unused imports

This commit is contained in:
Anthony Calosa
2022-12-14 23:48:31 +08:00
parent ad01c9076d
commit b56cd3ec7e

View File

@@ -2,7 +2,6 @@ package forge.screens.match.views;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Align;
@@ -10,7 +9,6 @@ import forge.Forge;
import forge.Graphics;
import forge.animation.ForgeAnimation;
import forge.assets.FImage;
import forge.assets.FSkin;
import forge.assets.FSkinColor;
import forge.assets.FSkinFont;
import forge.game.card.CounterEnumType;
@@ -46,7 +44,6 @@ public class VAvatar extends FDisplayObject {
private class AvatarAnimation extends ForgeAnimation {
private static final float DURATION = 0.8f;
private float progress = 0;
Texture splatter = FSkin.splatter;
private void drawAvatar(Graphics g, FImage image, float x, float y, float w, float h) {
float percentage = progress / DURATION;