diff --git a/forge-gui/res/languages/de-DE.properties b/forge-gui/res/languages/de-DE.properties
index 8c132fc2da5..58e34266650 100644
--- a/forge-gui/res/languages/de-DE.properties
+++ b/forge-gui/res/languages/de-DE.properties
@@ -4,7 +4,6 @@ splash.loading.examining-cards=Lade Karten, durchsuche Verzeichnis
splash.loading.cards-folders=Lade Karten aus Verzeichnissen
splash.loading.cards-archive=Lade Karten aus Archiv
splash.loading.decks=Lade Decks...
-splash.loading.processingimagesprites=Processing image sprites
#VSubmenuPreferences.java
Preferences=Einstellungen
btnReset=Alles zurücksetzen
@@ -14,14 +13,14 @@ btnDeleteWorkshopUI=Workshop-Layout zurücksetzen
btnUserProfileUI=Öffne Benutzer-Verzeichnis
btnContentDirectoryUI=Öffne Daten-Verzeichnis
btnResetJavaFutureCompatibilityWarnings=Java-Kompatibilitätswarnung zurücksetzen
-btnClearImageCache=Leere Bildspeicher
-btnTokenPreviewer=Spielstein-Vorschau
+btnClearImageCache= Clear Image Cache
+btnTokenPreviewer= Token Previewer
btnCopyToClipboard=In Zwischenablage kopieren
-cbpSelectLanguage=Sprache
-nlSelectLanguage=Wähle Sprache (Ist noch in Arbeit und nur teilweise umgesetzt.) (Neustart ist erforderlich.)
+cbpSelectLanguage=Language
+nlSelectLanguage=Select Language (Excluded Game part. Still a work in progress) (RESTART REQUIRED)
cbRemoveSmall=Entferne kleine Kreaturen
cbCardBased=Nutze kartenabhängige Deckerstellung
-cbSingletons=Einzelkarten Modus
+cbSingletons=Singleton Modus
cbRemoveArtifacts=Entferne Artefakte
cbAnte=Spiele um Ante
cbAnteMatchRarity=Passe Ante-Seltenheit an
@@ -73,7 +72,7 @@ cbpAutoYieldMode=Automatische Bestätigung
cbpCounterDisplayType=Markeranzeige Art
cbpCounterDisplayLocation=Markeranzeige Ort
cbpGraveyardOrdering=Genaue Reihenfolge im Friedhof einhalten
-Troubleshooting=Fehlerbehebung
+Troubleshooting=Troubleshooting
GeneralConfiguration=Allgemeine Einstellungen
nlPlayerName=Name unter welchem du beim Spielen geführt wirst.
nlCompactMainMenu=Aktiviere, um im Seitenmenü platzsparend immer nur eine Menügruppe anzeigen zu lassen. (Erfordert Neustart)
@@ -188,14 +187,14 @@ lblPuzzleMode=Rätsel-Modus
lblGauntlets=Herausforderungen
lblGameSettings=Spieleinstellungen
#VLobby.java
-lblHeaderConstructedMode=Format: Constructed
-lblGetNewRandomName=Wähle einen zufälligen Namen
-lbltypeofName=Welche Art Namen möchtest du erzeugen?
-lblconfirmName=Möchtest du den Namen %n nutzen, oder es neu versuchen?
-lblUseThisName=Nutzen
-lblTryAgain=Neu
-lblAddAPlayer=Spieler hinzufügen
-lblVariants=Varianten
+lblHeaderConstructedMode=Sanctioned Format: Constructed
+lblGetNewRandomName=Get new random name
+lbltypeofName=What type of name do you want to generate?
+lblconfirmName= Would you like to use the name %n, or try again?
+lblUseThisName=Use this name
+lblTryAgain=Try Again
+lblAddAPlayer=Add a Player
+lblVariants=Variants
#VSubmenuConstructed.java
lblConstructedMode=Constructed-Modus
lblConstructed=Constructed
@@ -207,7 +206,7 @@ lblSelectaCommanderDeck=Wähle Commanderdeck
lblSelectaPlanarDeck=Wähle Weltendeck
lblPlanarDeckEditor=Weltendeck-Editor
lblSelectaVanguardAvatar=Wähle Vanguard-Avatar
-lblVanguardAvatar=Vanguard avatar
+lblVanguardAvatar= Vanguard avatar
lblDeck=Deck
lblSchemeDeck=Komplottdeck
lblCommanderDeck=Commanderdeck
@@ -304,174 +303,59 @@ lblSHORTCUT_MACRO_RECORD=Duell: Aktion-Abfolge-Makro aufnehmen
lblSHORTCUT_MACRO_NEXT_ACTION=Duel: führe nächste Aktion im gespeicherten Makro aus
lblSHORTCUT_CARD_ZOOM=Duell: Zoome ausgewählte Karte
#VSubmenuDraft.java
-lblBoosterDraft=Booster Draft
-lblHeaderBoosterDraft=Format: Booster Draft
-lblPlayAnOpponent=Spiele gegen einen Gegner
-lblPlayAll7opponents=Spiele gegen sieben Gegner
-lblBuildorselectadeck=Erstelle oder wähle ein Deck
-lblDraftText1=Im Draft Modus werden drei Booster von acht Spielern herumgereicht.
-lblDraftText2=Erstelle ein Deck aus den von dir gewählten Karten. Die KI macht dasselbe.
-lblDraftText3=Dann spiele gegen einen oder alle KI-Gegner.
-lblNewBoosterDraftGame=Neues Spiel Booster Draft
+lblBoosterDraft= Booster Draft
+lblHeaderBoosterDraft=Sanctioned Format: Booster Draft
+lblPlayAnOpponent=Play an opponent
+lblPlayAll7opponents=Play all 7 opponents
+lblBuildorselectadeck=Build or select a deck
+lblDraftText1=In Draft mode, three booster packs are rotated around eight players.
+lblDraftText2=Build a deck from the cards you choose. The AI will do the same.
+lblDraftText3=Then, play against one or all of the AI opponents.
+lblNewBoosterDraftGame=New Booster Draft Game
lblDraftDecks=Draft Decks
#CSubmenuDraft.java
-lblNoDeckSelected=Kein Spieler-Deck gewählt.\n(Du muß eventuell ein neues Deck erstellen.)
-lblNoDeck=Kein Deck
-lblChooseDraftFormat=Wähle Draft Format
+lblNoDeckSelected=No deck selected for human.\n(You may need to build a new deck)
+lblNoDeck=No Deck
+lblChooseDraftFormat=Choose Draft Format
#VSubmenuSealed.java
lblSealedDeck=Sealed Deck
lblSealedDecks=Sealed Decks
-lblHeaderSealed=Format: Sealed Deck
-lblSealedText1=Wähle ein Spiel, oder erstelle ein neues
-lblSealedText2=Im Sealed Modus erstellst du ein Deck aus max. 10 Boostern.
-lblSealedText3=Erstelle ein Deck aus den erhaltenen Karten. Die KI macht dasselbe.
-lblSealedText4=Dann spiele gegen einen oder alle KI-Gegner.
-btnBuildNewSealedDeck=Erstelle neues Sealed Deck
+lblHeaderSealed=Sanctioned Format: Sealed Deck
+lblSealedText1=Select a game, or build a new one
+lblSealedText2=In Sealed mode, you build a deck from booster packs (maximum 10).
+lblSealedText3=Build a deck from the cards you receive. A number of AI opponents will do the same.
+lblSealedText4=Then, you may play against each of the AI opponents, or one of the opponents.
+btnBuildNewSealedDeck=Build New Sealed Deck
#FDeckChooser.java
-lblViewDeck=Zeige Deck
-lblRandomDeck=Zufälliges Deck
+lblViewDeck=View Deck
+lblRandomDeck=Random Deck
#GameType.java
lblSealed=Sealed
lblDraft=Draft
lblWinston=Winston
-lblGauntlet=Herausforderung
-lblTournament=Turnier
+lblGauntlet=Gauntlet
+lblTournament=Tournament
lblQuest=Quest
lblQuestDraft=QuestDraft
-lblPlanarConquest=Welteneroberung
-lblPuzzle=Rätsel
-lblPuzzleDesc=Löse ein Rätsel, ausgehend von einem Spielstand.
+lblPlanarConquest=PlanarConquest
+lblPuzzle=Puzzle
+lblPuzzleDesc=Solve a puzzle from the given game state
lblDeckManager=Deck Manager
-lblVanguardDesc=Jeder Spieler hat eine eigene spielbeeinflussende \"Avatar\"-Karte.
+lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game.
lblCommander=Commander
-lblCommanderDesc=Jeder Spieler hat eine legendäre \"General\"-Karte, welche (fast) jederzeit gespielt werden kann und die Farben des Decks bestimmt.
-lblTinyLeaders=Kleine Anführer
-lblTinyLeadersDesc=Jeder Spieler hat eine legendäre \"General\"-Karte, welche (fast) jederzeit gespielt werden kann und die Farben des Decks bestimmt. Alle Karten haben umgewandelte Manakosten von max. 3.
+lblCommanderDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors.
+lblTinyLeaders=Tiny Leaders
+lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4.
lblBrawl=Brawl
-lblBrawlDesc=Jeder Spieler hat eine legendäre \"General\"-Karte, welche (fast) jederzeit gespielt werden kann und die Farben des Decks bestimmt. Nur standardlegale Karten sind erlaubt.
+lblBrawlDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Only cards legal in Standard may be used.
lblPlaneswalker=Planeswalker
-lblPlaneswalkerDesc=Jeder Spieler hat eine Planeswalker-Karte, welche (fast) jederzeit gespielt werden kann.
-lblPlanechase=Weltenjagd
-lblPlanechaseDesc=Weltenkarten haben globale Effekte. Wenn ein Spieler auf dem Weltenwürfel \"Planeswalk\"wirft, wechselt die Weltenkarte.
-lblArchenemyDesc=Ein Spieler ist der Erzfeind und kämpft gegen die anderen Spieler. Er hat Komplottkarten.\NEiner gegen alle.
-lblArchenemyRumble=Erzfeind Rumble
-lblArchenemyRumbleDesc=Alle Spieler sind Erzfeinde und haben Komplottkarten.\nJeder gegen jeden.
+lblPlaneswalkerDesc=Each player has a Planeswalker card which can be cast at any time.
+lblPlanechase=Planechase
+lblPlanechaseDesc=Plane cards apply global effects. The Plane card changes when a player rolls \"Planeswalk\" on the planar die.
+lblArchenemyDesc=One player is the Archenemy and fights the other players by playing Scheme cards.
+lblArchenemyRumble=
+lblArchenemyRumbleDesc=All players are Archenemies and can play Scheme cards.
lblMomirBasic=Momir Basic
-lblMomirBasicDesc=Jeder Spieler hat ein Deck mit 60 Standardländern und den Momir-Vig-Avatar.
+lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar.
lblMoJhoSto=MoJhoSto
-lblMoJhoStoDesc=Jeder Spieler hat ein Deck mit 60 Standardländern und den Momir-Vig-, Jhoira-von-den-Ghitu- und den Steinhauer-Gigant-Avatar.
-#VSubmenuDuels.java
-lblQuestDuels=Quest Duelle
-lblQuestModeDuels=Quest Modus: Duelle
-lblSelectNextDuel=Wähle dein nächstes Duell
-lblNoDuelDeck=Es wurde noch kein eigenes Deck gewählt.
-lblNextChallengeNotYet=Anzahl Siege für nächste Herausforderung wurde noch nicht gewählt.
-btnUnlockSets=Set freischalten
-btnTravel=Reise
-btnBazaar=Basar
-btnSpellShop=Spruchladen
-cbSummonPlant=Beschwöre Pflanze
-cbLaunchZeppelin=Starte Zeppelin
-#VSubmenuQuest.java
-lblQuestData=Quest Daten
-lblStartanewQuest=Starte neue Quest
-lblOldQuestData=Alte Questdaten? Kopiere sie nach %n und starte Forge neu.
-rbEasy=Einfach
-rbMedium=Mittel
-rbHard=Hart
-rbExpert=Experte
-rbFantasyMode=Fantasy Modus
-rbCommanderSubformat=Commander Subformat
-lblStartingWorld=Startwelt
-lblStartingPool=Anfangskartensammlung
-lblAllCardsAvailable=Alle Karten stehen zur Verfügung.
-lblStarterEventdeck=Starter-/Event-Deck:
-lblSanctionedformat=Zugelassenes Format:
-lblCustomdeck=Eigenes Deck
-lblDefineCustomFormat=Definiere eigenes Format
-lblSelectFormat=Wähle Format
-lblStartWithAllCards=Starte mit allen Karten der gewählten Sets.
-lblAllowDuplicateCards=Erlaube Kartenduplikate
-lblStartingPoolDistribution=Verteilung der Startkarten
-lblChooseDistribution=Wähle Verteilung
-lblPrizedCards=Karten-Gewinn
-lblAllCardsAvailableWin=Alle Karten können gewonnen werden.
-lblOnlySetsInStarting=Nur Karten aus den gewählten Startssets
-lblAllowUnlockAdEd=Erlaube Freischaltung weiterer Blöcke
-lblEmbark=Aufbrechen!
-lblboxCompleteSet=Du startest mit je 4 Stück jeder Karte der gewählten Sets.
-lblboxAllowDuplicates=In deiner Startsammlung können Karten mehrfach vorkommen.
-lblSameAsStartingPool=Wie Startsammlung
-lblNewLoadQuest=Neu / Lade Quest
-#CSubmenuQChallenges.java
-lblLaunchaZeppelin=Starte einen Zeppelin.
-lblPlant=Pflanze
-lblChallenges=Herausforderungen
-lblMatchBestof=Turnier - Beste aus
-lblDuels=Duelle
-#CSubmenuQuestData.java
-lblNotFormatDefined=Du hast ein eigenes Format ohne Sets definiert.\nGewinne werden aus allen Blöcken ohne Einschränkung gewählt.\n\nFortsetzen?
-lbldckStartPool=Du hast noch kein Deck ausgewählt.
-lblCannotStartaQuest=Kann Quest nicht starten.
-lblFromDeck=Von Deck
-MsgQuestNewName=Poeten werden an deine Quest erinnern als
-TitQuestNewName=Quest Name
-lblQuestNameEmpty=Bitte gib einen Namen für die Quest ein.
-lblQuestExists=Der Name wird bereits verwendet. Bitte wähle einen anderen Namen.
-#CSubmenuQuestDecks.java
-lblCreateaDeck=Erzeuge ein Deck.
-#CSubmenuQuestPrefs.java
-lblEnteraNumber=Nummer eingeben
-lblSavefailed=Speichern fehlgeschlagen
-#DialogChooseFormats.java
-cbWantReprints=Erlaube passende Drucke aus anderen Sets
-lblChooseFormats=Wähle Format
-lblSanctioned=Sanktioniert
-lblOther=Andere
-lblHistoric=Historisch
-lblCancel=Abbrechen
-#DialogChoosePoolDistribution.java
-lblBlack=Schwarz
-lblBlue=Blau
-lblGreen=Grün
-lblRed=Rot
-lblWhite=Weiß
-lblColorless=Farblos
-lblIncludeArtifacts=mit Artefakten
-lblBalanced=Ausgeglichen
-lblTrueRandom=Wirklich zufällig
-lblSurpriseMe=Überrasch mich
-lblBoosters=Booster
-lblClearAll=Alles löschen
-lblNumberofBoosters=Anzahl Booster
-lblColors=Farben
-lblnoSettings=Keine Einstellungen bei dieser Auswahl.
-lblDistribution=Verteilung
-lblHoverforDescription=Für ausführliche Beschreibung länger länger draufzeigen.
-lblradBalanced="Ausgeglichen" führt zu einer etwa gleichen Anzahl Karten der gewählten Farben.
-lblradRandom="Wirklich zufällig" führt zu einer zufällig Anzahl Karten pro Farbe. Ignoriert die Farbwahl.
-lblradSurpriseMe=Wie "Ausgeglichen", nur das auch die Farbwahl zufällig ist.
-lblradBoosters=IgnoriertFarbwahl. Entnimmt die Karten einer gewählten Anzahl Booster.
-lblcbxArtifacts=Wenn gewählt, werden Artefakte hinzugefügt, unabhängig von der Farbwahl. Imitiert das alte Erstellungsverhalten.
-#VSubmenuChallenges.java
-lblQuestChallenges=Quest Challenges
-htmlLaunchZeppelin=Launch
Zeppelin
-lblQuestModeChallenges=Quest Mode: Challenges
-lblWhichChallenge=Which challenge will you attempt?
-#VSubmenuQuestDraft.java
-lblTournaments=Tournaments
-lblQuestModeDraftTournament=Quest Mode: Draft Tournament
-lblSelectaTournament=Select a tournament to join
-lblNoTournaments=There are no tournaments available at this time.
-btnEditDeck=Edit Deck
-btnLeaveTournament=Leave Tournament
-btnSpendToken=Spend Token
-btnStartMatchSmall=Start Next Match
-lblUndetermined=Undetermined
-btnSpendTokenTT=Creates a new tournament that can be played immediately.
-#VSubmenuQuestDecks.java
-lblQuestDecks=Quest Decks
-lblQuestDesc1=In Quest mode, you build a deck from a limited inventory.
-lblQuestDesc2=Build and enhance decks from the cards in your quest inventory as it grows.
-lblQuestDesc3=Then, switch to the Duels or Challenges submenu to play against AI opponents and unlock more cards.
-lblBuildaNewDeck=Build a New Deck
\ No newline at end of file
+lblMoJhoStoDesc=Each player has a deck containing 60 basic lands and the Momir Vig, Jhoira of the Ghitu, and Stonehewer Giant avatars.
diff --git a/forge-gui/res/languages/en-US.properties b/forge-gui/res/languages/en-US.properties
index 164fc2726c2..4912e74c6c3 100644
--- a/forge-gui/res/languages/en-US.properties
+++ b/forge-gui/res/languages/en-US.properties
@@ -4,7 +4,6 @@ splash.loading.examining-cards = Loading cards, examining folder
splash.loading.cards-folders = Loading cards from folders
splash.loading.cards-archive = Loading cards from archive
splash.loading.decks = Loading decks...
-splash.loading.processingimagesprites=Processing image sprites
#VSubmenuPreferences.java
Preferences = Preferences
btnReset = Reset to Default Settings
@@ -33,7 +32,6 @@ cbLoadCardsLazily = Load Card Scripts Lazily
cbLoadHistoricFormats = Load Historic Formats
cbWorkshopSyntax = Workshop Syntax Checker
cbEnforceDeckLegality = Deck Conformance
-cbSideboardForAI = Human Sideboard for AI
cbPerformanceMode = Performance Mode
cbFilteredHands = Filtered Hands
cbImageFetcher = Automatically Download Missing Card Art
@@ -87,7 +85,6 @@ nlEnableAICheats = Allow the AI to cheat to gain advantage (for personalities th
nlManaBurn = Play with mana burn (from pre-Magic 2010 rules).
nlManaLostPrompt = When enabled, you get a warning if passing priority would cause you to lose mana in your mana pool.
nlEnforceDeckLegality = Enforces deck legality relevant to each environment (minimum deck sizes, max card count etc).
-nlSideboardForAI = Allows users to sideboard with the AIs deck and sideboard in constructed game formats.
nlPerformanceMode = Disables additional static abilities checks to speed up the game engine. (Warning: breaks some 'as if had flash' scenarios when casting cards owned by opponents).
nlFilteredHands = Generates two starting hands and keeps the one with the closest to average land count for the deck. (Requires restart)
nlCloneImgSource = When enabled clones will use their original art instead of the cloned card's art.
@@ -193,7 +190,7 @@ lblGameSettings = Game Settings
lblHeaderConstructedMode=Sanctioned Format: Constructed
lblGetNewRandomName=Get new random name
lbltypeofName=What type of name do you want to generate?
-lblconfirmName= Would you like to use the name %s, or try again?
+lblconfirmName= Would you like to use the name %n, or try again?
lblUseThisName=Use this name
lblTryAgain=Try Again
lblAddAPlayer=Add a Player
@@ -281,7 +278,6 @@ lblIsGoingFirst=is going first
lblYouAreGoing=you are going
lblMulligan=Mulligan
lblDoYouWantToKeepYourHand=Do you want to keep your hand?
-lblReturnForLondon=Return %n card(s) to bottom of library
lblOk=Ok
lblReset=Reset
lblAuto=Auto
@@ -347,7 +343,7 @@ lblPuzzleDesc=Solve a puzzle from the given game state
lblDeckManager=Deck Manager
lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game.
lblCommander=Commander
-lblCommanderDesc=Each player has a legendary "General" card which can be cast at any time and determines deck colors.
+lblCommanderDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors.
lblTinyLeaders=Tiny Leaders
lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4.
lblBrawl=Brawl
@@ -357,124 +353,9 @@ lblPlaneswalkerDesc=Each player has a Planeswalker card which can be cast at any
lblPlanechase =Planechase
lblPlanechaseDesc=Plane cards apply global effects. The Plane card changes when a player rolls \"Planeswalk\" on the planar die.
lblArchenemyDesc=One player is the Archenemy and fights the other players by playing Scheme cards.
-lblArchenemyRumble=Archenemy Rumble
+lblArchenemyRumble=
lblArchenemyRumbleDesc=All players are Archenemies and can play Scheme cards.
lblMomirBasic=Momir Basic
lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar.
lblMoJhoSto=MoJhoSto
lblMoJhoStoDesc=Each player has a deck containing 60 basic lands and the Momir Vig, Jhoira of the Ghitu, and Stonehewer Giant avatars.
-#VSubmenuDuels.java
-lblQuestDuels=Quest Duels
-lblQuestModeDuels=Quest Mode: Duels
-lblSelectNextDuel=Select your next duel.
-lblNoDuelDeck=Current deck hasn't been set yet.
-lblNextChallengeNotYet=Next challenge in wins hasn't been set yet.
-btnUnlockSets=Unlock Sets
-btnTravel=Travel
-btnBazaar=Bazaar
-btnSpellShop=Spell Shop
-cbSummonPlant=Summon Plant
-cbLaunchZeppelin=Launch Zeppelin
-#VSubmenuQuest.java
-lblQuestData=Quest Data
-lblStartanewQuest=Start a new Quest
-lblOldQuestData=Old quest data? Put into %s and restart Forge.
-rbEasy=Easy
-rbMedium=Medium
-rbHard=Hard
-rbExpert=Expert
-rbFantasyMode=Fantasy Mode
-rbCommanderSubformat=Commander Subformat
-lblStartingWorld=Starting World
-lblStartingPool=Starting Pool
-lblAllCardsAvailable=All cards will be available to play.
-lblStarterEventdeck=Starter/Event deck:
-lblSanctionedformat=Sanctioned format:
-lblCustomdeck=Custom deck
-lblDefineCustomFormat=Define custom format
-lblSelectFormat=Select format
-lblStartWithAllCards=Start with all cards in selected sets
-lblAllowDuplicateCards=Allow duplicate cards
-lblStartingPoolDistribution=Starting pool distribution
-lblChooseDistribution=Choose Distribution
-lblPrizedCards=Prized cards
-lblAllCardsAvailableWin =All cards will be available to win.
-lblOnlySetsInStarting=Only sets in starting pool will be available.
-lblAllowUnlockAdEd=Allow unlock of additional editions
-lblEmbark=Embark!
-lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected.
-lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included.
-lblSameAsStartingPool=Same as starting pool
-lblNewLoadQuest=New / Load Quest
-#CSubmenuQChallenges.java
-lblLaunchaZeppelin=Launch a Zeppelin.
-lblPlant=Plant
-lblChallenges=Challenges
-lblMatchBestof=Match - Best of
-lblDuels=Duels
-#CSubmenuQuestData.java
-lblNotFormatDefined=You have defined custom format as containing no sets.\nThis will choose all editions without restriction as prizes.\n\nContinue?
-lbldckStartPool=You have not selected a deck to start.
-lblCannotStartaQuest=Cannot start a quest
-lblFromDeck=From deck
-MsgQuestNewName=Poets will remember your quest as
-TitQuestNewName=Quest Name
-lblQuestNameEmpty=Please specify a quest name.
-lblQuestExists=A quest already exists with that name. Please pick another quest name.
-#CSubmenuQuestDecks.java
-lblCreateaDeck=Create a Deck.
-#CSubmenuQuestPrefs.java
-lblEnteraNumber=Enter a number
-lblSavefailed=Save failed
-#DialogChooseFormats.java
-cbWantReprints=Allow compatible reprints from other sets
-lblChooseFormats=Choose formats
-lblSanctioned=Sanctioned
-lblOther=Other
-lblHistoric=Historic
-lblCancel=Cancel
-#DialogChoosePoolDistribution.java
-lblBlack=Black
-lblBlue=Blue
-lblGreen=Green
-lblRed=Red
-lblWhite=White
-lblColorless=Colorless
-lblIncludeArtifacts=Include Artifacts
-lblBalanced=Balanced
-lblTrueRandom=True Random
-lblSurpriseMe=Surprise Me
-lblBoosters=Boosters
-lblClearAll=Clear All
-lblNumberofBoosters=Number of Boosters
-lblColors=Colors
-lblnoSettings=No settings are available for this selection.
-lblDistribution=Distribution
-lblHoverforDescription=Hover over each item for a more detailed description.
-lblradBalanced=A "Balanced" distribution will provide a roughly equal number of cards in each selected color.
-lblradRandom=A "True Random" distribution will be almost entirely randomly selected. This ignores any color selections.
-lblradSurpriseMe=This is the same as a "Balanced" distribution, except the colors picked will be random and you will not be told what they are.
-lblradBoosters=This ignores all color settings and instead generates a card pool out of a specified number of booster packs.
-lblcbxArtifacts=When selected, artifacts will be included in your pool regardless of color selections. This mimics the old card pool behavior.
-#VSubmenuChallenges.java
-lblQuestChallenges=Quest Challenges
-htmlLaunchZeppelin=Launch
Zeppelin
-lblQuestModeChallenges=Quest Mode: Challenges
-lblWhichChallenge=Which challenge will you attempt?
-#VSubmenuQuestDraft.java
-lblTournaments=Tournaments
-lblQuestModeDraftTournament=Quest Mode: Draft Tournament
-lblSelectaTournament=Select a tournament to join
-lblNoTournaments=There are no tournaments available at this time.
-btnEditDeck=Edit Deck
-btnLeaveTournament=Leave Tournament
-btnSpendToken=Spend Token
-btnStartMatchSmall=Start Next Match
-lblUndetermined=Undetermined
-btnSpendTokenTT=Creates a new tournament that can be played immediately.
-#VSubmenuQuestDecks.java
-lblQuestDecks=Quest Decks
-lblQuestDesc1=In Quest mode, you build a deck from a limited inventory.
-lblQuestDesc2=Build and enhance decks from the cards in your quest inventory as it grows.
-lblQuestDesc3=Then, switch to the Duels or Challenges submenu to play against AI opponents and unlock more cards.
-lblBuildaNewDeck=Build a New Deck
\ No newline at end of file
diff --git a/forge-gui/res/languages/es-es.properties b/forge-gui/res/languages/es-es.properties
index 3be947e8e59..4b8e2432a9b 100644
--- a/forge-gui/res/languages/es-es.properties
+++ b/forge-gui/res/languages/es-es.properties
@@ -86,7 +86,6 @@ nlEnableAICheats=Permita que la IA haga trampa para obtener ventaja (para person
nlManaBurn=Jugar con quemadura de maná (reglas previas a Magic 2010).
nlManaLostPrompt=Cuando está habilitado, recibes una advertencia si la prioridad de pase te haría perder maná en tu reserva de maná.
nlEnforceDeckLegality=Aplica la legalidad del mazo correspondiente a cada entorno (tamaño mínimo de mazo, número máximo de cartas, etc.).
-nlSideboardForAI=Allows users to sideboard with the AIs deck and sideboard in constructed game formats.
nlPerformanceMode=Desactiva las comprobaciones de habilidades estáticas adicionales para acelerar el motor del juego. (Advertencia: rompe algunos escenarios 'como si tuviera flash' cuando se lanzan cartas de propiedad de los oponentes).
nlFilteredHands=Genera dos manos iniciales y mantiene la que tiene el recuento de tierras más cercano al promedio del mazo (Requiere reinicio)
nlCloneImgSource=Cuando se habilite, los clones usarán su arte original en lugar del arte de la carta clonada.
@@ -202,7 +201,7 @@ lblConstructedMode=Modo Construido
lblConstructed=Construido
#PlayerPanel.java
lblSelectaDeck=Selecciona un mazo
-lblSelectaSchemeDeck=Selecciona un Mazo de Escenario (Scheme)
+lblSelectaSchemeDeck=Selecciona un Mazo de Fenómenos (Scheme)
lblSchemeDeckEditor=Editor de Mazo de Escenario (Scheme)
lblSelectaCommanderDeck=Selecciona un Mazo Commander
lblSelectaPlanarDeck=Selecciona un Mazo Planar
@@ -375,7 +374,6 @@ cbSummonPlant=Invocar Planta
cbLaunchZeppelin=Lanzar Zeppelin
#VSubmenuQuest.java
lblQuestData=Datos de Aventura
-lblLoadQuestData=Load Quest Data
lblStartanewQuest=Comenzar una nueva Aventura
lblOldQuestData=Viejos datos de Aventura? Poner en %n y reiniciar Forge.
rbEasy=Fácil
@@ -471,44 +469,9 @@ btnSpendToken=Gastar Token
btnStartMatchSmall=Comenzar Siguiente Partida
lblUndetermined=Sin determinar
btnSpendTokenTT=Crea un nuevo torneo que se puede jugar de inmediato.
-lblPastResults=Past Results
#VSubmenuQuestDecks.java
lblQuestDecks=Mazos de la Aventura
lblQuestDesc1=En el modo Aventura, construyes un mazo a partir de un inventario limitado.
lblQuestDesc2=Construye y mejora mazos con las cartas de tu inventario de misiones a medida que crece.
lblQuestDesc3=Luego, cambia al submenú Duelos o Desafíos para jugar contra oponentes de la IA y desbloquear más cartas.
-lblBuildaNewDeck=Construir un Nuevo Mazo
-#Decktype.java
-lblCustomUserDecks=Mazos Personalizados del Usuario
-lblConstructedDecks=Mazos Construido
-lblCommanderDecks=Mazos Commander
-lblRandomCommanderDecks=Mazos Commander Aleatorios
-lblRandomCommanderCard-basedDecks=Mazos Commander Aleatorios Basados en Cartas
-lblTinyLeadersDecks=Mazos Tiny Leaders
-lblBrawlDecks=Mazos Brawl
-lblSchemeDecks=Mazos de Fenómenos (Scheme)
-lblPlanarDecks=Mazos Planar
-lblPreconstructedDecks=Mazos Preconstruidos
-lblQuestOpponentDecks=Mazos de los Oponentes de la Aventura
-lblRandomColorDecks=Mazos Aleatorios por Color
-lblRandomStandardArchetypeDecks=Mazos Standard por Arquetipo
-lblRandomModernArchetypeDecks=Mazos Modern por Arquetipo
-lblRandomLegacyArchetypeDecks=Mazos Legacy por Arquetipo
-lblRandomVintageArchetypeDecks=Mazos Vintage por Arquetipo
-lblRandomStandardColorDecks=Mazos Standard Aleatorio por Color
-lblRandomModernColorDecks=Mazos Standard Aleatorio por Color
-lblRandomThemeDecks=Mazos Aleatorios Temáticos
-lblRandomDecks=Mazos Aleatorios
-lblNetDecks=Mazos en línea
-lblNetCommanderDecks=Mazos Commander en línea
-#VSubmenuPuzzleSolve.java
-lblSolve=Resolver
-lblPuzzleModeSolve=Modo Puzzle: Resolver
-#VSubmenuPuzzleCreate.java
-lblPuzzleModeCreate=Modo Puzzle: Crear
-lblCreate=Crear
-#VSubmenuGauntletLoad.java
-lblQuickGauntlets=Desafíos Rápidos
-lblLoadGauntlet=Cargar Desafío
-lblLoadaGauntlet=Cargar un Desafío
-lblLoadaPreviousGauntlet=Cargar un Desafío anterior (usa el mazo con el que se inició)
+lblBuildaNewDeck=Construir un Nuevo Mazo
\ No newline at end of file