mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-17 03:08:02 +00:00
- Fixed a couple weirdly auto-formulated stack/prompt descriptions.
This commit is contained in:
@@ -1,8 +1,8 @@
|
||||
Name:Hunter's Prowess
|
||||
ManaCost:4 G
|
||||
Types:Sorcery
|
||||
A:SP$ Pump | Cost$ 4 G | ValidTgts$ Creature | NumAtt$ 3 | NumDef$ 3 | KW$ Trample | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
|
||||
SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Triggers$ HunterProwessTrig | sVars$ HunterProwessX,HunterProwessY
|
||||
A:SP$ Pump | Cost$ 4 G | ValidTgts$ Creature | NumAtt$ 3 | NumDef$ 3 | KW$ Trample | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards." | StackDescription$ SpellDescription
|
||||
SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Triggers$ HunterProwessTrig | sVars$ HunterProwessX,HunterProwessY | StackDescription$ None
|
||||
SVar:HunterProwessTrig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ HunterProwessX | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw that many cards.
|
||||
SVar:HunterProwessX:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ HunterProwessY | References$ HunterProwessY
|
||||
SVar:HunterProwessY:TriggerCount$DamageAmount
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
Name:Peregrination
|
||||
ManaCost:3 G
|
||||
Types:Sorcery
|
||||
A:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | NoShuffle$ True | SubAbility$ DBChangeZone | SpellDescription$ Seach your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1.
|
||||
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | SubAbility$ DBScry
|
||||
SVar:DBScry:DB$ Scry | ScryNum$ 1
|
||||
A:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | NoShuffle$ True | SubAbility$ DBChangeZone | SpellDescription$ Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1. | StackDescription$ SpellDescription
|
||||
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | SubAbility$ DBScry | StackDescription$ None
|
||||
SVar:DBScry:DB$ Scry | ScryNum$ 1 | StackDescription$ None
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/peregrination.jpg
|
||||
Oracle:Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
||||
|
||||
Reference in New Issue
Block a user