- Fixed Haunted Angel.

- Fixed refreshing of static effects, I accidentally removed this when getting rid of the text.
This commit is contained in:
jendave
2011-08-06 03:24:32 +00:00
parent 378cee9ee1
commit 9eb1693b6f
2 changed files with 5 additions and 3 deletions

View File

@@ -2161,7 +2161,9 @@ public class CardFactory_Creatures {
{
public void resolve()
{
CardFactoryUtil.makeToken("Angel", "B 3 3 Angel", card, "B", new String[]{"Creature", "Angel"}, 3, 3, new String[] {"Flying"});
CardFactoryUtil.makeToken("Angel", "B 3 3 Angel", AllZone.GameAction.getOpponent(card.getController()),
"B", new String[]{"Creature", "Angel"}, 3, 3, new String[] {"Flying"});
//remove this card from the graveyard and from the game

View File

@@ -219,7 +219,7 @@ public class StaticEffects
cards.addAll(playerZone.getCards());
cards.addAll(computerZone.getCards());
/*
System.out.println("== Start add state effects ==");
for (int i=0;i<cards.size();i++)
{
@@ -234,6 +234,6 @@ public class StaticEffects
}
}
System.out.println("== End add state effects ==");
*/
}
}