Markeranzeige Art
cbpCounterDisplayLocation=Markeranzeige Ort
cbpGraveyardOrdering=Genaue Reihenfolge im Friedhof einhalten
Troubleshooting=Fehlerbehebung
Troubleshooting=Troubleshooting
GeneralConfiguration=Allgemeine Einstellungen
nlPlayerName=Name unter welchem du beim Spielen geführt wirst.
nlCompactMainMenu=Aktiviere, um im Seitenmenü platzsparend immer nur eine Menügruppe anzeigen zu lassen. (Erfordert Neustart)
@@ -188,14 +187,14 @@ lblPuzzleMode=Rätsel-Modus
lblGauntlets=Herausforderungen
lblGameSettings=Spieleinstellungen
#VLobby.java
lblHeaderConstructedMode=Format: Constructed
lblGetNewRandomName=Wähle einen zufälligen Namen
lbltypeofName=Welche Art Namen möchtest du erzeugen?
lblconfirmName=Möchtest du den Namen %n nutzen, oder es neu versuchen?
lblUseThisName=Nutzen
lblTryAgain=Neu
lblAddAPlayer=Spieler hinzufügen
lblVariants=Varianten
lblHeaderConstructedMode=Sanctioned Format: Constructed
lblGetNewRandomName=Get new random name
lbltypeofName=What type of name do you want to generate?
lblconfirmName= Would you like to use the name %n, or try again?
lblUseThisName=Use this name
lblTryAgain=Try Again
lblAddAPlayer=Add a Player
lblVariants=Variants
#VSubmenuConstructed.java
lblConstructedMode=Constructed-Modus
lblConstructed=Constructed
@@ -207,7 +206,7 @@ lblSelectaCommanderDeck=Wähle Commanderdeck
lblSelectaPlanarDeck=Wähle Weltendeck
lblPlanarDeckEditor=Weltendeck-Editor
lblSelectaVanguardAvatar=Wähle Vanguard-Avatar
lblVanguardAvatar=Vanguard avatar
lblVanguardAvatar= Vanguard avatar
lblDeck=Deck
lblSchemeDeck=Komplottdeck
lblCommanderDeck=Commanderdeck
@@ -304,174 +303,59 @@ lblSHORTCUT_MACRO_RECORD=Duell: Aktion-Abfolge-Makro aufnehmen
lblSHORTCUT_MACRO_NEXT_ACTION=Duel: führe nächste Aktion im gespeicherten Makro aus
lblSHORTCUT_CARD_ZOOM=Duell: Zoome ausgewählte Karte
#VSubmenuDraft.java
lblBoosterDraft=Booster Draft
lblHeaderBoosterDraft=Format: Booster Draft
lblPlayAnOpponent=Spiele gegen einen Gegner
lblPlayAll7opponents=Spiele gegen sieben Gegner
lblBuildorselectadeck=Erstelle oder wähle ein Deck
lblDraftText1=Im Draft Modus werden drei Booster von acht Spielern herumgereicht.
lblDraftText2=Erstelle ein Deck aus den von dir gewählten Karten. Die KI macht dasselbe.
lblDraftText3=Dann spiele gegen einen oder alle KI-Gegner.
lblNewBoosterDraftGame=Neues Spiel Booster Draft
lblBoosterDraft= Booster Draft
lblHeaderBoosterDraft=Sanctioned Format: Booster Draft
lblPlayAnOpponent=Play an opponent
lblPlayAll7opponents=Play all 7 opponents
lblBuildorselectadeck=Build or select a deck
lblDraftText1=In Draft mode, three booster packs are rotated around eight players.
lblDraftText2=Build a deck from the cards you choose. The AI will do the same.
lblDraftText3=Then, play against one or all of the AI opponents.
lblNewBoosterDraftGame=New Booster Draft Game
lblDraftDecks=Draft Decks
#CSubmenuDraft.java
lblNoDeckSelected=Kein Spieler-Deck gewählt.\n(Du muß eventuell ein neues Deck erstellen.)
lblNoDeck=Kein Deck
lblChooseDraftFormat=Wähle Draft Format
lblNoDeckSelected=No deck selected for human.\n(You may need to build a new deck)
lblNoDeck=No Deck
lblChooseDraftFormat=Choose Draft Format
#VSubmenuSealed.java
lblSealedDeck=Sealed Deck
lblSealedDecks=Sealed Decks
lblHeaderSealed=Format: Sealed Deck
lblSealedText1=Wähle ein Spiel, oder erstelle ein neues
lblSealedText2=Im Sealed Modus erstellst du ein Deck aus max. 10 Boostern.
lblSealedText3=Erstelle ein Deck aus den erhaltenen Karten. Die KI macht dasselbe.
lblSealedText4=Dann spiele gegen einen oder alle KI-Gegner.
btnBuildNewSealedDeck=Erstelle neues Sealed Deck
lblHeaderSealed=Sanctioned Format: Sealed Deck
lblSealedText1=Select a game, or build a new one
lblSealedText2=In Sealed mode, you build a deck from booster packs (maximum 10).
lblSealedText3=Build a deck from the cards you receive. A number of AI opponents will do the same.
lblSealedText4=Then, you may play against each of the AI opponents, or one of the opponents.
btnBuildNewSealedDeck=Build New Sealed Deck
#FDeckChooser.java
lblViewDeck=Zeige Deck
lblRandomDeck=Zufälliges Deck
lblViewDeck=View Deck
lblRandomDeck=Random Deck
#GameType.java
lblSealed=Sealed
lblDraft=Draft
lblWinston=Winston
lblGauntlet=Herausforderung
lblTournament=Turnier
lblGauntlet=Gauntlet
lblTournament=Tournament
lblQuest=Quest
lblQuestDraft=QuestDraft
lblPlanarConquest=Welteneroberung
lblPuzzle=Rätsel
lblPuzzleDesc=Löse ein Rätsel, ausgehend von einem Spielstand.
lblPlanarConquest=PlanarConquest
lblPuzzle=Puzzle
lblPuzzleDesc=Solve a puzzle from the given game state
lblDeckManager=Deck Manager
lblVanguardDesc=Jeder Spieler hat eine eigene spielbeeinflussende \"Avatar\"-Karte.
lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game.
lblCommander=Commander
lblCommanderDesc=Jeder Spieler hat eine legendäre \"General\"-Karte, welche (fast) jederzeit gespielt werden kann und die Farben des Decks bestimmt.
lblTinyLeaders=Kleine Anführer
lblTinyLeadersDesc=Jeder Spieler hat eine legendäre \"General\"-Karte, welche (fast) jederzeit gespielt werden kann und die Farben des Decks bestimmt. Alle Karten haben umgewandelte Manakosten von max. 3.
lblCommanderDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors.
lblTinyLeaders=Tiny Leaders
lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4.
lblBrawl=Brawl
lblBrawlDesc=Jeder Spieler hat eine legendäre \"General\"-Karte, welche (fast) jederzeit gespielt werden kann und die Farben des Decks bestimmt. Nur standardlegale Karten sind erlaubt.
lblBrawlDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Only cards legal in Standard may be used.
lblPlaneswalker=Planeswalker
lblPlaneswalkerDesc=Jeder Spieler hat eine Planeswalker-Karte, welche (fast) jederzeit gespielt werden kann.
lblPlanechase=Weltenjagd
lblPlanechaseDesc=Weltenkarten haben globale Effekte. Wenn ein Spieler auf dem Weltenwürfel \"Planeswalk\"wirft, wechselt die Weltenkarte.
lblArchenemyDesc=Ein Spieler ist der Erzfeind und kämpft gegen die anderen Spieler. Er hat Komplottkarten.\NEiner gegen alle.
lblArchenemyRumble=Erzfeind Rumble
lblArchenemyRumbleDesc=Alle Spieler sind Erzfeinde und haben Komplottkarten.\nJeder gegen jeden.
lblPlaneswalkerDesc=Each player has a Planeswalker card which can be cast at any time.
lblPlanechase=Planechase
lblPlanechaseDesc=Plane cards apply global effects. The Plane card changes when a player rolls \"Planeswalk\" on the planar die.
lblArchenemyDesc=One player is the Archenemy and fights the other players by playing Scheme cards.
lblArchenemyRumble=
lblArchenemyRumbleDesc=All players are Archenemies and can play Scheme cards.
lblMomirBasic=Momir Basic
lblMomirBasicDesc=Jeder Spieler hat ein Deck mit 60 Standardländern und den Momir-Vig-Avatar.
lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar.
lblMoJhoSto=MoJhoSto
lblMoJhoStoDesc=Jeder Spieler hat ein Deck mit 60 Standardländern und den Momir-Vig-, Jhoira-von-den-Ghitu- und den Steinhauer-Gigant-Avatar.
#VSubmenuDuels.java
lblQuestDuels=Quest Duelle
lblQuestModeDuels=Quest Modus: Duelle
lblSelectNextDuel=Wähle dein nächstes Duell
lblNoDuelDeck=Es wurde noch kein eigenes Deck gewählt.
lblNextChallengeNotYet=Anzahl Siege für nächste Herausforderung wurde noch nicht gewählt.
btnUnlockSets=Set freischalten
btnTravel=Reise
btnBazaar=Basar
btnSpellShop=Spruchladen
cbSummonPlant=Beschwöre Pflanze
cbLaunchZeppelin=Starte Zeppelin
#VSubmenuQuest.java
lblQuestData=Quest Daten
lblStartanewQuest=Starte neue Quest
lblOldQuestData=Alte Questdaten? Kopiere sie nach %n und starte Forge neu.
rbEasy=Einfach
rbMedium=Mittel
rbHard=Hart
rbExpert=Experte
rbFantasyMode=Fantasy Modus
rbCommanderSubformat=Commander Subformat
lblStartingWorld=Startwelt
lblStartingPool=Anfangskartensammlung
lblAllCardsAvailable=Alle Karten stehen zur Verfügung.
lblStarterEventdeck=Starter-/Event-Deck:
lblSanctionedformat=Zugelassenes Format:
lblCustomdeck=Eigenes Deck
lblDefineCustomFormat=Definiere eigenes Format
lblSelectFormat=Wähle Format
lblStartWithAllCards=Starte mit allen Karten der gewählten Sets.
lblAllowDuplicateCards=Erlaube Kartenduplikate
lblStartingPoolDistribution=Verteilung der Startkarten
lblChooseDistribution=Wähle Verteilung
lblPrizedCards=Karten-Gewinn
lblAllCardsAvailableWin=Alle Karten können gewonnen werden.
lblOnlySetsInStarting=Nur Karten aus den gewählten Startssets
lblAllowUnlockAdEd=Erlaube Freischaltung weiterer Blöcke
lblEmbark=Aufbrechen!
lblboxCompleteSet=Du startest mit je 4 Stück jeder Karte der gewählten Sets.
lblboxAllowDuplicates=In deiner Startsammlung können Karten mehrfach vorkommen.
lblSameAsStartingPool=Wie Startsammlung
lblNewLoadQuest=Neu / Lade Quest
#CSubmenuQChallenges.java
lblLaunchaZeppelin=Starte einen Zeppelin.
lblPlant=Pflanze
lblChallenges=Herausforderungen
lblMatchBestof=Turnier - Beste aus
lblDuels=Duelle
#CSubmenuQuestData.java
lblNotFormatDefined=Du hast ein eigenes Format ohne Sets definiert.\nGewinne werden aus allen Blöcken ohne Einschränkung gewählt.\n\nFortsetzen?
lbldckStartPool=Du hast noch kein Deck ausgewählt.
lblCannotStartaQuest=Kann Quest nicht starten.
lblFromDeck=Von Deck
MsgQuestNewName=Poeten werden an deine Quest erinnern als
TitQuestNewName=Quest Name
lblQuestNameEmpty=Bitte gib einen Namen für die Quest ein.
lblQuestExists=Der Name wird bereits verwendet. Bitte wähle einen anderen Namen.
#CSubmenuQuestDecks.java
lblCreateaDeck=Erzeuge ein Deck.
#CSubmenuQuestPrefs.java
lblEnteraNumber=Nummer eingeben
lblSavefailed=Speichern fehlgeschlagen
#DialogChooseFormats.java
cbWantReprints=Erlaube passende Drucke aus anderen Sets
lblChooseFormats=Wähle Format
lblSanctioned=Sanktioniert
lblOther=Andere
lblHistoric=Historisch
lblCancel=Abbrechen
#DialogChoosePoolDistribution.java
lblBlack=Schwarz
lblBlue=Blau
lblGreen=Grün
lblRed=Rot
lblWhite=Weiß
lblColorless=Farblos
lblIncludeArtifacts=mit Artefakten
lblBalanced=Ausgeglichen
lblTrueRandom=Wirklich zufällig
lblSurpriseMe=Überrasch mich
lblBoosters=Booster
lblClearAll=Alles löschen
lblNumberofBoosters=Anzahl Booster
lblColors=Farben
lblnoSettings=Keine Einstellungen bei dieser Auswahl.
lblDistribution=Verteilung
lblHoverforDescription=Für ausführliche Beschreibung länger länger draufzeigen.
lblradBalanced="Ausgeglichen" führt zu einer etwa gleichen Anzahl Karten der gewählten Farben.
lblradRandom="Wirklich zufällig" führt zu einer zufällig Anzahl Karten pro Farbe. Ignoriert die Farbwahl.
lblradSurpriseMe=Wie "Ausgeglichen", nur das auch die Farbwahl zufällig ist.
lblradBoosters=IgnoriertFarbwahl. Entnimmt die Karten einer gewählten Anzahl Booster.
lblcbxArtifacts=Wenn gewählt, werden Artefakte hinzugefügt, unabhängig von der Farbwahl. Imitiert das alte Erstellungsverhalten.
#VSubmenuChallenges.java
lblQuestChallenges=Quest Challenges
htmlLaunchZeppelin=<html>Launch<br>Zeppelin</html>
lblQuestModeChallenges=Quest Mode: Challenges
lblWhichChallenge=Which challenge will you attempt?
#VSubmenuQuestDraft.java
lblTournaments=Tournaments
lblQuestModeDraftTournament=Quest Mode: Draft Tournament
lblSelectaTournament=Select a tournament to join
lblNoTournaments=There are no tournaments available at this time.
btnEditDeck=Edit Deck
btnLeaveTournament=Leave Tournament
btnSpendToken=Spend Token
btnStartMatchSmall=Start Next Match
lblUndetermined=Undetermined
btnSpendTokenTT=Creates a new tournament that can be played immediately.
#VSubmenuQuestDecks.java
lblQuestDecks=Quest Decks
lblQuestDesc1=In Quest mode, you build a deck from a limited inventory.
lblQuestDesc2=Build and enhance decks from the cards in your quest inventory as it grows.
lblQuestDesc3=Then, switch to the Duels or Challenges submenu to play against AI opponents and unlock more cards.
lblBuildaNewDeck=Build a New Deck
lblMoJhoStoDesc=Each player has a deck containing 60 basic lands and the Momir Vig, Jhoira of the Ghitu, and Stonehewer Giant avatars.

View File

@@ -4,7 +4,6 @@ splash.loading.examining-cards = Loading cards, examining folder
splash.loading.cards-folders = Loading cards from folders
splash.loading.cards-archive = Loading cards from archive
splash.loading.decks = Loading decks...
splash.loading.processingimagesprites=Processing image sprites
#VSubmenuPreferences.java
Preferences = Preferences
btnReset = Reset to Default Settings
@@ -33,7 +32,6 @@ cbLoadCardsLazily = Load Card Scripts Lazily
cbLoadHistoricFormats = Load Historic Formats
cbWorkshopSyntax = Workshop Syntax Checker
cbEnforceDeckLegality = Deck Conformance
cbSideboardForAI = Human Sideboard for AI
cbPerformanceMode = Performance Mode
cbFilteredHands = Filtered Hands
cbImageFetcher = Automatically Download Missing Card Art
@@ -87,7 +85,6 @@ nlEnableAICheats = Allow the AI to cheat to gain advantage (for personalities th
nlManaBurn = Play with mana burn (from pre-Magic 2010 rules).
nlManaLostPrompt = When enabled, you get a warning if passing priority would cause you to lose mana in your mana pool.
nlEnforceDeckLegality = Enforces deck legality relevant to each environment (minimum deck sizes, max card count etc).
nlSideboardForAI = Allows users to sideboard with the AIs deck and sideboard in constructed game formats.
nlPerformanceMode = Disables additional static abilities checks to speed up the game engine. (Warning: breaks some 'as if had flash' scenarios when casting cards owned by opponents).
nlFilteredHands = Generates two starting hands and keeps the one with the closest to average land count for the deck. (Requires restart)
nlCloneImgSource = When enabled clones will use their original art instead of the cloned card's art.
@@ -193,7 +190,7 @@ lblGameSettings = Game Settings
lblHeaderConstructedMode=Sanctioned Format: Constructed
lblGetNewRandomName=Get new random name
lbltypeofName=What type of name do you want to generate?
lblconfirmName= Would you like to use the name %s, or try again?
lblconfirmName= Would you like to use the name %n, or try again?
lblUseThisName=Use this name
lblTryAgain=Try Again
lblAddAPlayer=Add a Player
@@ -281,7 +278,6 @@ lblIsGoingFirst=is going first
lblYouAreGoing=you are going
lblMulligan=Mulligan
lblDoYouWantToKeepYourHand=Do you want to keep your hand?
lblReturnForLondon=Return %n card(s) to bottom of library
lblOk=Ok
lblReset=Reset
lblAuto=Auto
@@ -347,7 +343,7 @@ lblPuzzleDesc=Solve a puzzle from the given game state
lblDeckManager=Deck Manager
lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game.
lblCommander=Commander
lblCommanderDesc=Each player has a legendary "General" card which can be cast at any time and determines deck colors.
lblCommanderDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors.
lblTinyLeaders=Tiny Leaders
lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4.
lblBrawl=Brawl
@@ -357,124 +353,9 @@ lblPlaneswalkerDesc=Each player has a Planeswalker card which can be cast at any
lblPlanechase =Planechase
lblPlanechaseDesc=Plane cards apply global effects. The Plane card changes when a player rolls \"Planeswalk\" on the planar die.
lblArchenemyDesc=One player is the Archenemy and fights the other players by playing Scheme cards.
lblArchenemyRumble=Archenemy Rumble
lblArchenemyRumble=
lblArchenemyRumbleDesc=All players are Archenemies and can play Scheme cards.
lblMomirBasic=Momir Basic
lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar.
lblMoJhoSto=MoJhoSto
lblMoJhoStoDesc=Each player has a deck containing 60 basic lands and the Momir Vig, Jhoira of the Ghitu, and Stonehewer Giant avatars.
#VSubmenuDuels.java
lblQuestDuels=Quest Duels
lblQuestModeDuels=Quest Mode: Duels
lblSelectNextDuel=Select your next duel.
lblNoDuelDeck=Current deck hasn't been set yet.
lblNextChallengeNotYet=Next challenge in wins hasn't been set yet.
btnUnlockSets=Unlock Sets
btnTravel=Travel
btnBazaar=Bazaar
btnSpellShop=Spell Shop
cbSummonPlant=Summon Plant
cbLaunchZeppelin=Launch Zeppelin
#VSubmenuQuest.java
lblQuestData=Quest Data
lblStartanewQuest=Start a new Quest
lblOldQuestData=Old quest data? Put into %s and restart Forge.
rbEasy=Easy
rbMedium=Medium
rbHard=Hard
rbExpert=Expert
rbFantasyMode=Fantasy Mode
rbCommanderSubformat=Commander Subformat
lblStartingWorld=Starting World
lblStartingPool=Starting Pool
lblAllCardsAvailable=All cards will be available to play.
lblStarterEventdeck=Starter/Event deck:
lblSanctionedformat=Sanctioned format:
lblCustomdeck=Custom deck
lblDefineCustomFormat=Define custom format
lblSelectFormat=Select format
lblStartWithAllCards=Start with all cards in selected sets
lblAllowDuplicateCards=Allow duplicate cards
lblStartingPoolDistribution=Starting pool distribution
lblChooseDistribution=Choose Distribution
lblPrizedCards=Prized cards
lblAllCardsAvailableWin =All cards will be available to win.
lblOnlySetsInStarting=Only sets in starting pool will be available.
lblAllowUnlockAdEd=Allow unlock of additional editions
lblEmbark=Embark!
lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected.
lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included.
lblSameAsStartingPool=Same as starting pool
lblNewLoadQuest=New / Load Quest
#CSubmenuQChallenges.java
lblLaunchaZeppelin=Launch a Zeppelin.
lblPlant=Plant
lblChallenges=Challenges
lblMatchBestof=Match - Best of
lblDuels=Duels
#CSubmenuQuestData.java
lblNotFormatDefined=You have defined custom format as containing no sets.\nThis will choose all editions without restriction as prizes.\n\nContinue?
lbldckStartPool=You have not selected a deck to start.
lblCannotStartaQuest=Cannot start a quest
lblFromDeck=From deck
MsgQuestNewName=Poets will remember your quest as
TitQuestNewName=Quest Name
lblQuestNameEmpty=Please specify a quest name.
lblQuestExists=A quest already exists with that name. Please pick another quest name.
#CSubmenuQuestDecks.java
lblCreateaDeck=Create a Deck.
#CSubmenuQuestPrefs.java
lblEnteraNumber=Enter a number
lblSavefailed=Save failed
#DialogChooseFormats.java
cbWantReprints=Allow compatible reprints from other sets
lblChooseFormats=Choose formats
lblSanctioned=Sanctioned
lblOther=Other
lblHistoric=Historic
lblCancel=Cancel
#DialogChoosePoolDistribution.java
lblBlack=Black
lblBlue=Blue
lblGreen=Green
lblRed=Red
lblWhite=White
lblColorless=Colorless
lblIncludeArtifacts=Include Artifacts
lblBalanced=Balanced
lblTrueRandom=True Random
lblSurpriseMe=Surprise Me
lblBoosters=Boosters
lblClearAll=Clear All
lblNumberofBoosters=Number of Boosters
lblColors=Colors
lblnoSettings=No settings are available for this selection.
lblDistribution=Distribution
lblHoverforDescription=Hover over each item for a more detailed description.
lblradBalanced=A "Balanced" distribution will provide a roughly equal number of cards in each selected color.
lblradRandom=A "True Random" distribution will be almost entirely randomly selected. This ignores any color selections.
lblradSurpriseMe=This is the same as a "Balanced" distribution, except the colors picked will be random and you will not be told what they are.
lblradBoosters=This ignores all color settings and instead generates a card pool out of a specified number of booster packs.
lblcbxArtifacts=When selected, artifacts will be included in your pool regardless of color selections. This mimics the old card pool behavior.
#VSubmenuChallenges.java
lblQuestChallenges=Quest Challenges
htmlLaunchZeppelin=<html>Launch<br>Zeppelin</html>
lblQuestModeChallenges=Quest Mode: Challenges
lblWhichChallenge=Which challenge will you attempt?
#VSubmenuQuestDraft.java
lblTournaments=Tournaments
lblQuestModeDraftTournament=Quest Mode: Draft Tournament
lblSelectaTournament=Select a tournament to join
lblNoTournaments=There are no tournaments available at this time.
btnEditDeck=Edit Deck
btnLeaveTournament=Leave Tournament
btnSpendToken=Spend Token
btnStartMatchSmall=Start Next Match
lblUndetermined=Undetermined
btnSpendTokenTT=Creates a new tournament that can be played immediately.
#VSubmenuQuestDecks.java
lblQuestDecks=Quest Decks
lblQuestDesc1=In Quest mode, you build a deck from a limited inventory.
lblQuestDesc2=Build and enhance decks from the cards in your quest inventory as it grows.
lblQuestDesc3=Then, switch to the Duels or Challenges submenu to play against AI opponents and unlock more cards.
lblBuildaNewDeck=Build a New Deck

View File

@@ -86,7 +86,6 @@ nlEnableAICheats=Permita que la IA haga trampa para obtener ventaja (para person
nlManaBurn=Jugar con quemadura de maná (reglas previas a Magic 2010).
nlManaLostPrompt=Cuando está habilitado, recibes una advertencia si la prioridad de pase te haría perder maná en tu reserva de maná.
nlEnforceDeckLegality=Aplica la legalidad del mazo correspondiente a cada entorno (tamaño mínimo de mazo, número máximo de cartas, etc.).
nlSideboardForAI=Allows users to sideboard with the AIs deck and sideboard in constructed game formats.
nlPerformanceMode=Desactiva las comprobaciones de habilidades estáticas adicionales para acelerar el motor del juego. (Advertencia: rompe algunos escenarios 'como si tuviera flash' cuando se lanzan cartas de propiedad de los oponentes).
nlFilteredHands=Genera dos manos iniciales y mantiene la que tiene el recuento de tierras más cercano al promedio del mazo (Requiere reinicio)
nlCloneImgSource=Cuando se habilite, los clones usarán su arte original en lugar del arte de la carta clonada.
@@ -202,7 +201,7 @@ lblConstructedMode=Modo Construido
lblConstructed=Construido
#PlayerPanel.java
lblSelectaDeck=Selecciona un mazo
lblSelectaSchemeDeck=Selecciona un Mazo de Escenario (Scheme)
lblSelectaSchemeDeck=Selecciona un Mazo de Fenómenos (Scheme)
lblSchemeDeckEditor=Editor de Mazo de Escenario (Scheme)
lblSelectaCommanderDeck=Selecciona un Mazo Commander
lblSelectaPlanarDeck=Selecciona un Mazo Planar
@@ -375,7 +374,6 @@ cbSummonPlant=Invocar Planta
cbLaunchZeppelin=Lanzar Zeppelin
#VSubmenuQuest.java
lblQuestData=Datos de Aventura
lblLoadQuestData=Load Quest Data
lblStartanewQuest=Comenzar una nueva Aventura
lblOldQuestData=Viejos datos de Aventura? Poner en %n y reiniciar Forge.
rbEasy=Fácil
@@ -471,44 +469,9 @@ btnSpendToken=Gastar Token
btnStartMatchSmall=Comenzar Siguiente Partida
lblUndetermined=Sin determinar
btnSpendTokenTT=Crea un nuevo torneo que se puede jugar de inmediato.
lblPastResults=Past Results
#VSubmenuQuestDecks.java
lblQuestDecks=Mazos de la Aventura
lblQuestDesc1=En el modo Aventura, construyes un mazo a partir de un inventario limitado.
lblQuestDesc2=Construye y mejora mazos con las cartas de tu inventario de misiones a medida que crece.
lblQuestDesc3=Luego, cambia al submenú Duelos o Desafíos para jugar contra oponentes de la IA y desbloquear más cartas.
lblBuildaNewDeck=Construir un Nuevo Mazo
#Decktype.java
lblCustomUserDecks=Mazos Personalizados del Usuario
lblConstructedDecks=Mazos Construido
lblCommanderDecks=Mazos Commander
lblRandomCommanderDecks=Mazos Commander Aleatorios
lblRandomCommanderCard-basedDecks=Mazos Commander Aleatorios Basados en Cartas
lblTinyLeadersDecks=Mazos Tiny Leaders
lblBrawlDecks=Mazos Brawl
lblSchemeDecks=Mazos de Fenómenos (Scheme)
lblPlanarDecks=Mazos Planar
lblPreconstructedDecks=Mazos Preconstruidos
lblQuestOpponentDecks=Mazos de los Oponentes de la Aventura
lblRandomColorDecks=Mazos Aleatorios por Color
lblRandomStandardArchetypeDecks=Mazos Standard por Arquetipo
lblRandomModernArchetypeDecks=Mazos Modern por Arquetipo
lblRandomLegacyArchetypeDecks=Mazos Legacy por Arquetipo
lblRandomVintageArchetypeDecks=Mazos Vintage por Arquetipo
lblRandomStandardColorDecks=Mazos Standard Aleatorio por Color
lblRandomModernColorDecks=Mazos Standard Aleatorio por Color
lblRandomThemeDecks=Mazos Aleatorios Temáticos
lblRandomDecks=Mazos Aleatorios
lblNetDecks=Mazos en línea
lblNetCommanderDecks=Mazos Commander en línea
#VSubmenuPuzzleSolve.java
lblSolve=Resolver
lblPuzzleModeSolve=Modo Puzzle: Resolver
#VSubmenuPuzzleCreate.java
lblPuzzleModeCreate=Modo Puzzle: Crear
lblCreate=Crear
#VSubmenuGauntletLoad.java
lblQuickGauntlets=Desafíos Rápidos
lblLoadGauntlet=Cargar Desafío
lblLoadaGauntlet=Cargar un Desafío
lblLoadaPreviousGauntlet=Cargar un Desafío anterior (usa el mazo con el que se inició)
lblBuildaNewDeck=Construir un Nuevo Mazo