diff --git a/forge-gui/res/languages/de-DE.properties b/forge-gui/res/languages/de-DE.properties index 8c132fc2da5..58e34266650 100644 --- a/forge-gui/res/languages/de-DE.properties +++ b/forge-gui/res/languages/de-DE.properties @@ -4,7 +4,6 @@ splash.loading.examining-cards=Lade Karten, durchsuche Verzeichnis splash.loading.cards-folders=Lade Karten aus Verzeichnissen splash.loading.cards-archive=Lade Karten aus Archiv splash.loading.decks=Lade Decks... -splash.loading.processingimagesprites=Processing image sprites #VSubmenuPreferences.java Preferences=Einstellungen btnReset=Alles zurücksetzen @@ -14,14 +13,14 @@ btnDeleteWorkshopUI=Workshop-Layout zurücksetzen btnUserProfileUI=Öffne Benutzer-Verzeichnis btnContentDirectoryUI=Öffne Daten-Verzeichnis btnResetJavaFutureCompatibilityWarnings=Java-Kompatibilitätswarnung zurücksetzen -btnClearImageCache=Leere Bildspeicher -btnTokenPreviewer=Spielstein-Vorschau +btnClearImageCache= Clear Image Cache +btnTokenPreviewer= Token Previewer btnCopyToClipboard=In Zwischenablage kopieren -cbpSelectLanguage=Sprache -nlSelectLanguage=Wähle Sprache (Ist noch in Arbeit und nur teilweise umgesetzt.) (Neustart ist erforderlich.) +cbpSelectLanguage=Language +nlSelectLanguage=Select Language (Excluded Game part. Still a work in progress) (RESTART REQUIRED) cbRemoveSmall=Entferne kleine Kreaturen cbCardBased=Nutze kartenabhängige Deckerstellung -cbSingletons=Einzelkarten Modus +cbSingletons=Singleton Modus cbRemoveArtifacts=Entferne Artefakte cbAnte=Spiele um Ante cbAnteMatchRarity=Passe Ante-Seltenheit an @@ -73,7 +72,7 @@ cbpAutoYieldMode=Automatische Bestätigung cbpCounterDisplayType=Markeranzeige Art cbpCounterDisplayLocation=Markeranzeige Ort cbpGraveyardOrdering=Genaue Reihenfolge im Friedhof einhalten -Troubleshooting=Fehlerbehebung +Troubleshooting=Troubleshooting GeneralConfiguration=Allgemeine Einstellungen nlPlayerName=Name unter welchem du beim Spielen geführt wirst. nlCompactMainMenu=Aktiviere, um im Seitenmenü platzsparend immer nur eine Menügruppe anzeigen zu lassen. (Erfordert Neustart) @@ -188,14 +187,14 @@ lblPuzzleMode=Rätsel-Modus lblGauntlets=Herausforderungen lblGameSettings=Spieleinstellungen #VLobby.java -lblHeaderConstructedMode=Format: Constructed -lblGetNewRandomName=Wähle einen zufälligen Namen -lbltypeofName=Welche Art Namen möchtest du erzeugen? -lblconfirmName=Möchtest du den Namen %n nutzen, oder es neu versuchen? -lblUseThisName=Nutzen -lblTryAgain=Neu -lblAddAPlayer=Spieler hinzufügen -lblVariants=Varianten +lblHeaderConstructedMode=Sanctioned Format: Constructed +lblGetNewRandomName=Get new random name +lbltypeofName=What type of name do you want to generate? +lblconfirmName= Would you like to use the name %n, or try again? +lblUseThisName=Use this name +lblTryAgain=Try Again +lblAddAPlayer=Add a Player +lblVariants=Variants #VSubmenuConstructed.java lblConstructedMode=Constructed-Modus lblConstructed=Constructed @@ -207,7 +206,7 @@ lblSelectaCommanderDeck=Wähle Commanderdeck lblSelectaPlanarDeck=Wähle Weltendeck lblPlanarDeckEditor=Weltendeck-Editor lblSelectaVanguardAvatar=Wähle Vanguard-Avatar -lblVanguardAvatar=Vanguard avatar +lblVanguardAvatar= Vanguard avatar lblDeck=Deck lblSchemeDeck=Komplottdeck lblCommanderDeck=Commanderdeck @@ -304,174 +303,59 @@ lblSHORTCUT_MACRO_RECORD=Duell: Aktion-Abfolge-Makro aufnehmen lblSHORTCUT_MACRO_NEXT_ACTION=Duel: führe nächste Aktion im gespeicherten Makro aus lblSHORTCUT_CARD_ZOOM=Duell: Zoome ausgewählte Karte #VSubmenuDraft.java -lblBoosterDraft=Booster Draft -lblHeaderBoosterDraft=Format: Booster Draft -lblPlayAnOpponent=Spiele gegen einen Gegner -lblPlayAll7opponents=Spiele gegen sieben Gegner -lblBuildorselectadeck=Erstelle oder wähle ein Deck -lblDraftText1=Im Draft Modus werden drei Booster von acht Spielern herumgereicht. -lblDraftText2=Erstelle ein Deck aus den von dir gewählten Karten. Die KI macht dasselbe. -lblDraftText3=Dann spiele gegen einen oder alle KI-Gegner. -lblNewBoosterDraftGame=Neues Spiel Booster Draft +lblBoosterDraft= Booster Draft +lblHeaderBoosterDraft=Sanctioned Format: Booster Draft +lblPlayAnOpponent=Play an opponent +lblPlayAll7opponents=Play all 7 opponents +lblBuildorselectadeck=Build or select a deck +lblDraftText1=In Draft mode, three booster packs are rotated around eight players. +lblDraftText2=Build a deck from the cards you choose. The AI will do the same. +lblDraftText3=Then, play against one or all of the AI opponents. +lblNewBoosterDraftGame=New Booster Draft Game lblDraftDecks=Draft Decks #CSubmenuDraft.java -lblNoDeckSelected=Kein Spieler-Deck gewählt.\n(Du muß eventuell ein neues Deck erstellen.) -lblNoDeck=Kein Deck -lblChooseDraftFormat=Wähle Draft Format +lblNoDeckSelected=No deck selected for human.\n(You may need to build a new deck) +lblNoDeck=No Deck +lblChooseDraftFormat=Choose Draft Format #VSubmenuSealed.java lblSealedDeck=Sealed Deck lblSealedDecks=Sealed Decks -lblHeaderSealed=Format: Sealed Deck -lblSealedText1=Wähle ein Spiel, oder erstelle ein neues -lblSealedText2=Im Sealed Modus erstellst du ein Deck aus max. 10 Boostern. -lblSealedText3=Erstelle ein Deck aus den erhaltenen Karten. Die KI macht dasselbe. -lblSealedText4=Dann spiele gegen einen oder alle KI-Gegner. -btnBuildNewSealedDeck=Erstelle neues Sealed Deck +lblHeaderSealed=Sanctioned Format: Sealed Deck +lblSealedText1=Select a game, or build a new one +lblSealedText2=In Sealed mode, you build a deck from booster packs (maximum 10). +lblSealedText3=Build a deck from the cards you receive. A number of AI opponents will do the same. +lblSealedText4=Then, you may play against each of the AI opponents, or one of the opponents. +btnBuildNewSealedDeck=Build New Sealed Deck #FDeckChooser.java -lblViewDeck=Zeige Deck -lblRandomDeck=Zufälliges Deck +lblViewDeck=View Deck +lblRandomDeck=Random Deck #GameType.java lblSealed=Sealed lblDraft=Draft lblWinston=Winston -lblGauntlet=Herausforderung -lblTournament=Turnier +lblGauntlet=Gauntlet +lblTournament=Tournament lblQuest=Quest lblQuestDraft=QuestDraft -lblPlanarConquest=Welteneroberung -lblPuzzle=Rätsel -lblPuzzleDesc=Löse ein Rätsel, ausgehend von einem Spielstand. +lblPlanarConquest=PlanarConquest +lblPuzzle=Puzzle +lblPuzzleDesc=Solve a puzzle from the given game state lblDeckManager=Deck Manager -lblVanguardDesc=Jeder Spieler hat eine eigene spielbeeinflussende \"Avatar\"-Karte. +lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game. lblCommander=Commander -lblCommanderDesc=Jeder Spieler hat eine legendäre \"General\"-Karte, welche (fast) jederzeit gespielt werden kann und die Farben des Decks bestimmt. -lblTinyLeaders=Kleine Anführer -lblTinyLeadersDesc=Jeder Spieler hat eine legendäre \"General\"-Karte, welche (fast) jederzeit gespielt werden kann und die Farben des Decks bestimmt. Alle Karten haben umgewandelte Manakosten von max. 3. +lblCommanderDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. +lblTinyLeaders=Tiny Leaders +lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4. lblBrawl=Brawl -lblBrawlDesc=Jeder Spieler hat eine legendäre \"General\"-Karte, welche (fast) jederzeit gespielt werden kann und die Farben des Decks bestimmt. Nur standardlegale Karten sind erlaubt. +lblBrawlDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Only cards legal in Standard may be used. lblPlaneswalker=Planeswalker -lblPlaneswalkerDesc=Jeder Spieler hat eine Planeswalker-Karte, welche (fast) jederzeit gespielt werden kann. -lblPlanechase=Weltenjagd -lblPlanechaseDesc=Weltenkarten haben globale Effekte. Wenn ein Spieler auf dem Weltenwürfel \"Planeswalk\"wirft, wechselt die Weltenkarte. -lblArchenemyDesc=Ein Spieler ist der Erzfeind und kämpft gegen die anderen Spieler. Er hat Komplottkarten.\NEiner gegen alle. -lblArchenemyRumble=Erzfeind Rumble -lblArchenemyRumbleDesc=Alle Spieler sind Erzfeinde und haben Komplottkarten.\nJeder gegen jeden. +lblPlaneswalkerDesc=Each player has a Planeswalker card which can be cast at any time. +lblPlanechase=Planechase +lblPlanechaseDesc=Plane cards apply global effects. The Plane card changes when a player rolls \"Planeswalk\" on the planar die. +lblArchenemyDesc=One player is the Archenemy and fights the other players by playing Scheme cards. +lblArchenemyRumble= +lblArchenemyRumbleDesc=All players are Archenemies and can play Scheme cards. lblMomirBasic=Momir Basic -lblMomirBasicDesc=Jeder Spieler hat ein Deck mit 60 Standardländern und den Momir-Vig-Avatar. +lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar. lblMoJhoSto=MoJhoSto -lblMoJhoStoDesc=Jeder Spieler hat ein Deck mit 60 Standardländern und den Momir-Vig-, Jhoira-von-den-Ghitu- und den Steinhauer-Gigant-Avatar. -#VSubmenuDuels.java -lblQuestDuels=Quest Duelle -lblQuestModeDuels=Quest Modus: Duelle -lblSelectNextDuel=Wähle dein nächstes Duell -lblNoDuelDeck=Es wurde noch kein eigenes Deck gewählt. -lblNextChallengeNotYet=Anzahl Siege für nächste Herausforderung wurde noch nicht gewählt. -btnUnlockSets=Set freischalten -btnTravel=Reise -btnBazaar=Basar -btnSpellShop=Spruchladen -cbSummonPlant=Beschwöre Pflanze -cbLaunchZeppelin=Starte Zeppelin -#VSubmenuQuest.java -lblQuestData=Quest Daten -lblStartanewQuest=Starte neue Quest -lblOldQuestData=Alte Questdaten? Kopiere sie nach %n und starte Forge neu. -rbEasy=Einfach -rbMedium=Mittel -rbHard=Hart -rbExpert=Experte -rbFantasyMode=Fantasy Modus -rbCommanderSubformat=Commander Subformat -lblStartingWorld=Startwelt -lblStartingPool=Anfangskartensammlung -lblAllCardsAvailable=Alle Karten stehen zur Verfügung. -lblStarterEventdeck=Starter-/Event-Deck: -lblSanctionedformat=Zugelassenes Format: -lblCustomdeck=Eigenes Deck -lblDefineCustomFormat=Definiere eigenes Format -lblSelectFormat=Wähle Format -lblStartWithAllCards=Starte mit allen Karten der gewählten Sets. -lblAllowDuplicateCards=Erlaube Kartenduplikate -lblStartingPoolDistribution=Verteilung der Startkarten -lblChooseDistribution=Wähle Verteilung -lblPrizedCards=Karten-Gewinn -lblAllCardsAvailableWin=Alle Karten können gewonnen werden. -lblOnlySetsInStarting=Nur Karten aus den gewählten Startssets -lblAllowUnlockAdEd=Erlaube Freischaltung weiterer Blöcke -lblEmbark=Aufbrechen! -lblboxCompleteSet=Du startest mit je 4 Stück jeder Karte der gewählten Sets. -lblboxAllowDuplicates=In deiner Startsammlung können Karten mehrfach vorkommen. -lblSameAsStartingPool=Wie Startsammlung -lblNewLoadQuest=Neu / Lade Quest -#CSubmenuQChallenges.java -lblLaunchaZeppelin=Starte einen Zeppelin. -lblPlant=Pflanze -lblChallenges=Herausforderungen -lblMatchBestof=Turnier - Beste aus -lblDuels=Duelle -#CSubmenuQuestData.java -lblNotFormatDefined=Du hast ein eigenes Format ohne Sets definiert.\nGewinne werden aus allen Blöcken ohne Einschränkung gewählt.\n\nFortsetzen? -lbldckStartPool=Du hast noch kein Deck ausgewählt. -lblCannotStartaQuest=Kann Quest nicht starten. -lblFromDeck=Von Deck -MsgQuestNewName=Poeten werden an deine Quest erinnern als -TitQuestNewName=Quest Name -lblQuestNameEmpty=Bitte gib einen Namen für die Quest ein. -lblQuestExists=Der Name wird bereits verwendet. Bitte wähle einen anderen Namen. -#CSubmenuQuestDecks.java -lblCreateaDeck=Erzeuge ein Deck. -#CSubmenuQuestPrefs.java -lblEnteraNumber=Nummer eingeben -lblSavefailed=Speichern fehlgeschlagen -#DialogChooseFormats.java -cbWantReprints=Erlaube passende Drucke aus anderen Sets -lblChooseFormats=Wähle Format -lblSanctioned=Sanktioniert -lblOther=Andere -lblHistoric=Historisch -lblCancel=Abbrechen -#DialogChoosePoolDistribution.java -lblBlack=Schwarz -lblBlue=Blau -lblGreen=Grün -lblRed=Rot -lblWhite=Weiß -lblColorless=Farblos -lblIncludeArtifacts=mit Artefakten -lblBalanced=Ausgeglichen -lblTrueRandom=Wirklich zufällig -lblSurpriseMe=Überrasch mich -lblBoosters=Booster -lblClearAll=Alles löschen -lblNumberofBoosters=Anzahl Booster -lblColors=Farben -lblnoSettings=Keine Einstellungen bei dieser Auswahl. -lblDistribution=Verteilung -lblHoverforDescription=Für ausführliche Beschreibung länger länger draufzeigen. -lblradBalanced="Ausgeglichen" führt zu einer etwa gleichen Anzahl Karten der gewählten Farben. -lblradRandom="Wirklich zufällig" führt zu einer zufällig Anzahl Karten pro Farbe. Ignoriert die Farbwahl. -lblradSurpriseMe=Wie "Ausgeglichen", nur das auch die Farbwahl zufällig ist. -lblradBoosters=IgnoriertFarbwahl. Entnimmt die Karten einer gewählten Anzahl Booster. -lblcbxArtifacts=Wenn gewählt, werden Artefakte hinzugefügt, unabhängig von der Farbwahl. Imitiert das alte Erstellungsverhalten. -#VSubmenuChallenges.java -lblQuestChallenges=Quest Challenges -htmlLaunchZeppelin=Launch
Zeppelin -lblQuestModeChallenges=Quest Mode: Challenges -lblWhichChallenge=Which challenge will you attempt? -#VSubmenuQuestDraft.java -lblTournaments=Tournaments -lblQuestModeDraftTournament=Quest Mode: Draft Tournament -lblSelectaTournament=Select a tournament to join -lblNoTournaments=There are no tournaments available at this time. -btnEditDeck=Edit Deck -btnLeaveTournament=Leave Tournament -btnSpendToken=Spend Token -btnStartMatchSmall=Start Next Match -lblUndetermined=Undetermined -btnSpendTokenTT=Creates a new tournament that can be played immediately. -#VSubmenuQuestDecks.java -lblQuestDecks=Quest Decks -lblQuestDesc1=In Quest mode, you build a deck from a limited inventory. -lblQuestDesc2=Build and enhance decks from the cards in your quest inventory as it grows. -lblQuestDesc3=Then, switch to the Duels or Challenges submenu to play against AI opponents and unlock more cards. -lblBuildaNewDeck=Build a New Deck \ No newline at end of file +lblMoJhoStoDesc=Each player has a deck containing 60 basic lands and the Momir Vig, Jhoira of the Ghitu, and Stonehewer Giant avatars. diff --git a/forge-gui/res/languages/en-US.properties b/forge-gui/res/languages/en-US.properties index 164fc2726c2..4912e74c6c3 100644 --- a/forge-gui/res/languages/en-US.properties +++ b/forge-gui/res/languages/en-US.properties @@ -4,7 +4,6 @@ splash.loading.examining-cards = Loading cards, examining folder splash.loading.cards-folders = Loading cards from folders splash.loading.cards-archive = Loading cards from archive splash.loading.decks = Loading decks... -splash.loading.processingimagesprites=Processing image sprites #VSubmenuPreferences.java Preferences = Preferences btnReset = Reset to Default Settings @@ -33,7 +32,6 @@ cbLoadCardsLazily = Load Card Scripts Lazily cbLoadHistoricFormats = Load Historic Formats cbWorkshopSyntax = Workshop Syntax Checker cbEnforceDeckLegality = Deck Conformance -cbSideboardForAI = Human Sideboard for AI cbPerformanceMode = Performance Mode cbFilteredHands = Filtered Hands cbImageFetcher = Automatically Download Missing Card Art @@ -87,7 +85,6 @@ nlEnableAICheats = Allow the AI to cheat to gain advantage (for personalities th nlManaBurn = Play with mana burn (from pre-Magic 2010 rules). nlManaLostPrompt = When enabled, you get a warning if passing priority would cause you to lose mana in your mana pool. nlEnforceDeckLegality = Enforces deck legality relevant to each environment (minimum deck sizes, max card count etc). -nlSideboardForAI = Allows users to sideboard with the AIs deck and sideboard in constructed game formats. nlPerformanceMode = Disables additional static abilities checks to speed up the game engine. (Warning: breaks some 'as if had flash' scenarios when casting cards owned by opponents). nlFilteredHands = Generates two starting hands and keeps the one with the closest to average land count for the deck. (Requires restart) nlCloneImgSource = When enabled clones will use their original art instead of the cloned card's art. @@ -193,7 +190,7 @@ lblGameSettings = Game Settings lblHeaderConstructedMode=Sanctioned Format: Constructed lblGetNewRandomName=Get new random name lbltypeofName=What type of name do you want to generate? -lblconfirmName= Would you like to use the name %s, or try again? +lblconfirmName= Would you like to use the name %n, or try again? lblUseThisName=Use this name lblTryAgain=Try Again lblAddAPlayer=Add a Player @@ -281,7 +278,6 @@ lblIsGoingFirst=is going first lblYouAreGoing=you are going lblMulligan=Mulligan lblDoYouWantToKeepYourHand=Do you want to keep your hand? -lblReturnForLondon=Return %n card(s) to bottom of library lblOk=Ok lblReset=Reset lblAuto=Auto @@ -347,7 +343,7 @@ lblPuzzleDesc=Solve a puzzle from the given game state lblDeckManager=Deck Manager lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game. lblCommander=Commander -lblCommanderDesc=Each player has a legendary "General" card which can be cast at any time and determines deck colors. +lblCommanderDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. lblTinyLeaders=Tiny Leaders lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4. lblBrawl=Brawl @@ -357,124 +353,9 @@ lblPlaneswalkerDesc=Each player has a Planeswalker card which can be cast at any lblPlanechase =Planechase lblPlanechaseDesc=Plane cards apply global effects. The Plane card changes when a player rolls \"Planeswalk\" on the planar die. lblArchenemyDesc=One player is the Archenemy and fights the other players by playing Scheme cards. -lblArchenemyRumble=Archenemy Rumble +lblArchenemyRumble= lblArchenemyRumbleDesc=All players are Archenemies and can play Scheme cards. lblMomirBasic=Momir Basic lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar. lblMoJhoSto=MoJhoSto lblMoJhoStoDesc=Each player has a deck containing 60 basic lands and the Momir Vig, Jhoira of the Ghitu, and Stonehewer Giant avatars. -#VSubmenuDuels.java -lblQuestDuels=Quest Duels -lblQuestModeDuels=Quest Mode: Duels -lblSelectNextDuel=Select your next duel. -lblNoDuelDeck=Current deck hasn't been set yet. -lblNextChallengeNotYet=Next challenge in wins hasn't been set yet. -btnUnlockSets=Unlock Sets -btnTravel=Travel -btnBazaar=Bazaar -btnSpellShop=Spell Shop -cbSummonPlant=Summon Plant -cbLaunchZeppelin=Launch Zeppelin -#VSubmenuQuest.java -lblQuestData=Quest Data -lblStartanewQuest=Start a new Quest -lblOldQuestData=Old quest data? Put into %s and restart Forge. -rbEasy=Easy -rbMedium=Medium -rbHard=Hard -rbExpert=Expert -rbFantasyMode=Fantasy Mode -rbCommanderSubformat=Commander Subformat -lblStartingWorld=Starting World -lblStartingPool=Starting Pool -lblAllCardsAvailable=All cards will be available to play. -lblStarterEventdeck=Starter/Event deck: -lblSanctionedformat=Sanctioned format: -lblCustomdeck=Custom deck -lblDefineCustomFormat=Define custom format -lblSelectFormat=Select format -lblStartWithAllCards=Start with all cards in selected sets -lblAllowDuplicateCards=Allow duplicate cards -lblStartingPoolDistribution=Starting pool distribution -lblChooseDistribution=Choose Distribution -lblPrizedCards=Prized cards -lblAllCardsAvailableWin =All cards will be available to win. -lblOnlySetsInStarting=Only sets in starting pool will be available. -lblAllowUnlockAdEd=Allow unlock of additional editions -lblEmbark=Embark! -lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected. -lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included. -lblSameAsStartingPool=Same as starting pool -lblNewLoadQuest=New / Load Quest -#CSubmenuQChallenges.java -lblLaunchaZeppelin=Launch a Zeppelin. -lblPlant=Plant -lblChallenges=Challenges -lblMatchBestof=Match - Best of -lblDuels=Duels -#CSubmenuQuestData.java -lblNotFormatDefined=You have defined custom format as containing no sets.\nThis will choose all editions without restriction as prizes.\n\nContinue? -lbldckStartPool=You have not selected a deck to start. -lblCannotStartaQuest=Cannot start a quest -lblFromDeck=From deck -MsgQuestNewName=Poets will remember your quest as -TitQuestNewName=Quest Name -lblQuestNameEmpty=Please specify a quest name. -lblQuestExists=A quest already exists with that name. Please pick another quest name. -#CSubmenuQuestDecks.java -lblCreateaDeck=Create a Deck. -#CSubmenuQuestPrefs.java -lblEnteraNumber=Enter a number -lblSavefailed=Save failed -#DialogChooseFormats.java -cbWantReprints=Allow compatible reprints from other sets -lblChooseFormats=Choose formats -lblSanctioned=Sanctioned -lblOther=Other -lblHistoric=Historic -lblCancel=Cancel -#DialogChoosePoolDistribution.java -lblBlack=Black -lblBlue=Blue -lblGreen=Green -lblRed=Red -lblWhite=White -lblColorless=Colorless -lblIncludeArtifacts=Include Artifacts -lblBalanced=Balanced -lblTrueRandom=True Random -lblSurpriseMe=Surprise Me -lblBoosters=Boosters -lblClearAll=Clear All -lblNumberofBoosters=Number of Boosters -lblColors=Colors -lblnoSettings=No settings are available for this selection. -lblDistribution=Distribution -lblHoverforDescription=Hover over each item for a more detailed description. -lblradBalanced=A "Balanced" distribution will provide a roughly equal number of cards in each selected color. -lblradRandom=A "True Random" distribution will be almost entirely randomly selected. This ignores any color selections. -lblradSurpriseMe=This is the same as a "Balanced" distribution, except the colors picked will be random and you will not be told what they are. -lblradBoosters=This ignores all color settings and instead generates a card pool out of a specified number of booster packs. -lblcbxArtifacts=When selected, artifacts will be included in your pool regardless of color selections. This mimics the old card pool behavior. -#VSubmenuChallenges.java -lblQuestChallenges=Quest Challenges -htmlLaunchZeppelin=Launch
Zeppelin -lblQuestModeChallenges=Quest Mode: Challenges -lblWhichChallenge=Which challenge will you attempt? -#VSubmenuQuestDraft.java -lblTournaments=Tournaments -lblQuestModeDraftTournament=Quest Mode: Draft Tournament -lblSelectaTournament=Select a tournament to join -lblNoTournaments=There are no tournaments available at this time. -btnEditDeck=Edit Deck -btnLeaveTournament=Leave Tournament -btnSpendToken=Spend Token -btnStartMatchSmall=Start Next Match -lblUndetermined=Undetermined -btnSpendTokenTT=Creates a new tournament that can be played immediately. -#VSubmenuQuestDecks.java -lblQuestDecks=Quest Decks -lblQuestDesc1=In Quest mode, you build a deck from a limited inventory. -lblQuestDesc2=Build and enhance decks from the cards in your quest inventory as it grows. -lblQuestDesc3=Then, switch to the Duels or Challenges submenu to play against AI opponents and unlock more cards. -lblBuildaNewDeck=Build a New Deck \ No newline at end of file diff --git a/forge-gui/res/languages/es-es.properties b/forge-gui/res/languages/es-es.properties index 3be947e8e59..4b8e2432a9b 100644 --- a/forge-gui/res/languages/es-es.properties +++ b/forge-gui/res/languages/es-es.properties @@ -86,7 +86,6 @@ nlEnableAICheats=Permita que la IA haga trampa para obtener ventaja (para person nlManaBurn=Jugar con quemadura de maná (reglas previas a Magic 2010). nlManaLostPrompt=Cuando está habilitado, recibes una advertencia si la prioridad de pase te haría perder maná en tu reserva de maná. nlEnforceDeckLegality=Aplica la legalidad del mazo correspondiente a cada entorno (tamaño mínimo de mazo, número máximo de cartas, etc.). -nlSideboardForAI=Allows users to sideboard with the AIs deck and sideboard in constructed game formats. nlPerformanceMode=Desactiva las comprobaciones de habilidades estáticas adicionales para acelerar el motor del juego. (Advertencia: rompe algunos escenarios 'como si tuviera flash' cuando se lanzan cartas de propiedad de los oponentes). nlFilteredHands=Genera dos manos iniciales y mantiene la que tiene el recuento de tierras más cercano al promedio del mazo (Requiere reinicio) nlCloneImgSource=Cuando se habilite, los clones usarán su arte original en lugar del arte de la carta clonada. @@ -202,7 +201,7 @@ lblConstructedMode=Modo Construido lblConstructed=Construido #PlayerPanel.java lblSelectaDeck=Selecciona un mazo -lblSelectaSchemeDeck=Selecciona un Mazo de Escenario (Scheme) +lblSelectaSchemeDeck=Selecciona un Mazo de Fenómenos (Scheme) lblSchemeDeckEditor=Editor de Mazo de Escenario (Scheme) lblSelectaCommanderDeck=Selecciona un Mazo Commander lblSelectaPlanarDeck=Selecciona un Mazo Planar @@ -375,7 +374,6 @@ cbSummonPlant=Invocar Planta cbLaunchZeppelin=Lanzar Zeppelin #VSubmenuQuest.java lblQuestData=Datos de Aventura -lblLoadQuestData=Load Quest Data lblStartanewQuest=Comenzar una nueva Aventura lblOldQuestData=Viejos datos de Aventura? Poner en %n y reiniciar Forge. rbEasy=Fácil @@ -471,44 +469,9 @@ btnSpendToken=Gastar Token btnStartMatchSmall=Comenzar Siguiente Partida lblUndetermined=Sin determinar btnSpendTokenTT=Crea un nuevo torneo que se puede jugar de inmediato. -lblPastResults=Past Results #VSubmenuQuestDecks.java lblQuestDecks=Mazos de la Aventura lblQuestDesc1=En el modo Aventura, construyes un mazo a partir de un inventario limitado. lblQuestDesc2=Construye y mejora mazos con las cartas de tu inventario de misiones a medida que crece. lblQuestDesc3=Luego, cambia al submenú Duelos o Desafíos para jugar contra oponentes de la IA y desbloquear más cartas. -lblBuildaNewDeck=Construir un Nuevo Mazo -#Decktype.java -lblCustomUserDecks=Mazos Personalizados del Usuario -lblConstructedDecks=Mazos Construido -lblCommanderDecks=Mazos Commander -lblRandomCommanderDecks=Mazos Commander Aleatorios -lblRandomCommanderCard-basedDecks=Mazos Commander Aleatorios Basados en Cartas -lblTinyLeadersDecks=Mazos Tiny Leaders -lblBrawlDecks=Mazos Brawl -lblSchemeDecks=Mazos de Fenómenos (Scheme) -lblPlanarDecks=Mazos Planar -lblPreconstructedDecks=Mazos Preconstruidos -lblQuestOpponentDecks=Mazos de los Oponentes de la Aventura -lblRandomColorDecks=Mazos Aleatorios por Color -lblRandomStandardArchetypeDecks=Mazos Standard por Arquetipo -lblRandomModernArchetypeDecks=Mazos Modern por Arquetipo -lblRandomLegacyArchetypeDecks=Mazos Legacy por Arquetipo -lblRandomVintageArchetypeDecks=Mazos Vintage por Arquetipo -lblRandomStandardColorDecks=Mazos Standard Aleatorio por Color -lblRandomModernColorDecks=Mazos Standard Aleatorio por Color -lblRandomThemeDecks=Mazos Aleatorios Temáticos -lblRandomDecks=Mazos Aleatorios -lblNetDecks=Mazos en línea -lblNetCommanderDecks=Mazos Commander en línea -#VSubmenuPuzzleSolve.java -lblSolve=Resolver -lblPuzzleModeSolve=Modo Puzzle: Resolver -#VSubmenuPuzzleCreate.java -lblPuzzleModeCreate=Modo Puzzle: Crear -lblCreate=Crear -#VSubmenuGauntletLoad.java -lblQuickGauntlets=Desafíos Rápidos -lblLoadGauntlet=Cargar Desafío -lblLoadaGauntlet=Cargar un Desafío -lblLoadaPreviousGauntlet=Cargar un Desafío anterior (usa el mazo con el que se inició) +lblBuildaNewDeck=Construir un Nuevo Mazo \ No newline at end of file