From 9eb1693b6f0591d53ed2fbdeaf15bdbc4a2cb0a7 Mon Sep 17 00:00:00 2001 From: jendave Date: Sat, 6 Aug 2011 03:24:32 +0000 Subject: [PATCH] - Fixed Haunted Angel. - Fixed refreshing of static effects, I accidentally removed this when getting rid of the text. --- src/forge/CardFactory_Creatures.java | 4 +++- src/forge/StaticEffects.java | 4 ++-- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/src/forge/CardFactory_Creatures.java b/src/forge/CardFactory_Creatures.java index b058775f4ba..920ced1b56c 100644 --- a/src/forge/CardFactory_Creatures.java +++ b/src/forge/CardFactory_Creatures.java @@ -2161,7 +2161,9 @@ public class CardFactory_Creatures { { public void resolve() { - CardFactoryUtil.makeToken("Angel", "B 3 3 Angel", card, "B", new String[]{"Creature", "Angel"}, 3, 3, new String[] {"Flying"}); + CardFactoryUtil.makeToken("Angel", "B 3 3 Angel", AllZone.GameAction.getOpponent(card.getController()), + "B", new String[]{"Creature", "Angel"}, 3, 3, new String[] {"Flying"}); + //remove this card from the graveyard and from the game diff --git a/src/forge/StaticEffects.java b/src/forge/StaticEffects.java index 5b2405b7ee4..a878b466a89 100644 --- a/src/forge/StaticEffects.java +++ b/src/forge/StaticEffects.java @@ -219,7 +219,7 @@ public class StaticEffects cards.addAll(playerZone.getCards()); cards.addAll(computerZone.getCards()); - /* + System.out.println("== Start add state effects =="); for (int i=0;i