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- Fixed Haunted Angel.
- Fixed refreshing of static effects, I accidentally removed this when getting rid of the text.
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@@ -2161,7 +2161,9 @@ public class CardFactory_Creatures {
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{
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public void resolve()
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{
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CardFactoryUtil.makeToken("Angel", "B 3 3 Angel", card, "B", new String[]{"Creature", "Angel"}, 3, 3, new String[] {"Flying"});
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CardFactoryUtil.makeToken("Angel", "B 3 3 Angel", AllZone.GameAction.getOpponent(card.getController()),
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"B", new String[]{"Creature", "Angel"}, 3, 3, new String[] {"Flying"});
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//remove this card from the graveyard and from the game
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@@ -219,7 +219,7 @@ public class StaticEffects
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cards.addAll(playerZone.getCards());
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cards.addAll(computerZone.getCards());
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/*
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System.out.println("== Start add state effects ==");
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for (int i=0;i<cards.size();i++)
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{
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@@ -234,6 +234,6 @@ public class StaticEffects
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}
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}
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System.out.println("== End add state effects ==");
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*/
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}
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}
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