Merge branch 'inzerva' into 'master'

Fix Inzerva script

See merge request core-developers/forge!3887
This commit is contained in:
Michael Kamensky
2021-02-17 18:57:15 +00:00

View File

@@ -4,10 +4,10 @@ Types:Legendary Planeswalker Inzerva
Loyalty:4
A:AB$ Draw | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player draws two cards, then discards a card. | SubAbility$ DBDiscard
SVar:DBDiscard:DB$ Discard | Defined$ Targeted | NumCards$ 1 | Mode$ TgtChoose
A:AB$ RepeatEach | RepeatPlayers$ Opponent | RepeatSubAbility$ DBDig | SubAbility$ DBScry | Planeswalker$ True
A:AB$ RepeatEach | Cost$ SubCounter<2/LOYALTY> | RepeatPlayers$ Opponent | RepeatSubAbility$ DBDig | SubAbility$ DBScry | Planeswalker$ True | SpellDescription$ Look at the top two cards of each other player's library, then put any number of them on the bottom of that library and the rest on top in any order.
SVar:DBDig:DB$ Dig | Defined$ Remembered | DigNum$ 2 | AnyNumber$ True | DestinationZone$ Library | LibraryPosition2$ 0
SVar:DBScry:DB$ Scry | ScryNum$ 2
A:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Name$ Emblem - Inzerva, Master of Insights | Ultimate$ True | Stackable$ True | Duration$ Permanent | StaticAbilities$ STReveal | Triggers$ TrigDraw | SVars$ DBDamage
A:AB$ Effect | Cost$ SubCounter<4/LOYALTY> | Planeswalker$ True | Name$ Emblem - Inzerva, Master of Insights | Ultimate$ True | Stackable$ True | Duration$ Permanent | StaticAbilities$ STReveal | Triggers$ TrigDraw | SVars$ DBDamage | SpellDescription$ You get an emblem with "Your opponents play with their hands revealed" and "Whenever an opponent draws a card, this emblem deals 1 damage to them."
SVar:STReveal:Mode$ Continuous | EffectZone$ Command | Affected$ Opponent | AddKeyword$ Play with your hand revealed. | Description$ Your opponents play with their hands revealed.
SVar:TrigDraw:Mode$ Drawn | ValidCard$ Card.OppOwn | TriggerZones$ Command | Execute$ DBDamage | TriggerDescription$ Whenever an opponent draws a card, CARDNAME deals 1 damage to that player.
SVar:DBDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 1