mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-17 19:28:01 +00:00
Fix Banding NPE
This commit is contained in:
@@ -241,7 +241,7 @@ public class CombatUtil {
|
||||
}
|
||||
|
||||
// Quasi-goad logic for "Kardur, Doomscourge" etc. that isn't goad but behaves the same
|
||||
if (defender.hasKeyword("Creatures your opponents control attack a player other than you if able.")) {
|
||||
if (defender != null && defender.hasKeyword("Creatures your opponents control attack a player other than you if able.")) {
|
||||
for (GameEntity ge : getAllPossibleDefenders(attacker.getController())) {
|
||||
if (!defender.equals(ge) && ge instanceof Player) {
|
||||
if (canAttack(attacker, ge)) {
|
||||
|
||||
Reference in New Issue
Block a user