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- Converted Augury Adept to script.
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@@ -1194,8 +1194,8 @@ public class GameActionUtil {
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if (c.getName().equals("Scalpelexis")) {
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playerCombatDamage_Scalpelexis(c);
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} else if (c.getName().equals("Augury Adept")) {
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playerCombatDamage_Augury_Adept(c);
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/*} else if (c.getName().equals("Augury Adept")) {
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playerCombatDamage_Augury_Adept(c);*/
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} else if (c.getName().equals("Spawnwrithe")) {
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playerCombatDamage_Spawnwrithe(c);
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} else if (c.getName().equals("Treva, the Renewer")) {
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@@ -1458,7 +1458,7 @@ public class GameActionUtil {
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*
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* @param c a {@link forge.Card} object.
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*/
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private static void playerCombatDamage_Augury_Adept(final Card c) {
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/*private static void playerCombatDamage_Augury_Adept(final Card c) {
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final Player[] player = new Player[1];
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final Card crd = c;
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@@ -1495,7 +1495,7 @@ public class GameActionUtil {
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AllZone.getStack().addSimultaneousStackEntry(ability2);
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}
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}
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}*/
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/**
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