diff --git a/forge-gui/res/cardsfolder/h/hunters_prowess.txt b/forge-gui/res/cardsfolder/h/hunters_prowess.txt index dbe83a08953..ef4391c8fab 100644 --- a/forge-gui/res/cardsfolder/h/hunters_prowess.txt +++ b/forge-gui/res/cardsfolder/h/hunters_prowess.txt @@ -1,8 +1,8 @@ Name:Hunter's Prowess ManaCost:4 G Types:Sorcery -A:SP$ Pump | Cost$ 4 G | ValidTgts$ Creature | NumAtt$ 3 | NumDef$ 3 | KW$ Trample | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards." -SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Triggers$ HunterProwessTrig | sVars$ HunterProwessX,HunterProwessY +A:SP$ Pump | Cost$ 4 G | ValidTgts$ Creature | NumAtt$ 3 | NumDef$ 3 | KW$ Trample | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards." | StackDescription$ SpellDescription +SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Triggers$ HunterProwessTrig | sVars$ HunterProwessX,HunterProwessY | StackDescription$ None SVar:HunterProwessTrig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ HunterProwessX | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw that many cards. SVar:HunterProwessX:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ HunterProwessY | References$ HunterProwessY SVar:HunterProwessY:TriggerCount$DamageAmount diff --git a/forge-gui/res/cardsfolder/p/peregrination.txt b/forge-gui/res/cardsfolder/p/peregrination.txt index 1e115b6adbc..ec3f92d9804 100644 --- a/forge-gui/res/cardsfolder/p/peregrination.txt +++ b/forge-gui/res/cardsfolder/p/peregrination.txt @@ -1,8 +1,8 @@ Name:Peregrination ManaCost:3 G Types:Sorcery -A:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | NoShuffle$ True | SubAbility$ DBChangeZone | SpellDescription$ Seach your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1. -SVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | SubAbility$ DBScry -SVar:DBScry:DB$ Scry | ScryNum$ 1 +A:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | NoShuffle$ True | SubAbility$ DBChangeZone | SpellDescription$ Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1. | StackDescription$ SpellDescription +SVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | SubAbility$ DBScry | StackDescription$ None +SVar:DBScry:DB$ Scry | ScryNum$ 1 | StackDescription$ None SVar:Picture:http://www.wizards.com/global/images/magic/general/peregrination.jpg Oracle:Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)