- Fixed a logic error in Surveil AI.

- Added a couple card hints.
This commit is contained in:
Agetian
2018-11-11 14:18:34 +03:00
parent 8c0caecd3e
commit 829a82b98f
3 changed files with 3 additions and 1 deletions

View File

@@ -303,7 +303,7 @@ public class PlayerControllerAi extends PlayerController {
// TODO: Currently this logic uses the same routine as Scry. Possibly differentiate this and implement
// a specific logic for Surveil (e.g. maybe to interact better with Reanimator strategies etc.).
if (getPlayer().getCardsIn(ZoneType.Hand).size() <= getAi().getIntProperty(AiProps.SURVEIL_NUM_CARDS_IN_LIBRARY_TO_BAIL)) {
if (getPlayer().getCardsIn(ZoneType.Library).size() <= getAi().getIntProperty(AiProps.SURVEIL_NUM_CARDS_IN_LIBRARY_TO_BAIL)) {
toTop.addAll(topN);
} else {
for (Card c : topN) {

View File

@@ -5,4 +5,5 @@ A:SP$ GainLife | Cost$ 4 G W | Defined$ You | LifeAmount$ X | References$ X | Su
SVar:DBDraw:DB$ Draw | NumCards$ X | References$ X | SubAbility$ DBPumpAll
SVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.
SVar:X:Count$TypeYouCtrl.Creature
SVar:PlayMain1:TRUE
Oracle:You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.

View File

@@ -5,4 +5,5 @@ PT:2/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't blocked except by two or more creatures.)
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ X | NumDef$ 0 | KW$ Menace | References$ X
SVar:X:Count$TypeInYourYard.Creature
SVar:PlayMain1:TRUE
Oracle:Undergrowth — When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't blocked except by two or more creatures.)