From 876b73a7d8f095fb5e759321f26aab7be46997e9 Mon Sep 17 00:00:00 2001 From: Adam Pantel <> Date: Wed, 17 Feb 2021 13:41:50 -0500 Subject: [PATCH] Fix Inzerva script --- forge-gui/res/cardsfolder/i/inzerva_master_of_insights.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/forge-gui/res/cardsfolder/i/inzerva_master_of_insights.txt b/forge-gui/res/cardsfolder/i/inzerva_master_of_insights.txt index 380fef6d352..847a6e7eb70 100644 --- a/forge-gui/res/cardsfolder/i/inzerva_master_of_insights.txt +++ b/forge-gui/res/cardsfolder/i/inzerva_master_of_insights.txt @@ -4,10 +4,10 @@ Types:Legendary Planeswalker Inzerva Loyalty:4 A:AB$ Draw | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player draws two cards, then discards a card. | SubAbility$ DBDiscard SVar:DBDiscard:DB$ Discard | Defined$ Targeted | NumCards$ 1 | Mode$ TgtChoose -A:AB$ RepeatEach | RepeatPlayers$ Opponent | RepeatSubAbility$ DBDig | SubAbility$ DBScry | Planeswalker$ True +A:AB$ RepeatEach | Cost$ SubCounter<2/LOYALTY> | RepeatPlayers$ Opponent | RepeatSubAbility$ DBDig | SubAbility$ DBScry | Planeswalker$ True | SpellDescription$ Look at the top two cards of each other player's library, then put any number of them on the bottom of that library and the rest on top in any order. SVar:DBDig:DB$ Dig | Defined$ Remembered | DigNum$ 2 | AnyNumber$ True | DestinationZone$ Library | LibraryPosition2$ 0 SVar:DBScry:DB$ Scry | ScryNum$ 2 -A:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Name$ Emblem - Inzerva, Master of Insights | Ultimate$ True | Stackable$ True | Duration$ Permanent | StaticAbilities$ STReveal | Triggers$ TrigDraw | SVars$ DBDamage +A:AB$ Effect | Cost$ SubCounter<4/LOYALTY> | Planeswalker$ True | Name$ Emblem - Inzerva, Master of Insights | Ultimate$ True | Stackable$ True | Duration$ Permanent | StaticAbilities$ STReveal | Triggers$ TrigDraw | SVars$ DBDamage | SpellDescription$ You get an emblem with "Your opponents play with their hands revealed" and "Whenever an opponent draws a card, this emblem deals 1 damage to them." SVar:STReveal:Mode$ Continuous | EffectZone$ Command | Affected$ Opponent | AddKeyword$ Play with your hand revealed. | Description$ Your opponents play with their hands revealed. SVar:TrigDraw:Mode$ Drawn | ValidCard$ Card.OppOwn | TriggerZones$ Command | Execute$ DBDamage | TriggerDescription$ Whenever an opponent draws a card, CARDNAME deals 1 damage to that player. SVar:DBDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 1