Merge branch 'master' into 'master'

update simplified chinese translation

See merge request core-developers/forge!5674
This commit is contained in:
Michael Kamensky
2021-10-29 14:21:35 +00:00

View File

@@ -888,11 +888,11 @@ lblasavatar=作为头像
lblfromschemedeck=从魔王套牌
lblfromplanardeck=从时空竞逐套牌
lblfromconspiracydeck=从诡局套牌
lblfromdungeondeck=from dungeon deck
lblfromdungeondeck=从地牢套牌
lbltoschemedeck=到魔王套牌
lbltoplanardeck=到时空竞逐套牌
lbltoconspiracydeck=到诡局套牌
lbltodungeondeck=to dungeon deck
lbltodungeondeck=到地牢套牌
lblMove=移到
#VDock.java
lblDock=停靠栏
@@ -1614,12 +1614,12 @@ btnQuit=退出
btnContinue=继续
btnRestart=重新开始
#LimitedPoolType.java
lblLimitedPoolFull=Full Cardpool
lblLimitedBlock=Block / Set
lblLimitedPrerelease=Prerelease
lblLimitedFantasy=Fantasy Block
lblLimitedCustom=Custom Cube
lblLimitedChaos=Chaos Draft
lblLimitedPoolFull=全牌池
lblLimitedBlock=环境/系列
lblLimitedPrerelease=预售
lblLimitedFantasy=幻想环境
lblLimitedCustom=自定义Cube
lblLimitedChaos=混沌轮抓
#TournamentWinLoseController.java
btnSaveQuit=保存并退出
lblCongratulations=恭喜!
@@ -1941,12 +1941,12 @@ lblCallCoinFlip=掷骰子
lblWin=
lblLose=
#FlipOntoBattlefieldEffect.java
lblChooseDesiredLocation=Choose a card to represent the center of the desired card landing location.
lblDidNotFlipOver=The card did not turn over.
lblFlippedOver=The card turned over {0} time(s).
lblDidNotLandOnCards=The card did not land on any cards.
lblLandedOnOneCard=The card landed on {0}.
lblLandedOnTwoCards=The card landed on {0} and {1}.
lblChooseDesiredLocation=选择一张牌来指定牌张将要降落的位置。
lblDidNotFlipOver=牌张未翻转。
lblFlippedOver=牌张翻转了{0}次。
lblDidNotLandOnCards=牌张没有落到任何卡上。
lblLandedOnOneCard=牌张落在了{0}上。
lblLandedOnTwoCards=牌张落在了{0}和{1}上。
#InvestigateEffect.java
lblWouldYouLikeInvestigate=你想要探查吗?
#LifeSetEffect.java
@@ -2151,8 +2151,8 @@ lblGameplayResults=游戏结果
lblResultIs=结果为:{0}
lblPlayerRandomChosenNumberIs={0}随机选择的数字为{1}
lblPlayerChoosesNumberIs={0}选择的数字为:{1}
lblRandomColorChosen=Randomly chosen color: {0}
lblRandomTypeChosen=Randomly chosen type: {0}
lblRandomColorChosen=随机选择的颜色为{0}
lblRandomTypeChosen=随机选择的类型为{0}
lblPlayerChooseValueOfEffectOfCard={0}选择{2}对{1}生效
lblPlayerFlipComesUpValue={0}掷到了{1}
lblPlayerActionFlip={0}{1}了骰子